Page 1 of 2 1 2 LastLast
Results 1 to 10 of 125

Hybrid View

  1. #1
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Kinseykinz View Post
    No thanks.
    Quote Originally Posted by Darko View Post
    haha, ya, no thanks.


    Why the hell ?

    It would of course exist on a different server, to which I assume pvp enthusiasts will want to exfer to. Will it harm your gaming life so much if people are having fun killing each other on a DIFFERENT server?

    Really, I actually hoped every1 would support this, this is really sad. I mean what's the matter, does fighting non-scripted non-npcs frighten people this much? Hunts will actually make sense on a pvp server, also. They could implement stuff like guild vs guild ( or I guess fc vs fc in our case ). Theres just so much they could do with this, and theres no reason to be against it because you can simply choose to not play on a pvp server T_T
    (5)
    Last edited by Sessurea; 08-17-2014 at 01:52 AM.

  2. #2
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Quote Originally Posted by Sessurea View Post
    Why the hell ?

    It would of course exist on a different server, to which I assume pvp enthusiasts will want to exfer to. Will it harm your gaming life so much if people are having fun killing each other on a DIFFERENT server?

    Really, I actually hoped everyone would support this, this is really sad. I mean what's the matter, does fighting non-scripted non-npcs frighten people this much? Hunts will actually make sense on a pvp server, also. They could implement stuff like guild vs guild ( or I guess fc vs fc in our case ). There's just so much they could do with this, and theres no reason to be against it because you can simply choose to not play on a pvp server T_T
    So it would be on a brand new server then? Putting it on an existing server would simply destroy the community there. Also; since we all essentially play on a single faction, how would that be reconciled with the main scenario/lore? I mean the whole Gc vs GC thing is already forced and ill fitting. Will we suddenly have access to a Garlean faction? FC vs FC? Why? (though there are certain FCs I wouldn't mind camping in their front yards). You can't simply shoehorn this in. As with everything else FF, there has to be a valid in-game reason for it.

    EDIT: that line in Star Wars "you will never find a more wretched hive of scum and villainy" describes PvP servers perfectly. In every game they are the worst of the worst. They attract bottom feeding scum like nothing else in this world. They make Revenants Toll trolls look like reasonable people. Why would we want this?
    (1)
    Last edited by Baneus; 08-18-2014 at 09:18 AM.
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  3. #3
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Baneus View Post
    So it would be on a brand new server then? Putting it on an existing server would simply destroy the community there. Also; since we all essentially play on a single faction, how would that be reconciled with the main scenario/lore? I mean the whole Gc vs GC thing is already forced and ill fitting. Will we suddenly have access to a Garlean faction? FC vs FC? Why? (though there are certain FCs I wouldn't mind camping in their front yards). You can't simply shoehorn this in. As with everything else FF, there has to be a valid in-game reason for it.
    God, if it HAS to fit in with lore, flagged players could be criminals? Use your imagination.
    (0)

  4. #4
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sessurea View Post
    God, if it HAS to fit in with lore, flagged players could be criminals? Use your imagination.
    Completely agree. It's super easy lore-wise to implement something like this. The notion that people can't fight each other simply because they're all Eorzean is a little silly. By that logic, urban crime shouldn't exist in the real world because we're all citizens of the same city/town/state/country, right?
    (1)

  5. #5
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shake0615 View Post
    Completely agree. It's super easy lore-wise to implement something like this. The notion that people can't fight each other simply because they're all Eorzean is a little silly. By that logic, urban crime shouldn't exist in the real world because we're all citizens of the same city/town/state/country, right?
    By your logic, once we knock out you as criminal character, can we throw you into a jail for your crime too? You gank one player equals one day real time in game prison. How is that? How about let acceplerate this further? The player you ganked is able to issue bounty hunt on your head. In town, you will be flag as red player where everyone can attack you. 100 allied seals for anyone who KOed you with 30 game days. Ok, sounds fun, let start the hunting, guys!
    (1)
    Last edited by Divinemight; 08-20-2014 at 11:28 PM.

  6. #6
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Divinemight View Post
    By your logic, once we knock out you as criminal character, can we throw you into a jail for your crime too? You gank one player equals one real time in game prison. How is that? How about let acceplerate this further? The player you ganked is able to issue bounty hunt on your head. In town, you will be flag as red player where everyone can attack you. 100 allied seals for everyone who KOed you with 30 game days. Ok, sounds fun, let start the hunting, guys!
    My argument is that the notion that Eorzeans simply cannot fight each other because they're Eorzeans is not a good reason lore-wise. I'm not talking about game mechanics. What you propose does conflict with current game mechanics. Simply allowing to DoW/DoM classes to attack each other in the open world in the same way that mobs attack does not. If you kill a player, they die in the same way as if a mob killed them. They return and go about their business. No conflict. Yes, there will be a few accomodations to be made, but it doesn't require a fundamental restructuring of how the game functions.
    (1)

  7. #7
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shake0615 View Post
    My argument is that the notion that Eorzeans simply cannot fight each other because they're Eorzeans is not a good reason lore-wise.
    It really has no difference. You are asking for a fundamental change to game's mechanic. I am simply expand on that. You want to be a ganker and I want to be a bounty hunter. Ganker should always comes with risk and peanlty. If you got caught in WoW for ganking, you get your corpsoe camped. What is the peanlty here then? When you die you are automatically port back to your homepoint. No risk or peanlty at all.

    If you are really asking for a World PvP, I am simply want a game system that is similiar to Sword Art Online. Ganker get flag as Red Players and normal players can throw you into in game jail. It is as simple as that.
    (2)

  8. #8
    Player
    QuCont's Avatar
    Join Date
    Feb 2014
    Posts
    426
    Character
    Q' Continuum
    World
    Shinryu
    Main Class
    Culinarian Lv 57
    Quote Originally Posted by Sessurea View Post
    Why the hell ?

    It would of course exist on a different server, to which I assume pvp enthusiasts will want to exfer to. Will it harm your gaming life so much if people are having fun killing each other on a DIFFERENT server?
    Because fragmentation means needing more resources. Even if there were only 2 servers (1 JP 1 NA), they would have to spend a hell of a lot of resources tweaking/rebalancing many things in the world.

    Where do the safe zones start and end?
    What of the people questing out in the open world?
    Are crafters/gathers viable targets too?
    Are PVP skills available all the time, everywhere?
    Which duty finder group will these fine, friendly folk join?

    We've not even getting into the code, just working out all these scenarios would take up too much man hours for it to be viable for an extremely niche audience.

    FFXIV is a PvE game with limited PvP.
    Accept that.
    (3)

  9. #9
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by QuCont View Post
    FFXIV is a PvE game with limited PvP.
    Accept that.
    I don't mean to be rude but this mantra just won't cut it anymore. MMO's these days ship with both PvE and PvP, and players expect an enjoyable experience for both. I don't know where this community gets the idea that Final Fantasy and PvP are mutually exclusive but that's the most ridiculous thing I've ever heard. Yoshi-P is an openly avid PvPer, Japan (SE's primary audience) is obsessed with Frontlines PvP and literally every other MMORPG on the market offers good PvP. Why do you people insist that FFXIV be only half a game? Do you really think that's good design for longevity? If there's support for it then it's worth their time. If there's not then people who consider this a dealbreaker will leave. But claiming that they can't explore this option because it's Final Fantasy is just asinine.
    (5)
    Last edited by Shake0615; 08-18-2014 at 10:03 AM.

  10. #10
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Sessurea View Post
    Why the hell ?

    It would of course exist on a different server, to which I assume pvp enthusiasts will want to exfer to. Will it harm your gaming life so much if people are having fun killing each other on a DIFFERENT server?

    Really, I actually hoped every1 would support this, this is really sad. I mean what's the matter, does fighting non-scripted non-npcs frighten people this much? Hunts will actually make sense on a pvp server, also. They could implement stuff like guild vs guild ( or I guess fc vs fc in our case ). Theres just so much they could do with this, and theres no reason to be against it because you can simply choose to not play on a pvp server T_T
    I don't even want it as an option...for anyone, on any data center. I think it leads to very unsporting conditions, and griefing. And bullying of 'lower levels'. Furthermore, there is absolutely no reason for it outside of griefing to exist in this game's Open world. All open world mobs, hunts and fates are 'shared'. And content like leves/maps is 'instanced'. There is nothing to compete over in the open world. So coming up and punching someone because you can, overall, even if on a server where people 'signed up for it' is just annoying them. This game is very much a 'we're all in this together' kinda game, and it encourages working together ...not icing someone out gathering as a botanist simply because you can.

    Not only that, there is a cooldown in the open world for switching from class to class. So even if people wanted to switch from BTN to DRG to take out that hoser that started attacking, they'd have to wait to do so....and since gatherers aren't known for HP's well, that likely is a death sentence. And the 'well they could change it so you could just swap/dol's have def/immune' Seems like too much to do for something that is not needed to begin with. This isn't even accounting for the 1v1 concerns that already pop up in the PvP forums for the content we have. (This game is not balanced 1v1 and expects people to pvp as teams....so in order to make open-world PvP work, ALL classes on ALL worlds would undergo major adjustments....or nothing would change and then PvP worlds would whine forever about the 'OP classes' and how they are unfair).

    The PvP content we do have however, makes sense. One is a training grounds for people to better their skills, the other is a quasi-military objective non of the city stats want to admit to. It fits the lore and the game...but is also neatly packaged so that anyone who wants to can play, but they can also decide when and where...no 'God Dammit, I just wanted to gather 3 stacks of logs, why won't they leave me in peace!' or 'For pete's sake I waited 3 hours for this Fate to spawn, why'd they all have to gank me?'

    Also, I am rank 39 Adder PvP: I have done plenty of Wolves Den and Frontlines, and I enjoy them...but I don't want to ever under any circumstances be killed while waiting on a mining node to spawn, or watch someone jump a level 6 ACN...because they can. And I don't think it adds anything to the game to be able to do such things. There is no reason whatsoever in this games current open-world format for anyone to kill anyone else. It's just a veiled attempt at allowing people to get vengance, or grief in my opinion. And would cause far more problems than it's worth.


    So yes,

    'No thanks' on any server.
    (1)
    Last edited by Kinseykinz; 08-18-2014 at 01:38 PM.

Page 1 of 2 1 2 LastLast