Quote Originally Posted by SendohJin View Post
there shouldn't be any fast travel thing on the other side, these zones should really be restricted to strongholds like Natalan and all the important stuff (the rare nodes, NPCs, treasure chests) should be inside the zone itself.

there could be a super awesome lake with super rare fish deep in an extra high level of Sapsa, and you desynth the Fish for a bone that makes some cool furnishing.
Well see the problem is, you're banking that everyone (not just some) think exactly like you and will want to go there over and over for something. Gatherer's already can get by strong enemies by stealth, NIN will be introducing some type of stealth as well, see people will always find a way around this, and find the easiest route possible to get this done, or not visit it at all but once to either finish something up there or just to check it out. I'm not saying everyone would go this way, but some if not most will.

Like I said I'm not against it, but gating content behind hard enemies/areas for the sake of having hard enemies/areas really isn't the best development plan most likely, though I could be wrong. Just a thought.