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  1. #41
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    In FFXIV vanity gear is super duper rare and pricey.....

    In other MMOs... they hand it out like candy.....

    That's SE for you... they just have to be different, even if it makes no real sense.

    Since its usually the casuals/RP'ers who want most of the vanity stuff, SE sure is telling them to take a hike by making it so hard to get that only hardcore/ultra rich players will ever see a Coeurl Bikini or sleepset, etc.

    Sort of confused just what they really expect to happen long term when casual players get tired of not being able to get "casual" aka "noncombat" gear and move elsewhere......
    (4)

  2. #42
    Player
    Jasiwel's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Aren Jasiwel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    The weapons aren't worth the price at all. Maybe if they made their power comparable to the other iLvl.95 Tidal Wave weapons (not the same, but comparable), then it'd be worth.

    In other words, it's the price of glamour, which is the dev's methodology of making stuff not obsolete.
    (0)

  3. #43
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jasiwel View Post
    The weapons aren't worth the price at all. Maybe if they made their power comparable to the other iLvl.95 Tidal Wave weapons (not the same, but comparable), then it'd be worth.

    In other words, it's the price of glamour, which is the dev's methodology of making stuff not obsolete.
    They're stronger than Tidal weapons i95 if you meld them. Vanity is for the rich and vain, as it should be.
    (0)

  4. #44
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Because Yoshi hates crafters/gatherers.

    Same reason you need to blow milions for vanity armors or the iLevel 95 gathering weapon requires you to blow 3m at least.

    They need the crafters to have something to do without being active in the end-game scene.
    (2)
    Last edited by Taruranto; 08-16-2014 at 03:42 AM.

  5. #45
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by WeiShan View Post
    ilv110 is the candy.
    Lol...what happened to this game,

    They just killed XI, now they come to kill XIV

    If it keeps going in this direction,the game will be a joke
    You remind me of Akiza. Doom and gloom all day.
    (1)

  6. #46
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I kind of like the ridiculousness of it. Gil sinks and long-term buyable/sellable item goals have been few and far between in this game. In XI, Adaman Hauberk was the grail for heavy melees, but there was a lot of satisfaction with saving up and buying a Hauberk/Haubergeon +1 for yourself as well; for smiths, making and selling one was great as well. Not saying these primal weapons are an exact corollary to the Haub in my example, but there are some favorable similarities.
    (0)

  7. #47
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by RegnumMagik View Post
    - Primal weapons takes either too much time or too much money to make.
    They are not meant to be equipped, same as with "Elite" GC Equipment. 1700 seals is an equivalent of 2 sands for ilvl*70* weapon. But many of them looks rather nice.

    Quote Originally Posted by TheRogueX View Post
    Hence why vanity items from fishing are almost impossible to get. Hence why the glamour system in general favors the rich and can't even be used until you have a level 50 character anyway.
    SE turned glamour system into fashion system. There are cheap items, and there are expensive ones. Some of them *very* expensive. It keeps people busy and economy alive.

    Quote Originally Posted by Caraway View Post
    Despite making an engaging crafting system, SE does not like crafters.
    "Relevant battle-crafting" leads to abuse as we saw in 2.0. This is why "battle-oriented" crafting is nerfed with each phase, people just tends to abuse system to get early advantage in raids. And overall it's not good when you can "pay 2 win" through content.

    Quote Originally Posted by Xatsh View Post
    Issue is it is all for vanity.
    And vanity is a huge market. People like good-looking stuff. And some of them have a lot of money to spend.

    Quote Originally Posted by Xatsh View Post
    They need to release these new weapons at the start of patches and make the HQ ones for example in patch 2.2 I105 with materia equivalent to the 110 ones. Make crafting have a reason to exist, make the money have some real value outside of getting a pillow to sit on or having a fancy glowing glamour.
    Crafting of battle gear was nerfed in 2.2-2.3 and it have nothing to do with RMT and such. People just abuse crafting to get overgear as soon after the patch as possible to roll-over content. And this have nothing to do with "skill-based" progression which Yoshi-P tries to establish.

    Quote Originally Posted by Alx789 View Post
    So, i have no reason to buy it.
    I'm rather poor - I only have 15 mil gil. But I like to spent my gil on fashion items occasionally. For example I bought elite maelstrom bow even though it have insane pricetag of 1700 seals.
    The problem here in lack of understanding that some items are not meant for everyone. Bugatti Veyron is not you usual budget class car. But these super-expensive items keep downflow of money and thus preventing raising in-game gini coef too high and also liven up economy.
    (1)

  8. #48
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    15 mil is not rather poor. Talk to me when you're still stuck @ 300k.
    (3)

  9. #49
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Exstal View Post
    4 pages and people didn't say the reason; it's supposed to be rare.

    You don't use the weapon for actual use, you use it to look pretty. Which is why the ability to HQ was comical to me.
    No. This isn't an acceptable reason. It's like the lame costs of GC iLvl 70 Allied Seals gear. If it's just meant to "look pretty," they shouldn't even bother giving it stats if it's not going to be equivalent to the best items in the game. Especially if it going to be this pointlessly hard to get.

    Quote Originally Posted by Caraway View Post
    It's honestly disappointing because while SE's crafted a rather fun and well designed crafting system (not just click and win, hurrah!) they made it so that crafting is only relevant as a means of making vanity.

    I'm not sure if it is entirely Yoshi-P or because of the "hardcore elite snowflakes" but this game refuses to make crafting even a viable progression alternative. Crafting is *useful* (outside of fluff) for leveling a new job and giving them HQ gear. But once you're 50? Everything you can make as a crafter can be acquired with less effort as an adventurer. And I for one think that's wrong.

    I have an armoursmith to 50, got my HQ 55 gear and then just stopped. I saw how much work goes into the new gear and what the value of that gear was and I just washed my hands of it.

    I get the most enjoyment out of crafting things that people use. I crafted stuff for myself and stuff for my friends. But once we got to 50? Why bother? It'll cost so much to make something actually usable (again, outside of glamour) when we can just do some really easy dungeons for equivalent or better gear.

    Despite making an engaging crafting system, SE does not like crafters.
    ^This. I'm not sure where the end-game crafter hate comes from, but it's stupid.

    Quote Originally Posted by axemtitanium View Post
    People are mistaking vanity for "easy to get". Look at the rich and famous people in real life. They spend hundreds of thousands of dollars on cosmetics and vanity products. When was the last time a diamond necklace was useful for something other than looking pretty? Vanity items in this game are expensive and hard to get BECAUSE they're useless, not the other way around.
    Except for the fact that, your entire argument falls apart when you compare the game to the real world. Vanity systems in games aren't just used for rare, otherwise useless trinkets. Look at the cost of the Spring Dress, the Sailor clothes, etc. Explain to me why there are no LOWER QUALITY, LOWER RARITY dresses, clothes, etc. You know, like in the real world.

    Quote Originally Posted by Buff_Archer View Post
    I get that vanity should be rare.
    Why? There should be instances of rare and hard to get vanity items, sure. But not ALL vanity should be rare and expensive.

    Quote Originally Posted by axemtitanium View Post
    They're stronger than Tidal weapons i95 if you meld them. Vanity is for the rich and vain, as it should be.
    See above.

    Quote Originally Posted by Felessan View Post
    They are not meant to be equipped, same as with "Elite" GC Equipment.
    So why bother giving them stats and an iLvl at all?

    Quote Originally Posted by Felessan View Post
    SE turned glamour system into fashion system. There are cheap items, and there are expensive ones. Some of them *very* expensive. It keeps people busy and economy alive.
    This is a laughable attempt to justify SE's ridiculously bad vanity system. Oh, and there are no 'cheap' vanity-specific items.

    Quote Originally Posted by Felessan View Post
    I'm rather poor - I only have 15 mil gil. But I like to spent my gil on fashion items occasionally. For example I bought elite maelstrom bow even though it have insane pricetag of 1700 seals.
    The problem here in lack of understanding that some items are not meant for everyone. Bugatti Veyron is not you usual budget class car. But these super-expensive items keep downflow of money and thus preventing raising in-game gini coef too high and also liven up economy.
    lol! 15mil is poor? What!? That's the lamest thing I've heard for quite some time! I've never even broken 1mil! Anyway, there is no "lack of understanding" here. The Bugatti Veyron is definitely not your usual budget class car. However, this game doesn't have a budget-class of vanity gear. Therein lies the problem.
    (8)
    Last edited by TheRogueX; 08-16-2014 at 05:57 AM. Reason: DONE EDITING, POST AWAY

  10. #50
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    There was one of these threads that came up that an SE rep actually responded to. I don't remember the exact wording but basically... their game design decision is that the best gear will be a reward for completing content. ie, dungeon drops, coil drops, etc.

    Personally, I 100% support this. I hate games where being geared depends on being rich.

    Right now, to be geared, all you have to do is be reasonably skilled at killing stuff. How it should be IMO.

    And, anyway, before this crafters complained everything was too easy...
    (1)

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