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  1. #41
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    It sucks but that's just the way it goes. If it does drop, you'll then have to compete with 7 other people.

    I'd prefer to have that tracks your progress even if it's as insane as needing 100 Levi Ex kills for a mirror.
    (1)

  2. #42
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Why they got rid of the 1.x system where you could trade in tomestones after some wins?
    If you havnt gotten the weapon you wish for, after the 10th win you can choose one for free (trade in for stones).
    Currently we are having same old RNG without any failprove system to backup "unlucky" players!

    Quote Originally Posted by Gardes View Post
    Make players get a broken mirror piece every time they win a levi ex fight. Collect 20-30 of them and bring them to someone (gerolt?) to fix it and turn it back into a whole mirror piece. Take it to rowena's lackeys like usual. Back in 1.x, players can defeat garuda 10 times to get an item every time to exchange it for a garuda weapon of their choosing.

    Grant players an atma affinity every time they finish a fate and not get atma. Effect keeps stacking until they zone out or get an atma. After 30 or so fates, players will have 15% chance of getting an atma in that zone. If they are unlucky they can keep going and keep doing fates to increase the drop rate even higher.

    But yea, mounts kinda dont need to be tweaked (I dont have them btw).
    I hope one of the Devs transmitting that to Yoshi-P and his team...
    (8)
    Last edited by Yukiko; 06-19-2014 at 11:04 AM. Reason: changed 30 to 10 because then it matches the quote

  3. #43
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Yukiko View Post
    Why they got rid of the 1.x system where you could trade in tomestones after some wins?
    If you havnt gotten the weapon you wish for, after the 30th win you can choose one for free (trade in for stones).
    Currently we are having same old RNG without any failprove system to backup "unlucky" players!


    I hope one of the Devs transmitting that to Yoshi-P and his team...
    I really wish they would bring this back too.
    (6)

  4. #44
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    snip
    There is no way to progress in the main story if you don't do quests hence no rng in main scenario and is non optional.

    If nightmare mount does not drop after your 1000th attempt, you do not lose your riding skill. Nightmare is not the only mount in the game as you still have your chocobo. Same for exclusive minions like baby opo opo. These are mere embellishments to your character that does not impede progress in whatever you are trying to achieve.

    Atmas are also optional because there are Levi weapons and weathered weapons as options. If you do not do second coil there is no need for them. If you do second coil guess what, you now have more options. This is a tried and tested method that works for every mmo out there and I don't really know how to make myself any clearer.
    (0)

  5. #45
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    i stoped farming levi after 40ish kills? , 0 mirror droped..i wanted the mirror for glamour not for real upgrade..( i felt bad for ppl needed the mirror to upgrade the weapon ><) ..after a while..i started to hate levi ex (and i really love the fight / music ) , and paying monthly to do something i hate....is stupid , if i can avoid it.

    i hated farming brayflox to no end until i got animus but at least i was advancing , every Brayflox put me 1 step closer to my animus .....u cant say the same for levi or any other RNG drop.
    (3)

  6. #46
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yukiko View Post
    snip
    That's the way it is, ff14 is all about luck, you can be clearing content all the time but if you are unlucky you will lose all the roll and get nothing.
    (2)

  7. #47
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's the carrot on the stick that keeps everyone subbed and paying in hopes something finally drops. The primal token system in 1.X especially Garuda's was a great idea to combat this, back in the early 2.0 info days they mentioned they would add something similar for other rare drops like Darklight, which had a similar less than 1% drop rate. The idea was some items would still be rare drops but after running a dungeon say 50 times you'd have enough tokens to buy one of those rarer drops and maybe any piece of gear from that dungeon.

    I guess that idea eventually turned into the tomes system, still it's not quite the same and nowadays everything relies too heavily on tomes farming anyway. If you could buy a mirror after say 100 runs, that one piece of Coil loot that never dropped for you after 30 or something runs or an Atma after 100 FATEs that'd be great, but then apparently people would unsub en masse, clearly that's what would happen instantly in a day.
    (1)
    Last edited by Roris; 06-19-2014 at 11:57 AM.

  8. #48
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by skaterger View Post
    I don't really know how to make myself any clearer.
    Except all of your examples are completely different from my points:
    A) There's story behind Relic
    B) The weapons are extremely powerful
    C) They are progress
    And to respond to your irrelevant points:
    1) I never mentioned "losing" anything. Not obtaining Atma doesn't make you Lose your other weapons. Point invalid
    2) Dungeon drop Minions/Mounts do not progress your character and have no story. Point invalid
    3) Levi/Soldiery weapons are inferior to Novus weapons and sometimes severely inferior, points to Sch. Point invalid
    4) Even if you don't do Coil that does not exclude you from "needing" to make your character stronger. Getting stronger is 90% of an MMORPG. Point invalid

    To parrot your words "I don't know how to make myself any clearer"
    (6)
    Last edited by AmyNeudaiz; 06-19-2014 at 12:02 PM.

  9. #49
    Player
    Madruck's Avatar
    Join Date
    Aug 2013
    Posts
    137
    Character
    Vancleef Arpels
    World
    Aegis
    Main Class
    Dark Knight Lv 60
    I will completely agree with the OP on this issue....the game designers seem like they cannot develop a functional game design in regards to achieving gear. World of Warcraft had Legendary weapons that was extremely difficult to get but with time and work you could get them but not at the retarded rate the designers made on this game. I am amazed that Yoshi P being the hardcore gamer that he supposedly is could not come up with one logically method for earning gear from all the games he stated he played and do a similar system. To all the people who state that this is a Final Fantasy game and it is suppose to be like this....really? I understand making people earn things in time, but this isn't 1987....there is a reason those type of games no longer exist. People want to earn items in a game but do not want to spend a ridiculous amount of time to get them because of poor game design or laziness.
    (5)

  10. #50
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Ahh, am I the only one feeling all nostalgic about these "desire sensor" threads like MH has?

    Like stated you could have made a suggestion to go with the complaint.
    It would be good that the game had an adaptive rng that activated higher odds when your severely over the normal number of attempts.

    I mean if you're doing your 1000th fate without an atma drop for example the rng would be replaced withs something more feasible.
    It wouldn't change anything at all for most players but ensure that lottery level of unlucky-ness would not happen for a small fraction that is going through that.
    (2)

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