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  1. #1
    Player
    AyaneKitsune's Avatar
    Join Date
    May 2014
    Posts
    12
    Character
    Asuka Rain
    World
    Leviathan
    Main Class
    Conjurer Lv 80

    Having trouble keeping Warriors alive.

    I have been struggling the past few days in dungeons where my party has a Warrior as a tank. I will do everything in my power by spamming the tank with cures/buffs/regens/, but somehow their health will continue to drop until they hit the floor. I never have this problem with Paladins though, for some reason.

    On top of this, sometimes I will have BLMs that like for the tank to gather large pulls of enemies so they can AoE all of the enemies and destroy them all at once. I understand this concept, (and it may have worked for the mana burn parties in FFXI) but I cannot even begin to fathom how they expect me to keep the Warrior alive through all the chaos.

    I have done everything in my power, and it doesn't seem like its enough. If I can't keep a level 42 Warrior alive through The Stone Vigil, then i probably can't do it through the end game dungeons.

    If someone can provide some insight on how to heal warriors when they are tanking, that would be very appreciated.
    (0)

  2. #2
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    its worth remembering that the mid-level dungeons are probably harder than the 50 dungeons due to level-syncs, very rarely can you do a decent speedrun if you are level-sync'd (gathering and aoeing everything only really works if you overgear the content)

    so don't think "if i can't do stone vigil i can't do other dungeons"
    instead you should think "if i can do stone vigil i can do any of them"
    (4)

  3. #3
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Exchanging a Paladin tank for a Warrior tank should not really put more stress on you as a healer.

    From the sound of it, could it be you were playing with a Marauder (two axes symbol) who did not unlock his Warrior job, or maybe forgot to turn on Defiance (25% more HP, 25% more Heals)?
    (2)

  4. #4
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AyaneKitsune View Post
    I have done everything in my power, and it doesn't seem like its enough. If I can't keep a level 42 Warrior alive through The Stone Vigil, then i probably can't do it through the end game dungeons.
    It sounds to me like you're just running with bad WARs. WAR is a much more active tank than PLD is, where you're encouraged to use your CDs much more often and rely upon active effects, like Storm's Path (10% damage debuff) and Inner Beast (20% DR for 6 seconds). There are a lot of people that have been swapping from PLD to WAR now that WAR is actually a viable tank and end up playing them like PLD, which means that they end up performing like a really bad PLD.

    If you're having problems keeping a WAR alive but not having problems keeping PLDs alive, it's not you; it's the WAR.
    (3)

  5. #5
    Player
    AyaneKitsune's Avatar
    Join Date
    May 2014
    Posts
    12
    Character
    Asuka Rain
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Kitru View Post
    If you're having problems keeping a WAR alive but not having problems keeping PLDs alive, it's not you; it's the WAR.
    This is what I'm lead to believe. They care more about swinging their axe and dealing huge damage instead of preventing the damage from happening.
    (1)

  6. #6
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    It's the Warrior not you. I have an i93 WAR as my main class. I just took a Monk up to 50 for the sake of some variety and a different role when my FC needs it. This means I recently pugged quite a few dungeons and, holy crap, I don't think I ran into one Marauder or Warrior that wasn't awful. Warriors take near constant maintenance of their damage debuffs and healing buffs to be successful unless they're wildly overgeared for the dungeon. If the Warrior doesn't know how to do this, they will die. A lot. I doubt it's your fault from what I've seen recently.
    (0)

  7. #7
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Yup. I90 war here. Its in the buffs. Ive noticed a lot of newer tanks forgetting to use cds.

    I actually had a tank ask me what cds were in cutters cry the other day
    (0)

  8. #8
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Spoekes View Post
    Defiance (25% more HP, 20% more Heals)?
    Ftfy. Like others have said, there are plenty of bad warriors and when they try to play warrior like paladin, they suck.

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Zaero View Post
    Yup. I90 war here. Its in the buffs. Ive noticed a lot of newer tanks forgetting to use cds.

    I actually had a tank ask me what cds were in cutters cry the other day
    To be fair not everyone plays a ton of online games and knows what Cooldowns or CDs are despite knowing what their skills do.

    I never call them cooldowns myself.
    (0)

  10. #10
    Player
    Elurra's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    161
    Character
    Elurra Maluta
    World
    Famfrit
    Main Class
    Ninja Lv 70
    Sounds like you had a similar experience to what I had back when I did Stone Vigil for the first time. Can't remember if it was a PLD or WAR, but they just ran ahead and pulled a bunch of stuff and promptly died. Did it again and again until we finally were able to kill that group and move on to the next. Repeat the overpulling, dying, overpulling, dying, etc. I was about to give up healing because I thought it was all my fault. Then I realized the tank was undergeared and was simply pulling way more than we could handle. Went again with a friend tank who marked properly, pulled pathing mobs properly, and everything went smoothly. Stone Vigil is definitely a good test for tanks.
    (0)

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