Page 182 of 230 FirstFirst ... 82 132 172 180 181 182 183 184 192 ... LastLast
Results 1,811 to 1,820 of 2295
  1. #1811
    Player
    MoldyOne's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Jharwiir Cambridge
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    several suggestions, some which have already been made.

    1. a autoskip cutscene checkbox (for those who are running Castrum Meridianum for the 100th time). my honest opinion is if you have seen it once, you should have a option that will keep them from popping up when doing your dailies, or make Dailys not have cutscenes at all.

    2. a search feature for backpack, retainer, crafting and gathering logs so when i am looking for one item i dont have to spend 20 minutes trying to figure out what i need (i know when plugins get added this will probably be a major feature added in, but honestly you can run a game with a little nice features and never use a plug in and FF14 is very close)

    3. a way to open all your retainers at once and look to see what they all have. i am a pack rat and have a spreadsheet, but its annoying going through to find one item and how many they have.
    (2)

  2. #1812
    Player
    leptoon's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Leptoon Angel
    World
    Hyperion
    Main Class
    Thaumaturge Lv 16
    Since for some reason I can't post a thread, I'll post this here.

    Why are there cutscenes in dungeons if they are skipable? If they're skipable, you can skip it and move into the boss fight leaving behind whoever is still in the cutscene. I've waited for four duties now and every single time, two people went on and two people watched the cutscene, resulting in a failure because the two people that ran ahead are too stupid to know they don't have a fighting chance without the other two. Either make them mandatory or remove them!!!! This is so incredibly frustrating.
    (0)

  3. #1813
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70

    Changing glamour to set-based instead of individual gear property

    As of now, the glamour system works in such a way that it's being tied to an individual piece of gear similar to how color dyes work. This leads to what I believe, causes the issue where vanity gear occupying more slots than the based gear fail to work.

    I'm proposing for a new system where we can get two set of gears per gear set, where:
    Based gear set (just like how gear set works currently)
    Vanity gear set (glamour overlay)

    So it works like this:
    The based gear set works just like what we have now, you equip appropriate gear based on your current class/job and level, multiple slots gear lock out the corresponding slot (e.g cowl will lock up the head slot).

    The vanity gear set works similarly, multiple slots gear locking out corresponding slots, and there will be additional checking conditions such as matching between the based gear and vanity gear types and equipment levels.
    (0)

  4. #1814
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70

    Changing glamour to set-based instead of individual gear property

    The catch here is, the vanity gear are supposed to be overlay on top of the based gear as a set and not as individual gear piece. Hence the number of slots occupied does not have to be the same, making it possible to use multiple slot gears like Odin's Herklaedi for vanity.
    (0)

  5. #1815
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70

    Changing glamour to set-based instead of individual gear property

    Fine details are as follows:
    • Vanity gear and based gear doesn't have to occupy the same number of slots as long as all the gear type and equipment level matched
    • Respective vanity gear(s) will be unequipped (with or without notice) if there are any conflict from new changes on based gear set.
      eg. DL Cowl (based) > Healer's Robe (vanity)
      *player change DL Cowl (e.lvl 50) to Glacial Coat (e.lvl 1)
      Healer's Robe (vanity) will be removed since the based-vanity condition wasn't met
    • Any empty vanity slot will retain the same look as the based gear
    • Vanity gear set can be toggle on and off like head gear and main weapon
    • Vanity gear set are tied together with based gear set as the gear set are saved
    • Glamour prism will only be required only when there are changes on the vanity gear set, no prism are required for any changes on the based gear set
    (0)

  6. #1816
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Purrfectstorm View Post
    3) A relic style quest for crafters that involves the luminary items. You couldn't exactly have it be like the regular relic quest (e.g. kill Titan), it would involve crafting a lot of stuff, perhaps HQ (i.e. getting your luminary weapon) and then doing something special to "+1" it, like crafting even more stuff.
    I like this.
    Maybe they could do something like that for the Master <insert class of choice here> Rings as well. As it stands now they are sort of useless.
    (1)

  7. #1817
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    I would like to see Crating/Gathering class equipment (except the Main and Off hand) able to be melded onto DOW/DOM. SE Please!!!

  8. #1818
    Player
    Jeh11's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Corona Chan
    World
    Jenova
    Main Class
    Gladiator Lv 2
    I would love to have separated UI windows for Buff and Debuff ! To the Coil Turn 7 for example, it will be very convenient! (And i guess kind of easy to do!... maybe)
    (0)

  9. #1819
    Player
    Deepice's Avatar
    Join Date
    Apr 2014
    Posts
    10
    Character
    Deep Goddess
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    -add hard targeting for party members instead of soft targeting (bubble select) with the up and down on d-pad (more for pc users)
    -add commendations with reasons like good team member, helpful, fun.
    -add down votes too like, not a team player, doesn't work with group, toxic.
    -add ILVL next to player level because gear is so important right now.
    -add more link shell slots.
    -make the friends list, party finder, free company windows re sizable as in display more people for when lots are on, and smaller for when less people are on, not re size as in big font small font
    -disable would u like to enter "waking sands" tool tip. Cause YES your going in.
    -add flying mount (hehe please?)
    -make solo trials able to be done in a party, but still solo (more for when playing with friends)
    -make minion roulette work when you have your choco companion out.
    -add shift and ctrl and alt work with the number pad for those who like to use the number pad. for spells ect..
    -make looking for party more noticeable so people will use it like in ffxi, that was neat having a list of people looking for groups and finding them.

    just a few i was thinking about. great job so far ff14 guys ^^
    (1)
    Last edited by Deepice; 04-08-2014 at 06:31 PM.

  10. #1820
    Player
    Youmadesca's Avatar
    Join Date
    Sep 2013
    Posts
    109
    Character
    Youmadesca Jewel
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    - Make so animus trial books are usable while being mounted. Being forced to dismount, open it then go back on your mount to read them while going around is annoying.
    (0)

Page 182 of 230 FirstFirst ... 82 132 172 180 181 182 183 184 192 ... LastLast