Quote Originally Posted by Ninix View Post
I don't quit out of dungeons very often. Thousand Maws is the only one where I will 100%-immediately-without-hesitation drop out because everything about it is absolutely terrible. But Sastasha is a pretty close second and frankly sometimes I'm just not in the mood.
If you're not willing to do Thousand Maws or Sastasha, then you have no business queuing for them. When you queue for Roulette, that's just shorthand for queuing for ALL the unlocked dungeons in that particular Roulette, with an added bonus to thank you for queuing for all of them rather than just your favorites. So when you queue for Low-Level Roulette, you're queuing for Sastasha and Toto-Rak.

Either queue for them and then be willing to run them, or else don't queue for them in the first place. If you're only willing to run your favorites, than you should only queue for your favorites.


Quote Originally Posted by LoLo View Post
no, a game is suppose to be fun not a chore or obligation.
It's not a chore, but in multiplayer games you do indeed incur obligations. When you promise several other people that you'll do a run with them, and on the basis of that promise they drop whatever else they're doing to begin it with you, then you are obligated to follow through on what you said you'd do. That's what's happening in DF. You queue for a dungeon and a group is put together so you can run that dungeon together. If you don't intend to actually run the dungeon, then you shouldn't have said you would (i.e. queued for it).

Anybody who is unwilling to accept having obligations to other people should stick with single-player games. As soon as you get into a multiplayer environment, there are going to be other people involved. You can no longer base everything on yourself alone.