You can not have a competitive open world mob with such a large community. It just doesn't work!
If it were XI or 1.0 XIV then it would be manageable but this community is too large for these hunts to be free for all.
You can not have a competitive open world mob with such a large community. It just doesn't work!
If it were XI or 1.0 XIV then it would be manageable but this community is too large for these hunts to be free for all.
Agreed. Leves/Treasure Maps would have addressed every issue.
So long as a limit is implemented, yes. People would still be endlessly farming them and ignoring other content to gear up too quickly so long as they aren't limited. But, yes, this would solve many of the issues regarding them.
This is exactly how I would like them to fix this problem.
I mean i would fix it by making the weekly/daily giving a ton of seals, and reduce from random kills, making constant farming less appealing.
This current system is just silly and a pointless time sink.
Agree, please make it like leves / treasure maps
Maps are on a 24hr timer, unless you buy them. Leves are on an 8hr. Say they stick with what is supposed to be right now, daily and weekly. Just make them triggered/accepted individually run like a leve and once triggered anyone in your current party can participate. This is how I thought they were going to be and was extremely disappointed when I found out how they actually did implement Hunts...
Leves would be a great solution. It's not the farming I care about so much it's the option to just participate. Most people are lucky to even arrive on time let alone get a hit in for credit. The end game fcs are completely dominating the hunts with the use of the cheating app.
Or you can make it so that the mobs are phased. For instance, remember open world dungeons from 1.0? Imagine if they brought those back for the Hunts. You have a bill active? Great, now you can gather some friends, or shout for a group. Upon doing so, you can go into there and the mob is there waiting for you somewhere within. This will of course limit how often you can do it, or encourage you to join more random people who have not done it yet that day/week etc. Now you don't have to deal with things disappearing, or having to port into an area and watching it die before your eyes in slow motion as you scream in horror and disdain.
Agree with this thread except I think A and B rank should be like maps but you can leave S rank to be open world like they are now.
That way those massive large parties can continue their zerg fests but small parties and FC can still take part and enjoy without fighting with the bigger groups.
I think that would be a solution that works for everyone.
But most of all.... Can we please get some concrete response from the staff? ]The HP bandaid did not work and a lot of people are still feeling disappointed and left out of this system!
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