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  1. #10
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Well...
    The old rotation was 260*(.9+1.8) every 12s, or 58.5 pot/sec.
    Now you pretty much have to use F3 to get back into AF3, so the rotation looks like... Trans - Tick - F3 (tick during F3) - N*F2 - Flare - and back to Trans.

    So lets see, looking at just aoe potency.
    N = 0, 260*1.8 every 12s = 39 pps
    N = 1, (260+100)*1.8, and this will take 15s due to F3 and ticks = 43.2 pps
    N = 2, (260+100+100)*1.8 over 18s = 46 pps
    N = 3, (260+100+100)*1.8 over 21s = 48 pps
    N = 4... Realistically not enough mana...

    N = 2 is probably the best version. If we wait too long to use Flare, we'll probably end up wasting a good chunk of its damage potential as overkill damage. And going to N = 3 is a rather small increase.

    So from a purely analytical, potency per second standpoint, we went from 58.5 down to 46, thats 78.6% of what we had. If we use N = 3 and things live that long and die perfectly on Flare, then we get 82% of our old aoe dps potential.

    So yeah, to anyone who says that "BLM AoE was not nerfed"... You... Are... Wrong.
    And to those who say "well you were just abusing a bug", I say, well YOU were not playing the class to its potential.

    PS. The way they implemented Hunts is bullshit.
    (2)
    Last edited by Kenji1134; 07-09-2014 at 06:00 AM.