Akiza had lost all credibility since his second post.

WRONG.
In theory Monk has the highest DPS, in reality its Summoner. Why? We can have an almost 100% uptime on the boss due to DoTs + Instants like fester and Ruin II. Lets not forget our Egi are actually amazing, nearly immune to damage and constantly on whatever target we want.
You think they suck because they only do a 1/4th of our damage? I say something thats constantly on whatever target we want, with the ability to improve our own damage in multiple ways is amazing.
Please stop. You dont know what you are talking about.
Last edited by Sen_Terrechant; 06-14-2014 at 12:14 PM.



Akiza lost all credibility months ago when he started making these threads.

Here is the way I believe summoner should be. Mind you this is just my own opinion. Please keep a open and lets talk about this like mature or sub-mature human beings. (plz don't mind the grammar)
Egi Design:
The egi's should look more incomplete versions of the primals. Ifrit should look more like his primal self, but at the size of humans with a horn missing and his left arm half the size of his right (like how deathtrap looks in borderlands 2). TITAN should look like a cross between primal and the egi we have now with a height of the Roegadyn people. Garuda should be like the smaller version of herself she summons during the fight against her in hard mode, but at the height of the Miqo'te people.

Game play:
Here's what I believe. The way the summoner should fight is by their summon auto attacking and the player should be the summon's command/healer/buff giver. So no summon no dps this way player would have to keep watch on the summon at all times during fights. Each command attack uses mp and has a cast time also a cooldown as well, because your channeling the power of a primal through you to your summon.
Ifrit: like this version ifrit should be up close during the fight, but the only thing he would do is auto attack until you give him a command attack.
Ifrit command attacks:
Fire tempest: would be an aoe attack surrounding Ifrit.
Blaze trail: would be an attack that Irift charges at the enemy. This hits all enemies in a straight line.
Right Hook: would be an attack that hits the enemies in front of him.

Titan: would play like he does now a tank, but has a command attack ability to pull enemies from afar.
Titan command attack:
Earth split: this ability would pull the enemies in a straight line to Titan.
Earthquake: would be an aggro aoe that hits all enemies around titan.
Earth shield: would be a rock shield that protects Titan from 20% of damage from enemies.
Garuda: would play the range game, but stay at the left side of the summoner at all times. Plus do 10% less damage than Ifrit, because its safer than Ifrit.
Garuda command attack:
Wind pollen: summons one pollen to track and explode on impact doing damage to all around the enemy.
Razor wind: would be a wind blast that hits the target then leaves a debuff on them.
Down draft: should be a single target interruption attack.

Aetherflow
The way Aetherflow should work is allow the summoner to summon another egi into battle for a single ability then leave. But it can't be a egi that's already out; example, Ifrit can be in battle but you can only aetherflow summon garuda or titan. And mp would be a self replenishing passive.
Aetherflow abilities:
Ifrit ability: he will rapid strike a single target.
Garuda ability: she would make a tornado around a single target damaging him and around him.
Titan ability: he would summon three boulders in front of the summoner protecting them from damage.
Old abilities like bio 2 and etc would be replaced by the egi commands, but the summoner would still get to keep Rouse and Spur. Shadowflare would probably be scholar or Black Mage only. Scholar would probably be the only one to have bio, bio 2, and miasma. Enkindle would have a shorter cool down, and be a tri attack between all three summons.

I think we just found a second Azika...
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