Let's make judgements about content we haven't played yet!
Let's make judgements about content we haven't played yet!
Last edited by Tiggy; 06-25-2014 at 05:20 AM.



How is this a WoW Copy exactly? You know FFXI was out before WoW and FFXI had PvP as well? How dare SE to use a System out of their own Games.
Louisoix died so we could play Final Fantasy 2.0
Let that sink in for a minute.

Lol. That history post of wow pvp is horribly inaccurate. Just gaining the pvp ranks back when the honor system came out itself was a popularity contest in addition to having no life. All the top Grand Marshal or high warlord's obtained the rank through manipulating the system to cock block the general society from gaining honor by bouncing the requirement between friends. People would purposely lose and purposely be allowed to win to bounce the requirements around depending on who the top dogs of the pvp guild's on your server were.

FF11 had only objective based pvp, the objectives could be ignored but their was always some form of point system that involved more so doing things then fighting each other. Heck they added Brenner in 11 that had huge pvp maps for 1 on 1 but fighting each other straight forward was pointless, 1 on 1 and fighting each other will cause both players to loose. Also front lines has 0 to do with first person shooters... Capture the flag I was playing before duke nukem was even created(which was a fps but no mp). All these "games" are things that everyone plays in real life growing up as a kid they are not taking anything from other MMO's if anything MMO's are observing our lives and stealing our games that we play for free for profit, I mean how dare they add in peoples favorite RL games.

Last edited by Ragecake; 06-25-2014 at 04:25 AM. Reason: OverRustle


As someone who has been working hard to obtain PvP gear in the arena, even I understand why they need to discount Morale and PvP gear from Frontlines at first. It'd be no fun if all the rank 30-40 players just obliterated everyone right from the start. People need a chance to get into PvP. They can make PvP gear work in frontlines later on.
This is the magic wording right here. At first.
They will ease up and make changes once more people get involved, I'm sure. This is most likely just a tactical decision
so people don't get inside, get blown up to pieces, and are immediately discouraged. I think it's a decent move considering
PvP doesn't have a very large following right now. Hopefully this gets more people involved and wanting to continue.





Yeah...I'm just gonna back up real slow-like and exit this thread.What I am trying to state is front lines and all instanced based battles really feels like it does not belong to the general MMO franchise. It seems more of an after thought meant to try to attract people from the first person shooter crowds. It is like mixing oil and water. It just seems like it will not work. I do not think it has worked very well on wow as the atmosphere that brings with it is pure toxcicty. And I do miss some of the old UO pvp days. X-bow of vanquishing with a precast ebolt was a nasty combo when i was on its receiving end. Taming 20 dragons and dropping them in front of a rival's guild tower was pure ownage.



Honestly I'm confused as to what you disagree with. PvP? Instance style battlegrounds? Item level sync?What I am trying to state is front lines and all instanced based battles really feels like it does not belong to the general MMO franchise. It seems more of an after thought meant to try to attract people from the first person shooter crowds. It is like mixing oil and water. It just seems like it will not work. I do not think it has worked very well on wow as the atmosphere that brings with it is pure toxcicty. And I do miss some of the old UO pvp days. X-bow of vanquishing with a precast ebolt was a nasty combo when i was on its receiving end. Taming 20 dragons and dropping them in front of a rival's guild tower was pure ownage.

Well thank you for visiting the thread. Have a good day.
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