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  1. #4
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Apoc already has too little of a reward for way too long of a cooldown. why would you make it even worse? a t7 fireball does 3.3k to our bard, after apoc it does ~2k thats a 30% damage reduction. You said buff not a nerf why are you nerfing blm leave apoc alone, Or at least not make it so rare that we never use it; the CD was already way to long for the effect, and now it stands the same. it protects 1 person not a party and in most fights the bosses are going to 2 phase changes before this is up again. so you have to use it on 1/8 people who need it, and you can only use it so rarely that you have to save it for certain situations... it's jst bad. How about you fix apoc so that it doesn't take 3 seconds after the ability is cast to actually take effect, rendering it near worthless in many situations. manawall is going to suck there was no reason to do. in the few fights that you could take advantage of the full 60 seconds, it allowed for complete extra cast and possible fs proc. in those fights the dps increase we are receiving will be off set.
    (5)
    Last edited by Urielparadox; 07-04-2014 at 10:00 PM.