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  1. #1
    Player
    Pride's Avatar
    Join Date
    May 2011
    Posts
    72
    Character
    Pride Radeneau
    World
    Famfrit
    Main Class
    Arcanist Lv 55

    Savage Mode Crystal Tower & Syrcus Tower?

    With Savage Mode Coil having been implemented within the last patch, do you think it would be a good idea to include Savage Mode Crystal and Syrcus Tower when pre-made alliances are introduced?

    I love coil to death, I do. With that having been said however, I'm really craving that 24 man difficult encounter, and I think Savage Modes for these two raids could be really fun and enjoyable.

    As far as rewards go, in order to really motivate people to participate, there would have to be incentive and I don't think titles and bragging rights will be enough. I don't know what they could do, maybe you're able to loot two items per week out of Savage Tower, or maybe the items get a slight boost to ilevel 105 or something. I'm sure the devs could get creative when it comes to this aspect.

    Would you care to see this more hardcore large-scale player experience?
    (9)

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    It will probably come with savage level trolling, and subsequently, a savage level crystal tower drinking game!
    (2)

  3. #3
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I would love it. Yesterday one Eos healed our party during ST while we stayed in Cleric nearly for the entire raid.

    Savage CT & ST would be incredible.

    I don't think the gear's ilvl should be upgraded but instead how about dyeable variants (or colour swaps) of the same gear.

    Same loot method, perhaps seperate though so say you could get 1 ST piece/week & 1 STex piece/week.
    (0)

  4. #4
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Pointless unless preformed alliances are implemented.
    (1)

  5. #5
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wolf_Gang View Post
    Pointless unless preformed alliances are implemented.
    "...when premade alliances are introduced?"

    Yeah, finish reading at least the first paragraph of the OP before you post such a worthless point.
    (10)

  6. #6
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    I WOULD LOVE THIS.
    (0)

  7. #7
    Player
    Lyn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    175
    Character
    Lyndzei Aldercy
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Too bad Yoshida already said that they don't have any plans for this.
    (0)

  8. #8
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Would I like to see hardcore large scale PvE? Yes. Definitely.

    Alliance setup like this is just a waste: It's easy content, you CAN'T bring the set group that you want (unless you go through an annoying cheat-the-system routine), so you just join a bunch of random people -- the strong carry the weak and it's little fun for either.

    I would NOT like to see it exactly like Savage mode coil though. Make it an actual replacement for the current 8-person group setup. If 8-person content is kept too that's fine. But the 24 (or more) person content needs to have its own full-scale progression. With actual progression loot. Not a "for bragging rights only" deal.

    Switching between group sizes is painful. Current 8 person statics will want to join or recruit more people if go to 24+. If go to 24+ and the content gets old without a followup, then many of those same people added are now left out in the cold when their group does smaller scale content.. So changes of group size should be infrequent - it's just that larger scale is simply superior (my opinion) to 8-person and worth it
    (0)

  9. #9
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lyn View Post
    Too bad Yoshida already said that they don't have any plans for this.

    They can include plans for this if enough of the playerbase shows interest in it.


    +1 OP
    (1)

  10. #10
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    You first have to understand why savage mode coil exists. They didn't make any changes, savage mode was already there ready for use, it was just discarded in favor of the current second coil, a savage CT or ST would require actual planning and developing, with so much upcoming content I doubt they will spend resources on that.
    (1)

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