Ok SE is making new classes and jobs for those classes, where are the new jobs for existing classes? Are the rest of us going to be stuck with one job? (except summoner/scholar)
Ok SE is making new classes and jobs for those classes, where are the new jobs for existing classes? Are the rest of us going to be stuck with one job? (except summoner/scholar)
expansions, i guess
So we could have more situations where we have to choose the 30 bonus points between two classes? Nahh.
Hopefully they never do that with the SMN/SCH stat allocation fiasco.
Maybe if they worked on a FREE stat allocation system for those 30 extra points, it wouldn't piss off more people than it pleases. SE knows they'll only get hate by adding more jobs to existing classes, so that's my guess as to why they're holding off.
2nd jobs? Having to choose what to specialize in? What could be worse!
Current Tome Requirements for Zodiac Weapons:Until now there have been mainly two means of progression: the first being defeating powerful enemies in end-game content to obtain high-item-level equipment, and the second being collecting Allagan tomestones to purchase gear. The Zodiac Weapons do not have the restrictions of these two methods, but are designed to take a long time to complete.
225+900+13500+1500= 16125
Additionally: Post limits are, flat-out, completely idiotic. 1k char limit's stupid to begin with but 20 posts a day? Seriously? What the hell SE?
Dark Knight coming off from MRD (for example) would not be the end of the world. STR instead of VIT. OH no! (And I imagine there could be lots of situations where going one way or the other would not a huge deal). I like choices even at the expense of making one job "worse."
More importantly, where the hell is the class that's been there since 1.0 and still has a guild but still isn't playable after more than 3 years?
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