In regular/perfect circumstances, healers should not need Ballad. A lot of WHMs Shroud of Saints when they're at too low MP, just like Melee DPS with Invigorate. If you use these skills when you see that you can no longer cast something, then it is too late. At the same time, these circumstances don't usually happen, so that's what songs are for. If players are getting hit with avoidable damage and also die, then ballad will be needed. It is your responsibility first and foremost to handle your MP and TP management, but in cases when healers are healing too much due to people taking too much damage, then you should throw out a ballad to help. Although, when you have those healers constantly spamming the tank whenever they fall below 95%, I won't use Ballad
"Why, you don't have the luxury of having it cast when a BRD isn't in the group, so you DON'T need it". Ok, then by that logic, just pretend you're not a BRD. Is it OK for a SMN refusing to SC Ress because of the same reasoning, even though it could help the group recover? Why even have different and varied classes in the first place, then? If you have the means of helping out the group, DO IT, not doing so is being selfish.
And then there's stuff like Foe's Requiem, which does not detriment you at all. If there is casting going on in your group, why not use it? How is it negatively affecting you? As a caster, I shouldn't have to go to the point of saying, "hey, can you cast Requiem?" provided that the circumstances are safe and no other song should currently take priority (I'll do it when needed), but that's your job, you're part support class, and you should know that. Getting songs during your Job quests should make that clear to you.
Last edited by Odett; 08-04-2014 at 02:51 AM.
I just wish i could see other peoples TP.
I don't see that as a big deal, honestly. It's pretty rare to have melee DPS run out of TP if they use Invigorate at the 600TP mark instead of when it's almost gone.
In AoE situations, it can be different, depending on how good DPS is and if tank can mitigate correctly so healers can DPS freely. Things can get hairy if DPS is bad, but in cases like that, especially with a tank that doesn't even use defensive cooldowns, AoE pulls will just make things slower, so it's a moot point. At the same time, if you're doing more DPS than the melee DPS, like DRG RoT spamming, then I would see Paeon as a DPS loss and reinforcing lazy/bad playstyles
I actually have the hardest time managing TP as BRD if tank is chain pulling new groups right after old ones die, keeping Windbite and Venom Shot on groups of 3 mobs with no breathing room in between certainly takes its toll ^^
Last edited by Odett; 08-04-2014 at 03:04 AM.
Just FYI, when I am playing bard in a party with a WHM who blows ALL of his/her MP on holy without any restraint whatsoever, I make a point of NOT playing ballad for them. DPS is NOT your job. If you are not going to save at least SOME MP to do the job that you are there for NO OTHER REASON to do, that is YOUR bad, not mine. You are not a DPS, you are a healer. If you want to DPS then Queue up as a DPS. If you are a healer, you can DPS with your MP so long as you have enough for the needs of the party, but if you blow ALL of it on your DPSing without any thought whatsoever for the role that you are supposed to be playing in that party that is YOUR bad, not that of the bard.
Oh I know it was the parties fault, hence the table flip!
Charisma Id hope by thinking like that you never ever try to play as a BRD
This is a classic example.I was called a bad healer for this last night during Titan HM. The thing is, no one died because I was having to spam medica after every set of plumes, and bombs, because 3 or more players were taking avoidable damage every time. I was told to " suck less" when I asked for ballad. Insert table flip gif here.
I was thinking mostly for WAR and their TP issues. I mean, it wouldn't hurt for us to be able to see other players TP anyways, we have a song to restore it after all. You know, just in case someone runs out. lolI don't see that as a big deal, honestly. It's pretty rare to have melee DPS run out of TP if they use Invigorate at the 600TP mark instead of when it's almost gone.
In AoE situations, it can be different, depending on how good DPS is and if tank can mitigate correctly so healers can DPS freely. Things can get hairy if DPS is bad, but in cases like that, especially with a tank that doesn't even use defensive cooldowns, AoE pulls will just make things slower, so it's a moot point. At the same time, if you're doing more DPS than the melee DPS, like DRG RoT spamming, then I would see Paeon as a DPS loss and reinforcing lazy/bad playstyles
I actually have the hardest time managing TP as BRD if tank is chain pulling new groups right after old ones die, keeping Windbite and Venom Shot on groups of 3 mobs with no breathing room in between certainly takes its toll ^^
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