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  1. #71
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Niwashi View Post
    I have no more solid information on this point than anyone else in the thread, but my guess would be that the majority like it briefly the first time they get something with a special glow, because at that point (compared to what they'd previously been using) it would still seem special. But that "specialness" would wear off fast as they start doing more content where everyone has the upgraded glowing weapons. It wouldn't take long before the glow becomes either annoying or irrelevant, depending on the player's preferences. So, there's perhaps a brief period where the majority may be happy with it followed by a much longer period where the majority are annoyed by it (or at the least the majority of those who care one way or the other). Seems enough to justify some good alternatives.
    sort of like diminishing returns. What at first seems potent looses its intensity the more they come accustomed to it.
    One of many reasons I don't care for glows and spikes in the first place. You gotta keep pushing it more and more to make it look more impressive till in the end you have this totally ridiculous piece of nonsense that looks like it came from a young teens deviantart page. Especially prominent with a game with linear gear progression.
    I feel the KISS principle is important in all design. I find good gear design is subtle, clear, and iconic.
    When you have a new, even more powerful weapon upgrade, try bringing out more of the original designs beauty. Stuff like a good polish, more vivid color, or a subtle evolution in its overall design. You know, don't go overboard.
    (8)

  2. #72
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    That image of the swords is exactly what I'd like to see more of.

    Glad this topic is starting to have some actual discussion now after the knee jerk reaction to the original post has tapered off.
    (2)

  3. #73
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by SirSaber View Post
    You're right!

    They should add louder sound effect to the flashy particle effct weapons!!!

    That would be awesome ! /s

    No really just a toggle on/off is all that should be done to adress this matter.
    inb4SONICBOOM!
    (0)

  4. #74
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Gramul View Post
    a subtle evolution in its overall design. You know, don't go overboard.
    Well there is some form evolution in some weapons, such as the Flame GC axe, is built like the Bravura, and the Allagan axe shares that same track. Maelstrom Anchor for instance is version of the model that the Dual Haken is off of. So its there but eventually glows will not be cool but there are other effects like floating runes similar to Alqo and Tridisaster or the swirls on the armor we have seen in the video that reminds me of gunmages gun from X-2.

    But really I hope that no matter what the effect is they will limit it to battle stance. Sure there are the glitches but if in the current method nothing glowes out of combat/fighting stance I hope the armor carries this trait.
    (0)
    Last edited by Sakasa; 06-26-2014 at 04:42 AM.
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  5. #75
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Dont like the glow? By the time 2.4 comes you'll see everyone walking around like

    (0)

  6. #76
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    I personally loathe the glow. I wish they could add a toggle. Not saying other people can't enjoy it, I just wish I could turn mine off.
    (5)
    Last edited by Skivvy; 06-26-2014 at 05:46 AM.

  7. #77
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Sakasa View Post
    I hope the armor carries this trait.
    I also hope the armor only glows when in active stance. It would get annoying fairly quick to me
    (0)

  8. #78
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Glowing armour, yes please
    (1)

  9. #79
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by NinjaTaru72 View Post
    Glowing armour, yes please
    You already have it coming in 2.3
    (0)

  10. #80
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    as long as it doesnt cause slowdown when eight people are in a party with glowing armor and weapons I'll bear it.

    edit: also as long as i can see whats happening.
    (0)

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