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  1. #2901
    Player
    Kurand0's Avatar
    Join Date
    Apr 2014
    Posts
    22
    Character
    Momo Shiranui
    World
    Exodus
    Main Class
    Lancer Lv 60
    What this thread's consensus about locking on? Do you guys do it? Does it make a big difference in DPS?
    (0)

  2. #2902
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Kurand0 View Post
    What this thread's consensus about locking on? Do you guys do it? Does it make a big difference in DPS?
    I do it, I have it set to a fast hot key so I can quickly take it off when I have to move out of an aoe like circle blade etc. Keeps your auto attacks going at all times. It's a small DPS increase compared to legacy without lock on.
    (0)

  3. #2903
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Butcherboy View Post
    Question on drg for Levi ex fight. Are drg good on that fight? What dps number I should b looking for? I'm ilvl93 and I know how to play the job. But I started farming it, but having problem keeping 200+ dps that I'm having problems.
    A good DRG can do all fights, even Garuda Ex (dont let baddies tell you otherwise). 200+ is slightly low, but 250 iirc is a good baseline on levi. There's a couple tricks I use to boost my numbers on that fight, such as holding DFD for when theres the 2 adds, having Levi slam me into his face so I can Phleb his face before starting rotation on the tail (it just just over 1 GCD to run across the boat), always make sure dots are up before he dives, and save Spineshatter for spumes if possible. Don;t forget you can also use Elusive Jump to bounce from 1 spume to the next.

    Quote Originally Posted by SolarMisae View Post
    I do it, I have it set to a fast hot key so I can quickly take it off when I have to move out of an aoe like circle blade etc. Keeps your auto attacks going at all times. It's a small DPS increase compared to legacy without lock on.
    Very small especially if you move with strafes. Its really user preference imo.

    Quote Originally Posted by LionKing View Post
    290-ish, unless with X-potion of strength, then, you can push to 300, but not over 310. My DPS at the stage in t8 was 296DPS. Oh I forget, I use Button in a Blanket HQ as food, X-Potion of Strength for burst, and my acc is 520.
    Not to offend but that seems a bit low. I can't recall what I was doing for my first attempts at 2nd coil but I do recall at flat i90 with relic zenith on First coil being able to easily pull 300+ on fights like Cad and ADS (old school style). I also remember pre-2.2 a BiS DRG (i91) could max out about 350. This all depends on how many mechanics your taking care of however. Less mechanics is more DPS for you.

    Quote Originally Posted by SolarMisae View Post
    And here I thought I was doing bad sitting around 260 -270 in T6/T7. x.x; Weapon must be holding me back more than I thought. Gotta work on my animus faster I guess.
    Thats actually really good considering all the potential for downtime, such as bad luck with vines/honey/devour/blighted.
    (0)
    Last edited by Itseotle; 06-24-2014 at 02:09 PM.
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  4. #2904
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Altena View Post
    So basically what I understand from your post - you feel it is better to let CT fall off for 2-3 ticks then it is to clip it for about the same?
    Just to go back to this...

    My CT rarely, if ever, falls off, and I use the rotation in the OP (2 Thrust combos to one CT combo, plus alternating HT and PH). It takes me making a mistake or certain fight mechanics for that to happen. Normally I reapply at, I think, 2-5 seconds remaining (0-2 tics depending on the server clock), due to my high skill speed and whether Selene is there or not (and mechanics); probably more like 2-3 seconds at reapply on average. I pretty sure when I used the T5 BiS it was normally reapplied at 1-2 seconds remaining, or even just as it fell off (which is actually the ideal).

    I don't know what you're doing to have CT fall off consistently enough to assume others are doing so.


    Pretty much my post said the opposite of what you thought. More SS = more actions during the CT duration. At an SS to allow 2.5 Thrust combos in the CT duration, its likely better to clip CT by that 1/2 combo time, rather than try to get a third Thrust combo in and let CT fall off or stop the Thrust combo to reapply CT at the correct time. Also, at high SS, you use filler moves, like Fracture, to keep CT up as long as possible, since you'd gain 1 extra GDC over CT's duration (at the highest SS that we can currently achieve anyway)
    (0)

  5. #2905
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SolarMisae View Post
    I do it, I have it set to a fast hot key so I can quickly take it off when I have to move out of an aoe like circle blade etc. Keeps your auto attacks going at all times. It's a small DPS increase compared to legacy without lock on.
    I'm 90% sure its more "valuable" on MNK, as our AA is normally around our GDC (and we should only be moving on the boss for two moves, where MNK can be moving every move or every other), so it lines up reasonably well, or well enough that a few lost AA don't matter over the course of a long fight (damage RNG will have more an effect kinda small)
    (0)

  6. #2906
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Itseotle View Post
    Not to offend but that seems a bit low. I can't recall what I was doing for my first attempts at 2nd coil but I do recall at flat i90 with relic zenith on First coil being able to easily pull 300+ on fights like Cad and ADS (old school style). I also remember pre-2.2 a BiS DRG (i91) could max out about 350. This all depends on how many mechanics your taking care of however. Less mechanics is more DPS .
    Ha, don't feel sorry. . However, compare DPS wise between Cad and ADS, where you literally doing nothing except to avoid Tail Swipe and Repelling Cannon (AOE around the boss), to the boss in t6,where there are a lot more downtimes, BB, Vines,Stacks for Acid Rain) is a bit unfair, don't you think? Plus not to mention, the boss has more defensive stats compared to the first Coil. Also, 290+ DpS is given based on he only has i100 Weapon and Ilv 98 in total. As for me, that was also my average DPS when I was ilv 96 with Levi Weapon. Nevertheless, I will re-evaluate my performance to see if I can push it a bit further.
    (0)
    Last edited by LionKing; 06-24-2014 at 02:42 PM.

  7. #2907
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Ah I thought we were comparing T8, which is similar to Cad.
    (0)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  8. #2908
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Itseotle View Post
    Very small especially if you move with strafes. Its really user preference imo.
    Yeah, it's a very tiny dps increase and won't make or break a fight I don't believe, since drg is not mnk and doesn't move quite as much. I do it because it gives me a better "feel" for positioning I guess. I agree that it is user pref If you like it do it if not not a big deal.

    Quote Originally Posted by PArcher View Post
    I'm 90% sure its more "valuable" on MNK, as our AA is normally around our GDC (and we should only be moving on the boss for two moves, where MNK can be moving every move or every other), so it lines up reasonably well, or well enough that a few lost AA don't matter over the course of a long fight (damage RNG will have more an effect kinda small)
    yeah drg doesn't move as much as a mnk so a mnk has more reason to do this. I just use it cause it feels more comfortable to move around bosses with it on. I don't do it cause of dps reasons, I just like it.
    (0)

  9. #2909
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    I actually didn't think about it till now, but what parser are our friends using? Logrep and XIVAPP seem to have different numbers - as in, REALLY different. The first says 317 and the other one 375 on training dummies while in party, without food/Selene. Not sure what I should trust anymore lol.
    (0)

  10. #2910
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by rickyguo View Post
    350 atleast.
    Am I just an awful DRG then ? i103 DRG w/ Liberator (i110). I do about 380-390 dps via ACT. I'm in charge of homing missle/brainjack for all of the fight, and just homing missle at the end. TP starved in last phase for about a little less than a minute. We do have Selene.

    I think with just i100 weathered Liberator I was pulling somewhere around 330-340.

    http://na.finalfantasyxiv.com/lodest...acter/6176814/. HQ apkallu for 490 acc.

    I also do about 340 on T6 using briar/ss method. ~300-320 on T7. In first 2 phases of T9 I'm averaging ~300 at the wipe.

    If DRGs in low gear should be pulling ~350 at a bare minimum T8 style what I am doing wrong that I'm barely higher? Let me know!
    (0)

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