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  1. #191
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by mDaWg View Post
    just watch videos of people who know what they're doing and maybe you'll learn something about how to be a good player. *cough cough https://www.youtube.com/watch?v=NUDzBQ4ynqg cough cough* Savage T7 is a nightmare but also a great challenge.
    Good players use 3rd party software to help them clear content and put videos on youtube so that they can get banned more easily, got it.

    Seriously, even though you're doing a good job on that, and your 3rd party app seems kinda harmless (at least the vocal part, as you don't seem to be the one running it so we don't see the details. Prolly a parser and a few more bonuses), these 3rd party apps are still against ToS and bannable and you really shouldn't put yourself in trouble like that.

    Quote Originally Posted by Gucci_Charms View Post
    What I do find overtuned, however, is Echo buff. The devs should just add an instant win button if they wanted people to get easy wins with minimal effort.
    Tell me how echo allows you to live through 1HKO and I'll agree. You still have to learn mechanics and can't be hard-pushed through the raid content just with echo (T1-4 not included, being gear based rather than mechanic based)

    Quote Originally Posted by Taruranto View Post
    The most hard thing during Garuda ex is not falling asleep due to the incredible amount of time she's up invincible...
    actually you can ignore that by DoTs while suparna is up, and ignore chirada totally. That way you damage Garuda even with shields on, and kill her while chirada does her useless stuff aside. Echo helps you burn through if you can't survive chirada.
    (1)

  2. #192
    Player
    Riblet's Avatar
    Join Date
    Jul 2011
    Posts
    35
    Character
    Riblet Lakshmi
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Ugh, please don't say the key to more casual-friendly raiding is eliminating 1HKO mechanics. The only things that does is make sure the player still won't learn the fight and puts more stress on the healers, and risks turning any fight into T2 Enrage.
    (1)

  3. #193
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by lulublululu View Post
    Most players do not have access to the resources you do by virtue of the attitudes you display to those players. You yourself have attested in the same breath both how crucial a good party is and how your social group won't party with anybody you perceive as inferior without being paid to.
    I am glad that someone finally said this. I tried to find a group for Ramuh Ex, put it up on PF for hours and apart a couple of people that gave up after a while to wait for the group to fill, there was no way in the world I could do that. I have no static, simply because those that I know arent there when I am and when they are they have their own agendas to fullfill as they play very little time a day...not everybody has the same chances or opportunities or time at hand to build a static. I wish it was that simple...I also wish that people stopped taking their own situation as being the only possible situation and that everyone else must be like them.

    Mei
    (5)

  4. #194
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by mDaWg View Post
    You my friend, have made the best post in this thread yet. Thank you very much. Thumbs up to you.


    Also, to all the haters of hard content.... these fights are absolutely tuned properly.. some of new coil even being a little too easy, and so is savage. Savage is proof that the developers can make difficult yet possible content that they can't even clear themselves yet isn't over the top impossible. In my opinions, Savage T6 is a hell of alot of fun and an awesome challenge at the same time... just watch videos of people who know what they're doing and maybe you'll learn something about how to be a good player. *cough cough https://www.youtube.com/watch?v=NUDzBQ4ynqg cough cough* Savage T7 is a nightmare but also a great challenge. I'm looking forward to taking that melusine biotch down and regardless of if it's just for a title and alot more work, I'll be damn excited to do so
    At first I thought it was pretty awesome, but then I notice you guys are cheater using 3rd Party Software to call out the Boss Skill and Ability, even on which person and broadcast to everyone. I can't believe people have resort to this for winning. It already simple with voice chat, but using 3rd party software like this you should be ashamed of yourself. Not celebrating your Victory like that at the end.
    (1)

  5. #195
    Player
    Rizzo_'s Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Tzar Nichols
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    This fights are called extreme mode for a reason to be honest... What I have also noticed is a lot of people don't want to put work in when it comes to training yourself in these fights. I can't think of a time where I have joined a so called ''farm'' group and the notice appears that one or more of the party members haven't completed it! Even worse, most of the players that joined don't have a clue what needs to be done and want to be carried. It's simple, if you are not at a stage where you can beat a raid or instance keep training until you are at a stage you are. That's what I believe anyway.
    (0)
    I'm far from eccentric, I'm so psychotic...

  6. #196
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    The issue I stumbled upon, was not the tuning of the fights but the fact that they now restrict the newest content to Party entry only in duty finder. I remember during the first few weeks of the games re-release Ifrit, Garuda and Titan hard was very difficult but many people managed to learn and surpass them with ease simply because they could continuously duty finder it to learn bit by bit. Same with Extreme mode Primals. I learned Titan extreme through the duty finder (after watching the video) and then easily passed it with a competent group in party finder.

    With Leviathan, Mog and Ramuh when first introduced they was limited to Party entry only thus restricting my ability to attempt to learn them first hand without a specific learning party made in the party finder, I play the majority of my time in offpeak server times making it more difficult for me to learn bit by bit over a week and instead have to try cram all my attempts on my days off. Leviathan and Mog wasn't too hard because their rewards were wanted so finding parties was quite simple. Ramuh doesn't have enough demand for people to do and makes it quite difficult for me to even get to learn it properly.
    (1)
    Last edited by Firepower; 08-18-2014 at 08:57 PM.

  7. #197
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zaiken View Post
    At first I thought it was pretty awesome, but then I notice you guys are cheater using 3rd Party Software to call out the Boss Skill and Ability, even on which person and broadcast to everyone. I can't believe people have resort to this for winning. It already simple with voice chat, but using 3rd party software like this you should be ashamed of yourself. Not celebrating your Victory like that at the end.
    Blame deadlybossmods
    (0)

  8. #198
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Riblet View Post
    Ugh, please don't say the key to more casual-friendly raiding is eliminating 1HKO mechanics. The only things that does is make sure the player still won't learn the fight and puts more stress on the healers, and risks turning any fight into T2 Enrage.
    If they brought back controller as a role, they could switch out some 1HKO mechanics to keeping enough enemies out of combat. I'm not saying they should completely get rid of 1HKO mechanics, but they could certainly lower the amount they are using per fight.
    (1)

  9. #199
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    While I think this conversation has heavily digressed from the original post there are a few things I'd like to post, I only read up to page 9 or so, so some things I'm saying may have been said already:

    T6 - Super Slug method - NOT INTENDED - Intended route would have been to dps each slug down and let them eat a honey creating a much weaker slug to be dps'ed normally..and one at a time - alah Savage just re-tuned for completely geared and experienced folks.

    This is just one of many examples SE did not expect raiders to do but with the current tuning it worked. Situations similar could be said about T7, T8, and T9.

    Is the content too difficult - Not even remotely. Does it help to have a decent set of players that adapt from mistakes and play well - obviously yes. I saw mentioning of 1 hit ko mechanics. Do they exist, sure. Usually fixed by some of the easier handling of mechanics. T1 - No one hit mechanics that I can think of. T2 - Allagan Rot, T4- No 1hko, T5- The wall, getting stacks from snakes+2 hour possibly, maybe a hatch. T6 - possibly honey landing on you, final sting, soft enrage of 9 stacks of potent acid. T7- Getting hit while petrified for any reason. T8- Land mines, too much dmg with field. T9 - Wall, meteors too close, golems too close to meteor. Mention of walls obviously thats the killing factor during divebombs/heavensfall during mentioned encounters. My point in listing is because these are not even the most difficult part of the encounters.

    Content is not too difficult - Primals are all pretty much where I think they should be as well.

    Now if you want to mention something - How about you mention core game mechanics and the way they work - IE hate and aggro mechanics. There is nothing more annoying than savage blading/spirits within an add on T7 regular or savage and watching the add run all the way over to a healer and then back to me giving healers tons of time to build hate, while you dare not chase it to attempt to build extra hate to avoid tail whipping a dps and or control a voice you may or may not have. That would be a pleasant change.
    (0)

  10. 08-18-2014 10:55 PM

  11. #200
    Player
    Flickalado's Avatar
    Join Date
    Sep 2013
    Location
    Lake Hylia, Hyrule
    Posts
    55
    Character
    Flash Delirium
    World
    Behemoth
    Main Class
    Conjurer Lv 51
    I've pugged 6 and 7 four weeks in a row now with clears. It took a lot of work for me to personally learn those fights, but I did. I found a PF static group looking for a replacement healer last week, and did well enough they invited me to join (it's super casual and we keep the times open). I'm working on T8 with them now (and no one uses cheat software). You have to put in time if you want any reward.

    Anyone complaining about end game raids being difficult have never played another mmo. Difficult raids is part of an mmo, so be thankful they're not the only option SE gave at end game and stop complaining. <3
    (0)

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