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  1. #331
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Morticous View Post
    go back and read the first 27 pages of when i explained over and over and over and over.. as well as everyone else that people are human and unless we put some control on their options they will abuse it and rushing through this game will leave people with nothing to do especially since there is hardly anything to do anyway.. and before you say somthing about 6 anima a day, im able to hold about 70 anima at all times because me and my friends share anima therefore that argument is flawed.

    When everyone is bored this game will die, its already struggling as it is.
    6 anima a day will not allow anyone to "rush" no matter how hard you try.

    Players bored of logging in and only able to use the majority of their game time "traveling" instead of playing the game will cause the game to die faster then allowing players to use 6 anima per day like it does now.
    (0)

  2. #332
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    YOUr easy Gameplay > Affects Game's Mechanic > Affects MY Gameplay.

    If there is Anima, no matter what, you would want to use it, be it a casual gamer with less time or hardcore gamer with more time or the others in between, why? because its available and ill use it. Does it ruin gameplay? Yes it will. I can be anywhere i want, anytime.

    I personally Hate crafting/less time to spend on mindless craft(jk), so i tell SE make the craft jobs have less TNR and double the SP from each synth or get an item that will double your SP. Will it ruin gameplay? you think ppl will not use the double SP item to make crafts level faster? What about people who loves crafting? should i say "ME wanting easier craft class DONT ruin YOUR game play, JUST DONT USE THE double SP Item!!"

    i rather level my craft normally so everyone can have fun. Remember, even tho the OP said he wants the teleporting system eliminated, if u read the entire thread, people want modification not complete eradication. I want to teleport to Coerthas, but i dont want to teleport to Horizon(it takes 3-4 mins, seriously from uldah), maybe some of you should play the game first.
    (3)
    Goodbye, Final Fantasy...

  3. #333
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Morticous View Post
    im able to hold about 70 anima at all times because me and my friends share anima therefore that argument is flawed.[/B]
    Then you and your friends are playing the game together and can walk around all you want and take as long to play the game as you want.

    Where is the issue when others use anima to travel fast while you and your friends walk around?
    (0)

  4. #334
    Player

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    Mar 2011
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    Anima needs a different solution other than "just remove it", "just reduce it", etc.

    Just sayin'
    (0)

  5. #335
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Synapse View Post
    If there is Anima, no matter what, you would want to use it
    If you want to use the anima, where is the problem?

    If you do not want to use the anima, don't.
    (0)

  6. #336
    Player
    Morticous's Avatar
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    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crica View Post
    Then you and your friends are playing the game together and can walk around all you want and take as long to play the game as you want.

    Where is the issue when others use anima to travel fast while you and your friends walk around?
    abusing it will only move people through the game faster therefore ending the game faster therefore people quitting therefore game deathaga
    (1)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  7. #337
    Player
    Raikki's Avatar
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    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    This thread is getting pretty ridiculous, and most people have started massively exaggerating everything in their arguments.

    Nobody on the "remove/limit anima" side is asking for it to take "an hour" to get somewhere, as some have suggested. I think we're talking about maybe 5 minutes max to get to any destination from wherever you are. We're not asking people to walk from Limsa to Camp Dragonhead.

    People on the "keep anima" side are justifiably afraid of travel being tedious when going to routine places. For example, originally in FFXI the trip from Jeuno to Tu'lia became fairly tedious to some people who went there frequently. However, from what I've seen, most people arguing the keep anima side aren't even listening to ideas to address their concerns.

    Some people claim, "I always have 0 anima, so it's fine already." Maybe you choose to spam teleport everywhere until you're out. That's fine for you, but that doesn't make it a universal reality. A lot of people play every day, do all their leves, local leve turn-ins, etc. and still never even get close to running out of anima.

    Then there are people saying "just don't teleport if you don't like it". This is really getting to be a tired argument on the forums. Transportation can easily be a unified cohesive system that accommodates everyone just like it is in other MMOs.

    Transportation needs to be a gil sink, as the developers have already stated. The teleport/anima system needs to be changed in some way for that to happen. Maybe you think you would use chocobos and airships plenty anyway, but once again that is not a universal reality. Many people have suggested replacing the current system with teleport NPCs who charge gil. That sounds perfectly reasonable to me as long as prices are balanced properly.

    The bottom line is the teleport system was very clearly a rushed implementation put in place because they had to launch the game before they had anything else ready. There's no redeeming quality that justifies leaving it exactly the way it is. Convenient transportation that accommodates everyone can and should be done much better than this.
    (5)

  8. #338
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Morticous View Post
    abusing it will only move people through the game faster therefore ending the game faster therefore people quitting therefore game deathaga
    If you only play with your friends anyway, why does it matter if you quit the game before I do?

    You are not playing with me anyway.

    And when SE adds new content, you and your friends will come back and enjoy it together, not playing with me and my anima.
    (0)

  9. #339
    Player

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    Mar 2011
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    837
    Quote Originally Posted by Morticous View Post
    abusing it will only move people through the game faster therefore ending the game faster therefore people quitting therefore game deathaga
    It's been almost a year. I'm pretty sure "anima" isn't the reason people starting dropping out of the game long before then.
    (1)

  10. #340
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Raikki View Post
    This thread is getting pretty ridiculous, and most people have started massively exaggerating everything in their arguments.

    Nobody on the "remove/limit anima" side is asking for it to take "an hour" to get somewhere, as some have suggested. I think we're talking about maybe 5 minutes max to get to any destination from wherever you are. We're not asking people to walk from Limsa to Camp Dragonhead.

    People on the "keep anima" side are justifiably afraid of travel being tedious when going to routine places. For example, originally in FFXI the trip from Jeuno to Tu'lia became fairly tedious to some people who went there frequently. However, from what I've seen, most people arguing the keep anima side aren't even listening to ideas to address their concerns.

    Some people claim, "I always have 0 anima, so it's fine already." Maybe you choose to spam teleport everywhere until you're out. That's fine for you, but that doesn't make it a universal reality. A lot of people play every day, do all their leves, local leve turn-ins, etc. and still never even get close to running out of anima.

    Then there are people saying "just don't teleport if you don't like it". This is really getting to be a tired argument on the forums. Transportation can easily be a unified cohesive system that accommodates everyone just like it is in other MMOs.

    Transportation needs to be a gil sink, as the developers have already stated. The teleport/anima system needs to be changed in some way for that to happen. Maybe you think you would use chocobos and airships plenty anyway, but once again that is not a universal reality. Many people have suggested replacing the current system with teleport NPCs who charge gil. That sounds perfectly reasonable to me as long as prices are balanced properly.

    The bottom line is the teleport system was very clearly a rushed implementation put in place because they had to launch the game before they had anything else ready. There's no redeeming quality that justifies leaving it exactly the way it is. Convenient transportation that accommodates everyone can and should be done much better than this
    .
    My thoughts exactly, but its clear now that ppl are getting too attached to this and don't wanna change or let it go, thus this thread.
    (2)
    Goodbye, Final Fantasy...

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