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  1. #11
    Player
    leomax's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    351
    Character
    Roranora Nonanora
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Aw, I was really hoping ARC was going to wield daggers... @@!
    (4)

  2. #12
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Dreadnought View Post
    i hope for games sake that 1.19 isnt 1.5 months after 1.18... itd practically be september by that time.
    Well if they follow the plan, we will probably get 1.19 in August and 1.20 in September. But then, since SE never say they will do anything definite, but are only "aiming" to do the things they have planned, I wouldn't be surprised if things get delayed even further.
    (2)

  3. #13
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Dreadnought View Post
    wow, battle algorithms are kind of a massive, massive deal to me. its extremely dissapointing to me that even after the HALF MONTH delay that they couldnt introduce improved battle algorithms.
    it seems all were really getting is auto attack in its most raw form and two dungeons which take place in existing areas and a hand full of new-re used armour.
    it sounds to me like most of the work went into the guild leve reform and introducing auto attack, everything else theyve talked about for 1.18 so far shouldnt realistically take any longer than those two things.

    i hope for games sake that 1.19 isnt 1.5 months after 1.18... itd practically be september by that time.
    Well it's been 3 months since any update, and summer hitting for the kiddies. Just consider it beta testing and live through it. At this point either-or is going to end up the same answer.
    (2)

  4. #14
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    Interesting way in how Speed Surge has been modified. I would not mind my basic attacks increase in speed. =)
    (1)

  5. #15
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    i was hoping to get rid of the stupid mage base attack, which always seemed like a last-minute installment to me.
    Other games have flames or ice casting out of their hands... and we have an invisible "poofpoof" as mages which seems like a bad joke to me. But thank god it's now an ability with a recast timer... YEY
    so far everything seems like cheap patchwork to me, not like an overhaul at all. I really hope we'll see a shit load of awesome looking animations, and as mages, spells. I wonder if archer and mages have a real autoattack then... doesnt look like it to me. Perhaps /hopefully i'm wrong.
    (3)

  6. #16
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    1.18 includes the following:
    1. Removal of the Stamina Bar and implementation of Auto-Attack. (Letter #11)
    2. Adjustments to Guildleves. (Letter #12)
    3. Implementation of Settlements as quest hubs. (Letter #9)
    4. Implementation of two instanced dungeons. (Letter #11)

    1.19 includes the following:
    1. Auto-Attack fine-tuning and animation diversification. (Letter #11)
    2. Implementation of Beastmen Settlements. (Letter #9)
    3. Adjustment to recipes. (Letter #12)
    4. Implementation of the Materia Crafting System (Letter #12)

    Did I miss anything?
    (13)

  7. #17
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Chocobos? xD
    (5)

  8. #18
    Player
    nRosenberg's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    84
    Character
    Noah Rosenberg
    World
    Balmung
    Main Class
    Samurai Lv 70
    I'm quite sure that there are other things in each patch that SE haven't revealed yet.
    (2)

  9. #19
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Did they even confirm we would get quest hubs in 1.18?
    (0)

  10. #20
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mug View Post
    Did they even confirm we would get quest hubs in 1.18?

    it's in one of the producer's letters i think.
    (0)

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