i still think the system is quite bad, let's take a minute and think. a static have someone that leave for X reason, if they want to replace him, they will have a player in i100 at best. if you don't have any luck with the drop. this player will need (even at 2 per week) 3 at 4 week for get gears. we don't have tons of times before the 2.4... we have 23 weeks if they follow the planning. the 2.3 will add CT, maybe with luck this is will drop i110 (i doubt it) and sand/oil but you will have 12 week behind for finish..

this system is bad in soo many way. it relly too much on RNG for increase the duration of the game. for a good static, is not really a problem, but for the other group it will become a huge wall. they are making a game at 2 speed, do i am the only one to see it?