I realize that the battle system has to be fixed first and all that, but honestly a game needs some kind of incentive. And as great as raids are, they don't exactly make you feel empowered or like some kinda hero. From the video it looks like you just fight normal monsters with a few cutscenes. Not exactly revolutionary or anything great.

So please SE, just implement a dragon, or a god, or some kind of "mega boss" that is really hard to kill. Make the game feel somewhat epic. And create an incentive for people to get gear and create top-tier +3 gear.

Its really not that difficult to do :x and it would make the game -significantly- better.

And for those that want to argue "Dragons, Gods, Mega-bosses are from when they up the cap to rank 75", why not just re-release the dragon at a higher level when that occurs?