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  1. #61
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,582
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Tiggy View Post
    I knew that "Theory" was a bunch of crap. Nice to have him put it out there clearly so it can die.
    Pff. He *would* say that, wouldn't he. 300 FATEs no Atma, by Nophica's rump.

    #DarksteelFoilHat
    (1)

  2. #62
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    What I find funny about all this Atma and Zodiac weapon thing is that the Manderville quest line has a way more elaborate storyline and execution. That's telling a lot.
    (1)

  3. #63
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    It's statistically fair- It's just a terrible design because of the vast variance in player experience.

    I could also say that all players have an RNG based chance at renewing their subs- do YOU think SE would appreciate that their success rest solely in the hands of RNG?

    I doubt it.
    (3)

  4. #64
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    What sucks and is when a buddy been off the game for weeks. Then comes on and gets 12 atma in a few hrs. While you are still working on the last one you need spending 20hrs+ on. And he all ready got a few for the second relic. Yea that happen to me. Like wtf . Couldn't even laugh.
    (0)

  5. #65
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by ApolloGenX View Post
    It's statistically fair- It's just a terrible design because of the vast variance in player experience.
    It is not, the law of large numbers does not even begin to apply until your sample size=>1000. Since atma drops give a discrete yes/no result, you should be able to use the binomial distribution and work out exactly how many FATEs you have to do before your atma drop rate converges on the expected ~2%. It's probably a few hundred FATEs just to get the drop rate to converge within 1% of the expectation. I.e. one person could easily be seeing 3 times the drops of another after many hundreds of fates.
    (0)

  6. #66
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kasathar View Post
    What I find funny about all this Atma and Zodiac weapon thing is that the Manderville quest line has a way more elaborate storyline and execution. That's telling a lot.
    I think people are looking a little too far into the purpose and symbolism that FFXIV intends with the relic quests. They have historical value, but aren't exactly the end-all be-all that people make them out to be for this game. I mean, consider the AF pieces. They traditionally have a similar purpose and role, like their weapon equivalent, but no one really cares about that anymore. There were complaints originally, but like anything people get up-in-arms about, they forget or don't care about it over time. And people wonder why devs shouldn't listen to players about long-term changes to every little thing.

    With Hildibrand, it's purely a story related thing and has no symbolic meaning to it beyond FFXIV 1.0. They can essentially have fun with it and no one can argue otherwise. Creative freedom is a beautiful thing when you don't have to worry about unruly consumers.
    (0)

  7. #67
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Just had an idea for atma droprates to entice more weapons being earned- Just like when you hit your first 50 class, you get a +50% bonus on all exp forever more thanks to armory bonus, do the same for atma droprate once you earn your first Animus MH. It's so simple o.o
    (2)

  8. #68
    Player
    skho01's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Skho Damascus
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Let's face it guys, ATMA is basically Yoshi-P and/or SE slapping everyone in the face. He's just playing dumb in these interviews to politely sweep it under the rug. The whole quest chain could easily take a month or two of dedicated playing to complete. Even then, the end result is a tier two weapon that may take another month or two to upgrade again in future patches.

    You need 33 hrs to even get the 13,500 myth tomes, assuming 100 every 15 mins. And that's the easy part. Plug in the avg time spend on atma, then downtime waiting for book related fate spawns. Essentially, for anyone that plays less than 4hrs a day (that's a LOT for anyone with any kind of life), this tier 2 weapon (maybe tier 3? compare to tidal wave and high allagen?) is still very far from reach. There you have it, progression for casual players, gone.
    (3)

  9. #69
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I never believed in the conspiracy theories floating around. Good to see them put to rest. Now those people who create them can just focus on farming their atma's instead.
    (1)

  10. #70
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by skho01 View Post
    Let's face it guys, ATMA is basically Yoshi-P and/or SE slapping everyone in the face. He's just playing dumb in these interviews to politely sweep it under the rug. The whole quest chain could easily take a month or two of dedicated playing to complete. Even then, the end result is a tier two weapon that may take another month or two to upgrade again in future patches.

    You need 33 hrs to even get the 13,500 myth tomes, assuming 100 every 15 mins. And that's the easy part. Plug in the avg time spend on atma, then downtime waiting for book related fate spawns. Essentially, for anyone that plays less than 4hrs a day (that's a LOT for anyone with any kind of life), this tier 2 weapon (maybe tier 3? compare to tidal wave and high allagen?) is still very far from reach. There you have it, progression for casual players, gone.
    Meh, relics are most likely never going to be the best weapon out there. Given the Levi weapons included in 2.2, I'd wager that relic weapons will become like AF pieces. A filler/alternative for endgame raiders and primarily intended for "everyone". That is, it's there as an option for everyone and should satisfy non-raiders. Besides the "relic" identity it has, I doubt there's any legitimate reason complainers, that have access to better weapons, are trying to obtain them. Maybe it's for the "what-if" potential in future patches... okay, that's fine. If so, why the rush for something that may never happen and currently has no value compared to the alternatives? The players are the ones who are suckered into the "must have" mentality, evident by the fact there are better options available with (potentially) significantly less RNG/time needed.
    (0)

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