In order for even more players to be able to participate in elite mark battles, the following adjustments have been made. Please note that further adjustments may be made once congestion has been eased.

The following adjustments have been made to “The Hunt”:
  • Elite marks maximum HP has been increased.
    Rank B maximum HP has been raised from solo to light party level, Rank A maximum HP has been raised from light party to full party level.
    Although the Rank S maximum HP level was already intended for multiple parties, we have further raised the necessary number to require even more parties.
    Similar to Odin and Behemoth, because raising the maximum HP of Rank S means stressed server loads due to the concentration of players, we plan to make ongoing adjustments as we watch the server situation.
  • As the elite marks HP is increased, the amount of contribution points which affects the reward after defeating will be eased.
  • S rank elite marks will have top display priority.
    Because the elite marks maximum HP have been changed to reflect the party numbers required, we are also looking into adjusting the amount from the “Regular mark bills” and “Elite mark bills” reward. We will continue to make careful content adjustments as we monitor player trends and server stress loads.


The following feature has been added to improve Frontline matchmaking:
(please note that this only applies to Frontline)
  • Party members will be added automatically if required once duty has commenced. Automatic member addition will take place upon the start of battle (when the gates open).
When registering for a Frontline campaign we recommend checking “Join Party in Progress,” which will make the matchmaking process smoother, and ask players to consider choosing this option whenever possible.


The following changes have been made to chat mode.
  • When chat mode is switched to “Linkshell” during the “Temporarily switch chat mode to linkshell” operation, it will now always switch to an active linkshell.
    *There will be no switch if chat mode is already set to any linkshell.
  • In order to address an issue existing from before the implementation of patch 2.3, the shortcut command for temporarily switching chat mode to linkshell (Initial setting: ALT+L) has been changed to always choose an active linkshell as the base selection.


The following issues have been addressed:
  • An issue in “The Striking Tree (Hard)” and “The Striking Tree (Extreme)”, wherein the damage taken by pets was abnormally low.
  • An issue in “Syrcus Tower” wherein the ground would not illuminate when charging the matter field generator.
  • An issue wherein players were unable to use pet actions when a pet was casting a spell.
  • An issue wherein controls did not function properly when taking damage while in the process of trading event items to NPCs during a quest or FATE.
  • An issue wherein certain items would become inaccessible when players used the Sort subcommand with the Desynthesis window open.
  • An issue wherein the game client would become unresponsive when players enlisted in a free company that had not purchased housing used the View Room Details command in another player's estate.
  • An issue wherein players were withdrawn from a Duty when selecting Commence at the same time another player selected Withdraw.
  • An issue wherein, when using ALT+L or ALT+Shift+L to cycle forward or backward between linkshells, the cycle would always begin from the first listed linkshell if chat was set to a mode other than linkshell.
  • An issue wherein the UI would occasionally blink when facing the camera toward a large crowd.
  • An issue wherein the text options More Items (DoH) and More Items (DoL) were reversed when talking to the NPC Talan.
  • An issue in “Syrcus Tower” wherein certain treasure chests did not display properly.
  • An issue in “The Striking Tree (Hard)” wherein the weather text displayed when hovering the cursor over the weather icon was in Japanese.
  • An issue in “The Second Coil of Bahamut” wherein targeting the entrance would display a macro error.

*Edited Jul. 25, 2014 5:40 a.m. (PDT)
- Added information about switching to active linkshells.
- Adjusted wording regarding the issue-addressing alteration to chat mode switching