honestly I can see this going 1 of 2 ways.
Either they distribute the 50 myth evenly among all the bosses or they add additional myth to the last boss, either way I dont think that throws a wrench into any gears.
That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.



I hope that they just spread out the myth evenly. If they just save it for the last boss, then we'll have the problem of people withdrawing constantly because they are looking for a run in progress. I don't want Brayflox HM queues to be like CT queues!
My last roulette I said in group "I hope no one leaves after second boss, I got you on camera!"
2 of them laughed and one even said they need soldier tomes,too the other said after 2nd boss "time to go!"was joking though. The 4th person(Dragoon) never said anything at all the whole time except the end when the a Protective Chest piece dropped with " can I have that". Don't know If I deterred anyone or not. Not even sure if I will even do that again unless someone bails on me X times consistently.
I kind of like it the way it is though, I like when people expose themselves I wish we could publicly shame them though.

This is why Party Finder was created....
Gumball - 103DRG, 100MNK, 92WAR, 92PLD, 90SMN, 86SCH
If they converted overcapped soldiery to myth, that'd be 45 myth for beating the boss (plus loot and commendations if anyone cares). I dont think anyone would leave anymore.That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.
They dont get 30min lockout if they join partys through PF. It only locks you out if you try to initiate the entry.That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.



Leaving the dungeon, at any point, and accepting the 30 minute penalty is not harassment or against the rules. Anyone can leave a dungeon at their leisure; there's a "leave" button for a reason. Of course it's crappy if they leave because of Myth, which, as you know, is a big issue right now. What IS against the rules is pretending to AFK to get booted and avoid the penalty. Just wanted to point that out.
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