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  1. #111
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    Loot lockouts should just go away. The concept that by limiting the drops will keep the players playing is more limited in logic then anything.

    People are acting like you will have every single item for all of your jobs in a week, which is insane. Even with the ability to run a fight over and over doesn't mean you will see the item you want drop every time or that you will get the winning lot.

    Basically were paying for a game which they don't want us to actually play, and worse the complacent players think it is ok...

    I pay for the game and want to play all the released content as much as I want. The whole concept that you could raid 4 turns in the second coil, get locked out for the week and still not have a single piece of gear for it is absurd. With a new tower, its just going to be more of the same.

    I really wonder if SE got the hint with 1.0 and that by not entertaining the customers they will lose them.
    (7)

  2. #112
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KenzieLynch View Post
    It's a Final Fantasy MMO. It was always going to be fairly casual with an emphasis on grinding over raiding.

    It would be like me subscribing to Guild Wars 2 for it's story, then complaining on the forums about how much the levelling sucked and that I had no interest in WvsWvsW PVP.
    Did you not play FFXI?
    (4)

  3. #113
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    But then you'd see through the shallowness of modern MMO design and carrot and sticks, whoops I mean, you'll run out of content!
    (9)

  4. #114
    Player
    razzgrizz3's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Depravicus Mana
    World
    Shiva
    Main Class
    Lancer Lv 19
    i think one solution for this would be quite a simple one. se has dropped the ball and led its entire playerbase into the belief that a single character can have any and as many job/classes they like and won't be punished for this. as it stands we are punished and locked out of content for no good reason really.
    there could be a potion similar to a fantasia that allows me to split my character jobs on to a different character permanently instead of it being on one character that is essentialy gimped and locked out from content except for the one class that is the main. this way we could do the content more and gain more actual value from the sub.

    are people still going to scream overflow of loot and unbalance in the world? this is essentialy the same as rolling multiple different characters.
    (2)

  5. #115
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    SE could do a 1 lock out per class type of deal. However they would have to do something like make it impossible to roll loot for other classes, to make it not easy to gear up. In traditional MMOs that have 1 week raid lock outs you level up 1 class per character usually have a lot of alts to play other classes and roles it makes it so you have more then enough characters to raid with and probably don't run the current raid on all of them.

    It would seem weird though like they would have to make it in FFXIV if they did one lock out per class that you can only get loot based on what you are currently playing and to players that would just seem weird. Because it would have to be that way because in traditional mmos you can't go on an alt win loot for your main and send it to him because its bound to the character doing the raid.
    (1)

  6. #116
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Some suggestions:

     Weekly loot lockout. Just like when CT came out (I wasn't there but people told me how it was).
     Weekly entries increased. Like 2 entries a week, so you have a chance to go again with another class.
     Weekly lockout per class. You wouldn't be able to enter as WHM if you already completed the dungeon as WHM that week. Giving you a chance to get pieces of gear on all the available classes SE made you get in 1 single character.

    What do you think?
    (2)

  7. #117
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by razzgrizz3 View Post
    there could be a potion similar to a fantasia that allows me to split my character jobs on to a different character permanently instead of it being on one character that is essentialy gimped and locked out from content except for the one class that is the main..
    Or just allow running it with another class. Is that simple.

    The problem here is that SE still doesn't understand the huge flaw with their class design when it comes to lockouts. They did it the same way every other MMO does it just because every other MMO does it without realizing what impact it will have in their unique way of how they handle classes.

    The way they handle classes is amazing and I wish every other MMO could implement it but they shouldn't lock a character for the entire week but the class. Since some classes use the same armor if you run it as PLD lock both PLD and warrior for example.
    (2)

  8. #118
    Player
    Tannlore's Avatar
    Join Date
    Oct 2011
    Location
    Windrust.. I mean Gridania!
    Posts
    239
    Character
    Tannlore Belegeria
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    I would love for this to go to a loot lockout system like Crystal Tower is, or something similar. Anything that will let me run with my friends who can't necessarily make it for static coil times.

    Progress lockout No, Gear Lockout Yes.
    (3)

  9. #119
    Player
    Kura's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Kura Qalli
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    I agree with the sentiment for loot lock out over zone lock out...ANYTHING...that gets people playing together again.

    I was gaming with friends, friends I've had for years from XI and explored beta together...we all learned and relearned in some cases X|V and had been a coil static through first coil. Second coil rolls around and we start having scheduling problems. After enough frustrated attempts and starts/stops/restarts on the static some just gave up and joined other groups leaving others of us pretty hurt and abandoned. Nice community builder there SE.

    I have the skillset and dedication to work on second coil. Would love the challenge. I'm pretty sure downing T9 hammered with a broken hand would be easier than pulling a static together again let alone the paranoia if the same thing will just happen again.

    I miss my friends. I miss playing with them. But there's nothing that we can do together that we can sink our teeth into that's a challenge. Scheduling shouldn't be considered the challenge. Final Fantasy Statics is a pretty lousy game currently. Letting people have the option to flex their groups or fill without worry about complete zone lock out would be 10000000000000000000000000000x better than the vitriol that happens now when friendships go south all over a game. Something that is supposed to be fun and enjoyable.

    I gave up on 1.0 at beta extremely disappointed and stayed with XI. The most exciting thing last year was getting that first round beta invite for 2.0, loving the game, and looking forward to being here a long time. It's been nothing but disappointment and heartache since the last patch. And STILL no self-set alliance formations for CT at 2.3? That was crushing to find out that I can't organize runs with all my friends in my Free Company especially in light of the cluster that second coil was.

    People already sell coil runs. That as an excuse for a weekly lock out is bulldonkey. People who want money will figure out how to get money. Why punish the rest of the community and fracture an already fragile structure more? So many people I know either don't log in anymore or only log in for coil/roulette/novus map then log out again barely interacting with their ls/fc anymore. That is absolutely sorrowing.

    People say complaining on the forums doesn't change anything. That Yoshi-P has Spoken and his Word will be the Law. Well I'm sorry. I have to hope for better out of this staff and him than that. So many positive turn arounds in the last 2 years...lets work a little more on that.
    (7)
    Last edited by Kura; 06-24-2014 at 01:40 PM. Reason: 1k char

  10. #120
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Would prefer if you could redo the Turns all you want but you could only get 1 piece of loot per week. Would make it substantially more fair. Instead a lucky few getting something each week and possibly one lucky sob getting tons.
    (3)
    Last edited by LunarEmerald; 06-24-2014 at 01:55 PM.

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