Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 68
  1. #41
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by axemtitanium View Post
    numbers
    I love how you completely disregard the initial cast time of Miasma giving you the full 5 ticks of the 15 seconds. If you're using swiftcast, guess I'll just throw another Stone II on mine as well since yours clearly comes out instantly. So WHM now becomes 1380 using your logic.

    Also if you're going to swiftcast anything during a burst, it shouldn't be your weakest potency DoT. (other than Miasma II) You'd gain way more by swiftcasting Bio II/Miasma and get the 175 potency, instead of the 125 from Shadow Flare.

    Edit: Also want to point out this.

    Quote Originally Posted by axemtitanium View Post
    Somehow, you've managed to construct absolutely the WORST six-move rotation for a SCH burst. A more intelligent 6 GCD rotation would be:

    Miasma 20 initial+175
    Aero 50 initial+100
    Energy Drain 150
    Bio 120
    You ridicule me for a bad rotation, when you, for some reason, choose Aero before Bio. Using Bio first raises it's potency by 40, and drops Aero potency by 25. And even after it all, you end up with a rotation that is 30 potency higher than mine was, and completely divebombs your overall DPS as time goes on. So good work for showing a bad rotation for your "intelligent" example.

    Edit 2:

    Oh, and btw this.

    Quote Originally Posted by axemtitanium View Post
    Are you stupid or something? The highest burst rotation on SCH changes as you increase the # of GCDs. Instead of Bio, Ruin spam, you put up all your dots and your dps blows way past WHM without even using Energy Drain. At 5 GCDs, you've put up all your dots and they'll tick stronger than Stone II so that plus Ruin is greater than anything that WHM can dish out
    It's funny, cause you claimed that in 5 GCDs, you could have all your DoTs up, and still beat WHM without even using Energy Drain. Yet you still post a rotation that is missing a DoT, that spams bio/ruin, and that requies you to use all 3 Energy Drains just to barely keep up, which is exactly what you said you didn't need. Strange.

    So I think it's safe to say you have no idea what you're talking about, and I'm glad you don't get to make these kind of "Balance" decisions.
    (2)
    Last edited by Gamma621; 07-01-2014 at 02:47 PM.

  2. #42
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Still better than your stab at it. It's late and I'm tired, so sue me. Shadow Flare should be up from beforehand or you're a bad scholar, no swiftcast required. Even without the first tick of Miasma, SCH is still ahead.

    Miasma 20 initial+140
    Bio 160
    Energy Drain 150
    Aero 50 initial+75
    Energy Drain 150
    Ruin II 80
    Energy Drain 150
    Ruin 80
    Ruin 80
    = 1135 potency + 125 potency from Shadow Flare

    In a 10 GCD burst (something like T8 dreadnaught), you would save 1 energy drain to keep up with a WHM playing optimally. But I guess you wouldn't know since you've never set foot in SCOB, have you?
    (0)
    Last edited by axemtitanium; 07-01-2014 at 02:46 PM.

  3. #43
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    So Shadow Flare being up beforehand means you've casted Shadow Flare..which is another GCD. So you've used 7 GCDs. I guess you don't know even elementary school math.
    (1)

  4. #44
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Shadow Flare already being up doesn't matter as there are no unpredictable burst situations. There is no reason it shouldn't already be up. Having it up in advance is a "free" GCD. Should a MNK discount that they have GL3 already when an add pops? Should melee discount that they have a combo queue'd up for a newly spawned add? Should a BRD discount that Straight Shot was just refreshed? Should I give more examples of how this vacuum scenario is stupid?

    We're not even considering Bane from boss to add which puts SCH ahead by even more.
    (0)
    Last edited by SeraviEdalborez; 07-01-2014 at 02:58 PM.

    XI: Zeroblade, Titan Server

  5. #45
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    SCH being slightly better for single target damage wouldn't be balanced by a 30% buff to WHM damage for 15s out of every 60s.
    (0)

  6. #46
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by axemtitanium View Post
    Still better than your stab at it.= 1135 potency + 125 potency from Shadow Flare

    In a 10 GCD burst (something like T8 dreadnaught), you would save 1 energy drain to keep up with a WHM playing optimally. But I guess you wouldn't know since you've never set foot in SCOB, have you?
    Congratulations! You've found a rotation that was 10 potency better than mine! A rotation that STILL excludes Bio II, and lowers your overall DPS by the next GCD, so it's actually a WORSE rotation than mine! A WINNER IS YOU!

    And I love that you have a single example where SCH can do better burst damage, (Which in 10 GCD your DPS shouldn't have needed you anyway) and you think this merits a debuff to one of the best Healing skills in a White Mage's arsenal. If your DPS can't cut it to the point where BOTH healers need to be DPSing on a burst, get new DPS.
    (2)

  7. #47
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gamma621 View Post
    It's funny, cause you claimed that in 5 GCDs, you could have all your DoTs up, and still beat WHM without even using Energy Drain. Yet you still post a rotation that is missing a DoT, that spams bio/ruin, and that requies you to use all 3 Energy Drains just to barely keep up, which is exactly what you said you didn't need. Strange.
    I guess we can add "reading comprehension" to that list as well. I did in fact claim that in 5 GCDs, I could have all my DoTs up. I did not claim that putting up 5 DoTs would be the best burst in 5 GCDs. You start saving Energy Drains on the order of 10-15 GCD bursts. And of course after DoTs are up, you start casting Ruin. What else would you be doing for damage in the extra time? Another thing we haven't even begun talking about is accuracy. At the current accuracy cap from gear, you can hit about 400 accuracy without food, when the magic accuracy cap is 470. I don't have a lot of data about what hit rate that translates to but my gut feeling from personal observation is that this amounts to roughly 65-70% hit rate. Bio, Bio II, and Shadow Flare cannot miss, whereas everything in WHM's repertoire can and does often, requiring extra casts to make up for it.

    Quote Originally Posted by Gamma621 View Post
    Congratulations! You've found a rotation that was 10 potency better than mine! A rotation that STILL excludes Bio II, and lowers your overall DPS by the next GCD, so it's actually a WORSE rotation than mine! A WINNER IS YOU!

    And I love that you have a single example where SCH can do better burst damage, (Which in 10 GCD your DPS shouldn't have needed you anyway) and you think this merits a debuff to one of the best Healing skills in a White Mage's arsenal. If your DPS can't cut it to the point where BOTH healers need to be DPSing on a burst, get new DPS.
    Have you noticed a pattern yet? You tailor your burst damage rotation based on the length of the burst. If you add a GCD, you would frontload another DoT, not add another Ruin to the end. This is pretty basic stuff here, try to keep up.

    No one here is asking for a debuff (do you mean nerf?) to Divine Seal. I'm asking for a change which would allow it to increase both damage and healing whereas it currently only increases healing. No one is saying that both healers are dpsing during a burst phase either, we were merely performing a mental exercise about which job had better burst in different lengths of time. And if you're trying to get world firsts, you need to squeeze as much dps as you can since you'll be undergeared for content.
    (0)
    Last edited by axemtitanium; 07-01-2014 at 03:11 PM.

  8. #48
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Not needed, WHM already has a DPS cooldown in the form of Presence of Mind and much stronger AoE. SCH has better cleave and single target.

    Situational benefits already exist, no need to just buff WHM for no reason
    (8)

  9. #49
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by axemtitanium View Post
    I guess we can add "reading comprehension" to that list as well. I did in fact claim that in 5 GCDs, I could have all my DoTs up. I did not claim that putting up 5 DoTs would be the best burst in 5 GCDs.
    Quote Originally Posted by axemtitanium View Post
    At 5 GCDs, you've put up all your dots and they'll tick stronger than Stone II so that plus Ruin is greater than anything that WHM can dish out
    Amazing. Can you even read your own posts? Because that's exactly what you said.
    (2)

  10. #50
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    How about... no.

    I play Scholar AND White Mage, and really they DPS in very different ways. Cleric Stance, for the uninitiated, not only swaps INT with MIND but it also increases the POTENCY of attack spells. People seem to conveniently forget that part when it fails to fit in their own arguments. By that definition, it's our 'burst' skill, used to add some DPS to the fight.

    Furthermore, someone here is entirely missing the point about 'balance'. Balance doesn't mean "doing this thing as good as this person", it's across the board. Scholar benefits from damage mitigation, White Mage benefits from burst healing. Scholar benefits from higher DPS over time, White Mage benefits from high burst damage. This really isn't rocket science people.

    Your 'suggestion' would not only destroy the usefulness of Divine Seal, but tip the balance further into White Mage's favour. So, no... it's a stupid idea.
    (2)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast