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  1. #11
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by corticarte View Post
    i was never around for 1.0 but this anima system you speak of sounds alot better then spending like 400+gil to get to that far away zone
    Yeah.... then when no Anima ppl's just dont go anywhere far , or Pay 20+k for tele , yeah... i still remember this s..t no thanks . I better pay 400+ everytime when i want tele.
    (0)

  2. #12
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by corticarte View Post
    i was never around for 1.0 but this anima system you speak of sounds alot better then spending like 400+gil to get to that far away zone
    It was a mixed bag. For those that were thrifty it was a good system (I only ever dropped below 50 when jobs were first released and I was porting all over the place to complete the quests). For those that wouldn't run the distance of (to give an example from V2) Swiftperch to Aleport there was never quite enough anima.
    (1)

  3. #13
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    I do wish they would have kept that.

    I do use as few teleports as I can even now. I have my warp set to ul'dah, so if I need to go anywhere in thanalan I just warp and then use my chocobo from there. If I need lano or shroud, I teleport to mists or lavender beds and go from there. Unless hunting, then I teleport if someone hasn't already done it. Or if I'm late for a timed node.

    But still, I wish they would have kept that.
    (0)

  4. #14
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Onizuka View Post
    And even the previous lore explanation about Anima was far better than the current one “Leave a fee behind to repay the great cost needed to rebuild the Aetheryte camps after the Calamity”. ...Eh...? Surely I'm not the one paying to rebuild Revenant's Toll, since that's my Free Destination!
    You pay Rowena to rebuild Revenant's Toll.

    After all old Atherytes got destroyed, a company from Ul'dah rebuilded them. But the new Aetherytes were not cheap. And the company want the money back from the cities. And the cities get the money from those who use the Aetherytes.
    (3)
    Last edited by Felis; 09-18-2014 at 08:11 PM.

  5. #15
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kaethra View Post
    Remember, traveling on foot in this game involves holding down W for a couple of minutes, occasionally right clicking and holding and/or hitting A or D once in a while. There's no challenge, there's no excitement, there's no fun in it.
    You know you can just hold down the auto run key or the third mouse button right? Those that leveled up DOH by teleporting to coerthas and turning in levequests at whitebrim should know what I'm talking about
    (1)

  6. #16
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    No thanks. If you want to run from zone to zone, be my guest. Don't force other people to abide by your play style just because you lack the self control to not use the system you dislike.
    (5)

  7. #17
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Everyone who's using the "But anima ran out then I had to WALK everywhere!" argument, remember that by 1.23 we had hamlets, which if nothing else were a way of very rapidly increasing our anima stocks. As a fisher, I could hand in a stack of young indigo herring and get nearly my entire 100 anima points back. Seeing as how you could catch a maximum of 10 young indigo herring in a single cast, this isn't as bad as it seems.

    In fact I still have 58 stacks of the things on my retainer.

    The crafters and fighters also had ways of replenishing anima. Personally I supplied my LS with all the herring they needed.
    (4)

  8. #18
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    People have been used to teleporting everywhere instantly that they forgot there are Chocobo Porters that speed up travel time significantly, as well as the airship and ferry.
    (0)

  9. #19
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    No thanks, the system right now is great and provides options fkr everyone.
    Choco porters are cheap and quick, I use them all the time. If anything they should improve on that and add more locations, la noscea is terrible to travel through!
    (2)

  10. #20
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Seriously though, if you want to walk from zone to zone, do it. Nobody is stopping you. Why do you feel as though everyone should be forced to abide by that when you have the option of doing so without impacting other players? If it's so great, why don't you do it now instead of using teleports?
    (7)

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