The vote kick system is needed, but shouldn't be allowed to be used until all party members have wipe.
The vote kick system is needed, but shouldn't be allowed to be used until all party members have wipe.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
I've been in tons of instances of Praetorium or CM and if someone is new and wants to watch the cutscenes as the tank I always wait for them. I will even lock myself out of the fight, and have multiple times just to get my point across.
If ANYONE gives me shit, I tell them the reason they're here to begin with... that's to get rewarded for helping players trying to clear the Story Mode dungeons.
This is someone's FIRST time in the duty, I remember my first time in Praetorium, the other tank told me to not skip the cutscenes and to watch all of them, and he had the entire party wait for me to finish even though I was not needed at all in any way. I will never forget his kind gesture, and I vowed to always do the same in the future.
I remember one instance where a Dragoon kept complaining, I told him that you're here to help new players complete the dungeon, if there aren't any new players, speed run all you want, I'm all for it, but if there's someone that wants to watch the cutscenes, then you're here to help THEM, and if you don't like it, then leave the party. Needless to say, the Dragoon did actually leave the party, and was promptly reported after the instance, to which a GM actually contacted me about and was glad to hear that I was helping out and supporting new players in the game.
If you agree with kicking someone out for watching cutscenes in a STORY MODE roulette, I can only wish that you were to get banned from the game, as your kind aren't wanted here. Go get your 80 myth tomes somewhere else.
Last edited by LeonBlade; 05-08-2014 at 11:34 PM. Reason: Character limit.


Anyone playing FFXI or FFXIV knows that they are part of the Final Fantasy series. Final Fantasy games are JRPGs, and thus the focus for these games is on storytelling. If you're playing this game and have no interest in experiencing the story, it's pretty much a mystery why you're playing at all. There are other, far less story-focused MMOs out there, very likely with much better endgame, battle mechanics, PVP, etc etc since the development focus will be on those aspects rather than story.
I think we can agree that at least the majority of folks that play FFXIV have an interest in the storyline. CM and Praetorium's cutscenes, boss battles, and even aspects of the trash-clearing (for example, the armor ride) are all part of an overall narrative. In the cutscenes, you learn WHY you're messing with spotlights, and WHY you're fighting such-and-such boss. Skipping them interrupts the narrative flow - even watching them later in the inn doesn't fix this. It's like reading the even-numbered pages of a book first, and then reading the odd-numbered pages later.
SE's heart was in the right place, but this wound up being a terrible, terrible design decision. They wanted an epic, story-rich final confrontation with the Garlian Empire, with a full party to handle greater challenges. They also wanted to ensure that these newbies would always have help available, and so made these dungeons a great source of Philosophy tomestones (later, Mythology). They learned well from FFXI that it is VERY hard to get folks to help out with older content unless there's a significant reward involved, so it was the right decision to make - even helpful folks will tire of repeating it after a while.
While it did work, and newbies can still find ready help with old content, SE made CM and Praetorium maybe a little TOO valuable a source of tomestones. As with all grinds, folks immediately went to work perfecting ways to make the grind more efficient. Skippable cutscenes in a grind dungeon? By far the most obvious corner that can be cut!
It is absolutely laughable to think that ANY representative from SE would ever consider a player, on their first time through the dungeon experiencing the content for the first time, to be "harrassing" the other players by wanting to see the story. To use the kick function in such a way is a clear abuse. That said, it is understandable why folks trying to grind the dungeon would be disgruntled by having to wait.
Fortunately, that SHOULD no longer be an issue. Brayflox Hard is a more efficient way to grind Myth. You can get 150 Myth pretty easily in the same time that you could complete a single Main Scenario Roulette. This means that anyone truly interested in speedy acquisition of Mythology tomestones will be doing that instead. Anyone signing up for Main Scenario Roulette is doing it either specifically to help newbies, or for a change of pace from the Brayflox grind. The former should be more than happy to let newbies watch cutscenes, and the latter is already accepting a slower pace than they could be getting, so why should they complain? (There's probably a third category - vets who were forced to skip before, who want to see the story done the right way.)
At any rate, things should be improving. If they're not, maybe it'd be best for SE to make the cutscenes in that dungeon unskippable (or, at least, make the bosses inaccessable as long as anyone is still in cutscene) and to boost the reward to encourage folks to continue to assist. It's frankly obvious that SE WANTS players to watch the cutscenes, at least once, or they wouldn't be there in the first place!
Many of us, of course, wish to enjoy the storyline. That doesn't mean the storyline should be intrusive or repetitive. Once you have watched it once, you are ESC'ing out of it every time it plays again. This is why I still believe that the storyline should be a HUGE part of the game experience, but it shouldbe OUTSIDE the randomly matched group content such as Duty Finder dungeons.


I wasn't aware we were arguing. I believed I was having a rational discussion with another adult but I clearly appear to have been mistaken.
Also, where do you derive this wholly incorrect belief the roulette is only there to help new players?
Lifted straight from here.
The Duty Roulette allows players to enter instanced dungeons, trials, and guildhests at random. There are four roulette categories, each of which can be selected once per day.
In return for selecting a duty at random, players will receive enhanced rewards, including experience points, company seals, gil, and Allagan tomestones.
...What is wrong with you lol? Jesus, go back under the bridge troll. All you're doing is spewing nonsense
and trying your best to make like you seem right, but sadly, you aren't. Sorry.
Seriously, we need to weed out nasty players like you and others who think we should all
bend backwards to play the game how YOU want it.
The guy didn't finish, if you read, he got kicked out before then. Sad day.
Thank god I'm not on your server or DataCenter. I'd just kick you out based on your forum posted
and I can already assume you'd be a handful in the party.
Last edited by Luxx; 05-09-2014 at 01:22 AM.
I'm going to reuse something i just posted within another topic about crystal tower to prove how bad this community is when useing this system.
I had a rather annoying run one time, i was the main tank of my group and we had done very well throughout the entire run, finished off the Vassago encounter and suddenly i was met by hostile remarks from a whitemage who had replaced another healer prior to the vassago engagement, his remarks were towards me not pulling the vassago out of the fire he places upon the ground for the dps, despite me having moved him over to the side of it so our only melee dps (A dragoon.) was able to hit him, shortly after as we raced up to Behe his slander continued and of course i retaliated when i was dismissed from the duty upon doing so. I found this rather frustating as of course i had more than pulled my weight throughout the entire encounter only to be kicked shortly before the end.
Total abuse of the system.


It is pretty much the only answer that make any sense, and it DOES make a LOT of sense.
If you've played any MMO with low- or mid-level content that requires a group to complete, you know quite well that after the initial rush to clear that content, it becomes harder and harder for new or lagging players to put together a group to complete it later. Thus, there is value in encouraging veteran players to sign up to re-clear older content.
If the goal was simply to award extra rewards for doing a dungeon once per day, why make it random? Why not have a once-a-day reward for clearing a dungeon of your choice? That would be FAR more popular, as folks would be able to pick the speediest dungeon each time. Instead, they made it random so that you would be teamed up with players who desire or need that content.
Whether SE spelled it out explicitly or not, it's not hard to read between the lines. Anyone who thinks SE added Roulette simply to give players a new way to obtain Tomestones is fooling themselves. They added it to ensure that no matter how the game ages, there will always be people available to help new players complete old content. It's a marvelous idea but, as noted in the CM and Praetorium examples, it needs some polish.

i have to disagree for players that want to enjoy the game not skip through everything its not entirely fun sure things are longer but thats what makes it fun i mean i share my opinion of them being a little to long but its more fun if you know the story behind it. i honestly say that people tend to rush to much and dont seem to look at the present to see that we can be doing right now as friends but i gotta say people who are trying to rush through the lower level dungeons and try to rush through it and not let the tnak get aggro before they attack completely sucks. but anyways i think it would be good if we kept the vote kick for these specific reasons.
come to disciples of heaven fc you will love it trust me

That's no good.
I know sometimes I have something going on and will let a cutscene roll until I'm not afk. I would hate to be kicked while doing that
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