Quote Originally Posted by Naylia View Post
Powerleveling can be managed with the in/out of rank range system. Currently, it exists as just a binary option (in rank range or out of rank range) but IMO a complete curve should exist that addresses a broader expanse of combinations. Today the penalty for one person being 1 rank outside of range is the same as them being 20 ranks outside of range. That doesn't make sense to me.

I can solo all the mobs that are r10 above me. So there is no benefit to group play beyond speed. That is not an interesting dynamic. Partying up should let me participate in and try things that I can't normally do...currently all it does it make boring grinding even more boring (from a battle perspective)...it does improve the social interaction part. At least when I solo, I'll bother with buffs, and self-healing, and try and up my TP to access more WSs. But in a party - the +r10 mob is dead before you even finish using invigorate....
There's the real problem.
In a theoretically perfect game, you would be forced to play well to simply defeat an opponent of equal level. An opponent 10 levels above you should steamroll you. In FFXIV as it is, levels don't mean the same thing for mobs that they mean for players.