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  1. #161
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Felis View Post
    Tell them their HDD are to slow. It is much better with a SSD in the PS3
    Thanks, I will. I had no idea you could put an SSD in the playstation.
    (0)

  2. #162
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    I... I think I need to escape this thread. My mind is slowly deteriorating and I'm starting to froth at the mouth. Someone shoot me with some tranquilizer darts right now! I can't take this anymoooore!

    <- Jumps out a nearby window down three stories into a mattress factory, then decides to take a nap.
    (0)

  3. #163
    Player
    Sonofbaldo's Avatar
    Join Date
    Jun 2014
    Posts
    73
    Character
    Mafra Telli
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MageBlack View Post
    Snip
    Whether you are a fan of the games current heading or not is irrelevant. We're all allowed to voice our opinions. I'm very happy for you you have friends and family who actually play the game. Most of us do not. I know 1 person in real life who actually plays this game and he sticks with it because currently there just isnt anything better, just a bunch of other games that are exactly the same.

    It's nice that the game starts out simple. Nobody would have any fault in that. There always needs to be "tutorial" levels. Where most veterans come from is we're used to something along XI's system where your tutorial levels in basic job mechanics were levels 1-10. Levels 10-25 was your tutorial in party mechanics. Once you started to hit level 30 is where you were expected to have a good grasp on how to work your job. This tended to require a couple of weeks of play time to accomplish, or more if you couldnt log on as frequently.

    In XIV the tutorial is literally the entire spectrum of your levels. 1-50 is your beginners tutorial and it can be accomplished in days by somebody who spends a lot of time in the game. A couple of weeks for the average player. So where people get annoyed is when you drop an initial $60+ on the game alone and then pay a minimum of $12 per month and the game is literally over two months in because it possesses zero replay-ability.

    Nobody is seriously wishing for the game's demise. They're wishing for a balance. See, for you there are several options for games to play. WoW, Guild Wars, XIV, and it's many carbon copies. For us, there is no other option, especially if you are looking to play it on a console of some form. XIV is the only MMO available over a console. (XI does not count as it's core mechanics have been long since changed to be exactly like XIV). Final Fantasy is a universe most of us grew up with since the 80's. We have literally grown up playing SE's games and we sincerely wish to continue that trend as we've grown to love SE as a company. We feel FF's are a part of us.

    A vet wanting change is just as selfish as you wanting everything to remain the same. The very reason XIV was created was for change. If they wanted an MMO any 4 year old could pick up they could have just upgraded XI instead of making something completely different which is what they had set out to do. Unfortunately SE no longer prides themselves on innovation. It's a shame, cause when it comes to their console games they have no fear of alienating gamers. They have a new idea and they run with it. Yet when it comes to MMO's they are crippled by fear and instead choose to play it safe and keep XIV in line with it's twin brothers and sisters already out there.

    All MMO's are "unfinished" so anybody who tries to throw that out there just makes no sense. WoW has been around since 2004 and its still "unfinished". Ultima Online has been around since the early 90's and it's still "unfinished".

    You say no matter what somebody will be unhappy. You are 100% correct. Where you are wrong is to think XIV is balanced. It is no where near balanced. It is 95% new school easy and 5% old school. XIV's model is based on the premise that the game is so easy that as old players leave, the influx of new players will make up for it. The influx of new players will only last so long. XIV approaching a year mean's it's not as shiny and new. New games will come out that draw people's attentions away. XIV will become a small community of die hards with no influx of new players. The same thing happened to XI only it took a almost a decade for it to happen to XI. It's looking like that will be the case in less then 2 years for XIV.

    All the advertising dollars in the world wont keep a game with zero replay-ability.
    (8)

  4. #164
    Player
    blackened's Avatar
    Join Date
    Jul 2013
    Posts
    3
    Character
    Lazy Troy
    World
    Midgardsormr
    Main Class
    Arcanist Lv 20
    I like where the game is going. Keep it up mistar P~! Games not for everyone, but im sure same way some are not liking it others like myself are enjoying our selves.
    (2)

  5. #165
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Barimu View Post
    The structure is built upon WoW, why play a clone when you can play the original? I don't want to go play WoW I honestly do not, however, if all this game is going to do is mimic WoW, I'd much rather spend my monthly sub on the original copy than the wanna-be.

    Edit: The only reason I and many others on these forums bad mouth 14, is because we want to see the game become better and last long not because we just wanna bad mouth it.
    Everyone keeps making that mistake, if you want WoW go play WoW, the game may have been inspired but people who think this is a clone refuses to accept that it's not. then again most games after WoW people still think are "clones" this will never end, if anything new comes out, that will also be a clone of wow.

    The game will last long, but no matter how good a game is, Not everyone will like it, SE can't please every single person, because that is pretty much impossible.
    (0)

  6. #166
    Player
    Copestetic's Avatar
    Join Date
    Jul 2014
    Posts
    58
    Character
    Jenova Life
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Barimu View Post
    snip


    What? I'm no fan of GW2 after spending 7 years in GW1, but the content they do put out doesn't include gear treadmills, nor does it "render everything else useless". Unless of course, you're talking about pre-nerf Champion trains which, were nerfed recently. Finally.

    Fyi on "Champion trains" for those that don't know what that is in GW2. They were essentially Hunts here in ARR. They also completely ruined Dungeons, and practically every aspect of PvE except the most dedicated to clearing content for Titles, Achievement Points, etc. Just like Hunts are here, Champ. trains offered the best rewards and were easily farmed which made "harder" content inefficient when trying to grind for gold, mats, armor and weapons. These trains were nerfed earlier this year, and people are getting back into dungeons and actively participating in end-game "Dynamic Events" ( F.A.T.E.S here ).
    (0)

  7. #167
    Player
    Curia_Regis's Avatar
    Join Date
    Aug 2014
    Posts
    94
    Character
    Nozomi Harasaki
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Personally, I still enjoy the game very much. I suppose I am one of the few who actually likes to log in on a daily basis. When I am not clearing SCoB on my main or alt, I spend a lot of my time doing things like Frontlines or ST with the members of my FC, or helping them farm something they might need for one of their alts. It's enjoyable to me to just hang out with my members and do stuff as a group, and right now I feel like there's plenty to do even if you've had 6-9 on farm since May.

    As a whole in regard to jobs and classes and the overall feel of the battle system, I feel like this game is very balanced. We have always run a double caster set up in our raid group and even though that might not have been the best idea for cutting edge DPS in 2.2, we still were able to handle ourselves no problem. One of the biggest issues with FFXI back when I quit (2012) was that certain classes like BLM and SMN were essentially invalidated and became completely useless. I have always felt that this game has done a great job in making every class able to be relevant in content (even if some do have an edge in certain instances).

    In regards to end game content the direction they took SCoB in was pretty amazing, in my own personal opinion. It was a drastic step up from the difficulty we experienced in Turns 1-5, and I can only imagine after what I've seen in Savage Coil that they will be upping the ante once more come 2.4 and "Third Coil (or whatever it will be called)". The feeling of accomplishment and group morale when we downed Turn 9 was way better than Turn 5, because it pushed us harder as players and required a lot more out of us. Even though the fights are scripted, I still find them challenging, and that's why most people have not cleared 9 yet. If it was truly random I think they know that even more people would not be able to clear it. So while I would appreciate the encounters being even more difficult, I can see that this is a choice they made for the sake of the playerbase as a whole... and I'm fine with it. If anything, Savage Coil has shown us that they can design some truly wicked raids to begin with.

    tl;dr - One of the few on the forums who is actually happy with the game and the direction it's taking. I only have high hopes for the future and they continue to impress me. However, most people who are happy are too busy having a good time playing to actually come on here and post I'm sure... that's why you don't hear from most of them.
    (0)

  8. #168
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Felis View Post
    I fixed it a bit and I don't think you know what lag mean.

    GCD - to give controller players the same time as keyboard players (not limited to console)
    no open world - the moment you left a city you are in the open world
    (no) challenge except raid- casual limitation
    Actually, GCD is more to mimic WoW even more because other non WoW style MMOs with gamepad support has no GCD and XI/XIV 1.x didn't have GCD either. They said it in beta because the battle system at the time was fairly wonky. They wanted GCD mostly to prevent it from getting too 'spammy' even though it already ended up as such anyway.

    Quote Originally Posted by Volcano View Post
    Everyone keeps making that mistake, if you want WoW go play WoW, the game may have been inspired but people who think this is a clone refuses to accept that it's not.
    Yoshida himself said it was essentially a WoW clone in order to give the Japanese market a taste of it because there's no official support. He said it because he views WoW as the 'standard way to design an MMO'. He made it no secret, so it's not that 'no one refuses to accept that it's not', the guy in charge of this game adamantly admits it is.
    (3)

  9. #169
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Volcano View Post
    Everyone keeps making that mistake, if you want WoW go play WoW, the game may have been inspired but people who think this is a clone refuses to accept that it's not. then again most games after WoW people still think are "clones" this will never end, if anything new comes out, that will also be a clone of wow.

    The game will last long, but no matter how good a game is, Not everyone will like it, SE can't please every single person, because that is pretty much impossible.
    The problem is Yoshi-P(yaknow the developer/director/producer) said it himself this is a WoW clone and he aspires the game to be WoW.
    (1)

  10. #170
    Player
    Copestetic's Avatar
    Join Date
    Jul 2014
    Posts
    58
    Character
    Jenova Life
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Ah, I forgot to say my thoughts on the game. Simply put, I enjoy it for what it is; a trinity MMO with classical tab-targeting combat and a seemingly decent sized population. It's what I was looking for when hopping from a year-and-a-half of GW2. Of course, the only thing I've done since I hit 50 last week is Frontlines. A few end-game quests, but nothing huge. If there was one thing I have to complain about, it's the amount of quests. After level 20 or so, I just started clicking through them, as I just couldn't get into the story, and knew as soon as I was done with that quest, another would follow.

    Other than that issue, it's fine in my book as a player with under a month of time invested, and practically lives in Frontlines.
    (3)

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