Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 133
  1. #21
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Jinko View Post
    Yup, but there is a small extremely vocal group of players who think random chance and extended periods of grind is fun.
    Based on the Likes, of the big posts the people begging for more No linear content this months VS with the likes the Small minority the casuals hating this update.

    The grind festival is wining the "Likes" in the community.

    The people was here moaning during MONTHS, asking for this. Now you see only a "few" casuals players making topics like this. Go and search all those topics, they have more than 6 "Likes".
    (1)
    Last edited by CrAZYVIC; 04-07-2014 at 10:36 AM.

  2. #22
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Well I don't mind the FATE grind because I can go at my leisure, while at the same time queue up for a dungeon or CT run for myths.

    Would some of you people rather have SE say that ATMAs now drop from any random dungeon levels 15 to 50, from a random mob that has 1/64 chance of popping in said dungeon with no signal or indicator what so ever that it popped. After defeating the mob, the ATMA has a 1/64 chance of dropping any random ATMA to any random player with a relic zenith equipped. Meaning you have a 1/4 chance of getting the ATMA if all 4 players have relics. We're gonna call this mob PINK PUFF.

    Oh and you can not go in a dungeon in a preformed party. It has to be solo queue. Have fun with this idea.

    I'll take the FATES (`v').
    (5)

  3. #23
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Thorauku View Post
    Getting tired of this counter-argument.

    It's not about completing it in 1 day or 30 days, it's about the pointless grind just to prolong the gear progression.
    You shouldn't have a problem with grinding I mean look at how many levels you have? http://na.finalfantasyxiv.com/lodest...acter/4117621/ lol grinding shouldn't be a problem for you.
    (2)

  4. #24
    Player
    Failia's Avatar
    Join Date
    Feb 2014
    Posts
    454
    Character
    Failia Silverstar
    World
    Balmung
    Main Class
    Astrologian Lv 79
    If there's any kind of update to be done on this, SE would couldincrease the drop rate to about 5-10% or something like that. It would still be low but still doable.
    (1)

  5. #25
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Natashio View Post
    Well I don't mind the FATE grind because I can go at my leisure, while at the same time queue up for a dungeon or CT run for myths.

    Would some of you people rather have SE say that ATMAs now drop from any random dungeon levels 15 to 50, from a random mob that has 1/64 chance of popping in said dungeon with no signal or indicator what so ever that it popped. After defeating the mob, the ATMA has a 1/64 chance of dropping any random ATMA to any random player with a relic zenith equipped. Meaning you have a 1/4 chance of getting the ATMA if all 4 players have relics. We're gonna call this mob PINK PUFF.

    Oh and you can not go in a dungeon in a preformed party. It has to be solo queue. Have fun with this idea.

    I'll take the FATES (`v').
    So basically your argument is "It could be worse"? Sure, they could have made it so that only one person per server can obtain an atma of any kind per week! They could have made it completely impossible to complete, so what?

    The argument that there are other options is also a bit silly. This is supposed to be the easy option, and it is for lucky people, though it still takes a lot longer than either other option (excluding mandatory downtime imposed by lockouts). I'm sure eventually I'll get it done, though I suppose given the system that there's a chance it will never happen. I just hope they buff the Hell out of the drop rate so people have some chance of getting more than 1 weapon eventually while maintaining their sanity.
    (3)

  6. #26
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i'm glad it's in the game like it is. the only thing i would change is only having the atma's drop off lvl40+ fates and not the low level ones. the drop rate and grind is completely fine with me and i am glad to see they brought back some form of the old school grind back into the game. if you don't like how it is now just wait a while until they make it easier to get like they have everything else they put in game. of course even with the nerfs and stat boosts they've given some are still too bad to get things done.
    (0)


    http://crystalknights.guildwork.com/

  7. #27
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by evilmica View Post
    I've yet to see a drop in 4 days. This is BS. /sigh
    How long is 4 days? 3 hours a day?
    (4)

  8. #28
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Actually if I would change anything about the Fates is that it level sync's me automatic instead of me clicking sync myself that was the only thing that bugged me, I had to keep pressing select on controller sometimes when I got bored I used mouse to click it not a hassle but its just something extra, I think if they made that automatic then it would take some heat off this matter.
    (2)

  9. #29
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by PixelPirate View Post
    Fates are fun, with fun people in your ventrilo/teamspeak/raidcall/etc. Just kick back have a laugh for a couple hours, then move on to more fun stuff.
    This so much. It is a nice break from Raiding. Just to kick back chat and do simple stuffs as a group.
    (6)

  10. #30
    Player
    Pride's Avatar
    Join Date
    May 2011
    Posts
    72
    Character
    Pride Radeneau
    World
    Famfrit
    Main Class
    Arcanist Lv 55
    This is meant to be a grind, a determination of will, if you would. No one is forcing you to get your Atmas, but they're there in the event that you would like to. There are currently plenty of ways of getting weapons of equal or greater value that require -skill- let those weapons be the factor by which people recognize skill. The atma weapons are a declaration of perseverance, we are allowed to have both avenues for people to take, this creates "options" and options tend to be nice.

    Other side note, these are not meant to be completed within a week or two. No, these are LONG TERM goals. LONG. TERM.
    (7)

Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast

Tags for this Thread