You completely missed my point. Parry IS equally effective on a paladin if not more effective purely because it theoretically gives a very small chance for the paladin to never take a straight hit.
You need to throw away the blocked attacks to find the parry chance, your not doing that, because once an attack is not blocked, it has the exact same chances of being parried as the warrior does. The warrior doesn't suddenly get a boosted effect from the same chances, he is just missing the first chance to reduce damage.
You literally read my post, and then changed what I was saying in your head. My point was NOT the blatantly obvious "Block comes first" statement. It was that you need to throw away blocked hits, and then re-run the Paladin Parry numbers.
Say you did a 100,000 Hit test, and 3000 were blocked, then you need to keep going until you fill in those 3000 hits with non blocks in order to see the actual parry chance.
The only thing what you said proves is that paladins effectively will gain a small chance to NOT take a straight hit if both Block and Parry are theoretically high enough.