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  1. #11
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    So im guessing in patch 3.0


    We will have Gravity, Flare, etc?

    I hope the newer classes don't have re-used LB. Be nice to see some Ninpo or Item Combinations like Rikku as a LB.
    And newer moves for other classes. Maybe Level Cap be raised to 55-60? I think around that time.
    (0)

  2. #12
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Well since we know classes/jobs are going to get new skills for the level cap increase of the expansion, let's say what we'd like to see. To make it easier, let's assume the level cap will be 60. To make it realistic, I'm going to assume at least two traits and a stat increase trait for the classes which would mean:

    -2 skills per job
    -2 skills per class
    -2 traits per class
    -1 stat trait per class

    Now go crazy! I know I'd like to see a fourth ws in dragoon's full thrust combo to compliment their position in groups as a burst damage class. Monks should get two new finishers since they are the combo job. I'd also like to see paladin get some kind of cure. Just some ideas.
    (0)

  3. #13
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    I'll start it off with lancer/dragoon.

    Dragoon's skills I'd like would be:

    -Stardiver (stealing it from 11)- Four hit ws that ends with a jump type of animation and increases your crit rate that combos off Full Thrust.
    -No name on this one. Either a jump to a specific location or to a specific person would be cool. Could have an added effect of cover for a hit or taking some of the targets enmity.

    Lancer traits would be:

    -Enhanced Strength of course
    -Exhilarate II- 600 TP from invigorate
    -Enhanced Disembowel- Reduces targets piercing resistance by 15%.

    Skills would be:
    -Increase potency of next skill by such and such % (Possible cross class ability)
    -Throw Lance ability. 1 minute CD with decent strength and a pushback effect on a specific target. On global cooldown so people don't try to work it into a rotation.
    (0)
    Last edited by Ryans; 07-16-2014 at 07:10 PM.

  4. #14
    Player
    Xenolithium's Avatar
    Join Date
    Jun 2013
    Posts
    32
    Character
    Thor Stark
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Let's not forget, Smns will finally get new Primals with a cap raise.
    (1)

  5. #15
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    I wonder what kind of spells will be implemented for the BLM....
    I mean, what's more powerful than Flare?
    we will use Ultima? xD

    I hope it's not something useless like freeze.
    (1)

  6. #16
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    FFXI had six types of Ancient Magic. Flare and Freeze are already implemented in this game. Burst, Tornado, Quake, and Flood still haven't made an appearance.

    Perhaps BLM will get Burst, since they deal with Fire, Ice, and Thunder?

    Not holding my breath for Tornado, Quake, or Flood, but if they do get implemented CNJ will probably get them.
    (0)

  7. #17
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Summoner will get two new egis.
    Scholar should get a new fairy and an ability that reduces a random digit in the damage taken to 0. In other words, take 4987 damage, there's a chance it becomes 987, 4087, 4907 or 4980. Could cost a single aetherflow.
    Dragoons need Wyvern Breath on cooldown which binds and slows enemy and deals damage, and Super Jump which is a gap closer on a shorter cooldown.
    Warriors need Mad Rush which increases skill speed at the cost of infuriate, and allows all weaponskills to grant wrath for 20 seconds. They also need Unbroken, which makes the half the damage taken for 3 seconds return as HP after 5 seconds.
    Monk needs fists of thunder which increase tp regen slightly. And dolphin blow which is a water-aspect end ranged attack.
    Bard needs Haste March which decreases the timer on cooldown abilities by 10% but lowers bard damage dealt and costs mp. And they need Earthsong which decreases damage taken by 5%.
    White Mages need water, which has a 3 second cast time and does low damage but adds a chance the party member attacking the target will get 50% of damage dealt returned in HP. They also need Life, which is on five minute cooldown and can only be used when a party member has 15% HP or less but places a holmgang sort of effect where target's HP cannot be reduced to less than one (doesn't bind target).
    Paladins need Charge! Which makes all melee auto-attack 1.5x as fast for 10 seconds, but all enmity generated goes to paladin. And they need White Aura, which returns the 1/10 of the damage they take as MP and allows them to heal themselves for more.
    Black Mages need Flycast which allows their next spell to be cast while moving, and Burn which places a fiery dot that lasts 9 seconds and if it crits next fire spell has a ten percent increased potency.
    (0)
    Last edited by Altijacek; 07-16-2014 at 11:19 PM.

  8. #18
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Oni_Akuma View Post
    Been Poor Sir. Also played 9, hated it. Before that, didn't have money nor was given the childhood I deserved.
    :O You and I, I don't think we can be friends.

    Lol

    Anyway I digress... carry on.
    (3)
    Last edited by Imoen; 07-16-2014 at 11:36 PM.

  9. #19
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    As well, even if they didn't complete all of the second jobs for each class, I surely hope they will introduce at some point in time: advanced jobs?

    Ah.. the possibilities.. more than mashing 1-2-3..
    (0)

  10. #20
    Player
    SwashBuccaneer's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Setheus Lugoves
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Oni_Akuma View Post
    As a true Final Fantasy fan from 7,8,10, 10 2 & 13. I see plenty of skills or abilities missing.

    From Gravity magic,haste and etc for mages.

    To some weapon skills. I wanna see more abilities for all Classes in upcoming patches.

    I can't name all, but i know most will agree that to feel more final fantasy like in the future.


    -Sent from Android phone
    Stopped reading there. :P

    You gotta play 6!!
    (0)

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