Savage coil is meant for only the extremely dedicated few. I think, what, two, maybe three groups have cleared it so far? Out of the entire playerbase?

I know I am never going to see it, nor do I have a desire to.

As someone who also played WoW, I would say second coil is very much akin to the WoW heroic raids, which I did a few of back in wrath.

Currently there is no good medium level of difficulty. The mechanics are way too punishing to do things usually in a PUG (of course, there are exceptions to this). For example, both t5 and t6 have mechanics so punishing that, not only will they usually one shot you (such as divebombs or someone missing the yellow flower mark and causing the whole raid to be eaten), but they make it near impossible to correct or recover. If just ONE mistake is made on t6, the entire raid wipes. One person accidentally down? Weakness will not be enough to blow through the last phase. One person gets eaten? Wipe. Accidentlly move during blighted? Death.

I have not approached t7-t9 yet, but I can only assume they are the same way.

The mechanics are nice, I do think they are a unique and interesting approach to boss battles, but really the punishment for ONE single person messing up is way too high. Even if you yourself know the fight flawlessly, you are at the whim of the 7 other people you are with executing at top performance.

This is nice for statics, yeah, where you are accountable. Some people work erratic schedules or have otherwise irregular schedules (such as myself) when they can play for long periods at varying points in the day, but not necessarily commit to meet at one time regularly. This makes it hard to get into a static, I have tried. If I get in one, I am usually set as a backup/replacement if all else fails and I happen to be on.

There needs to be more pug friendly content, that is not CT or ST where people do not even try or used to run in spiritbinding gear and did just fine. ST is the raid equivalent of a dungeon to me in terms of difficulty. HM dungeon if we are lucky.

I would like to see more challenging content that is friendly for PUGs. Since this MMO is stressing the fact that it is a lot of the playerbases first MMO, I expected a bit more ease in terms of introductory raiding.