There's been a certain amount of vague about just what is being done behind the scenes on this game, and the pessimists argue that things are moving rather slowly.
Yoshi says there's a lot of stuff in the works, but nothing gets released until it is ready.
Here's why i think that the next 3-5 months are going to provide us with a mind numbing amount of content.
EVERYTHING.. and i mean EVERYTHING tracks back to a couple of major projects and nothing can really be released until those two major projects are good to go.
#1) Battle system.
#2) Geographical redesign.
Every monster, every fight, every dungeon and every everything having to do with anything you fight in game, is designed with a purpose in mind. it would be silly to release any significant new battle content that is designed under the current smash the attack key till its dead battle system.
Lets face it, the current battle system is a button mash, and the new one is geared towards what FFXI did so well. PARTY BASED TACTICS, with some solo if you'd like.
In any case, why waste hundreds of human work hours designing new battle content, only to redesign it as soon as you implement the new battle system? You know they're going to have to completely rework these 2 new raids and put a lot of double up hours into them as the new battle system expands right?
But you all demanded the content NOW.
Ah well, it's only two.
But furthermore, for the next 10 dungeons, or all the beastman camps.
We'll get em in a big explosion as soon as the new battle system is up to snuff.
Also, the geography.. i mean it's nice to say there's new content from hubs to beastman tribes and such, but they have to go somewhere, and well...
if you're making a new beastman camp in the Ul'dah region that is a mountain maze like the orc camp outside of sandoria in FFXI, well, it would be really strange if it suddenly appears in the middle of a big flat field. >_> it would be like some kind of big GLITCH.
Anyways, i am excited for what is to come.