Results 1 to 10 of 242

Thread: Parry...

Hybrid View

  1. #1
    Player
    Pizzaparty7's Avatar
    Join Date
    Mar 2014
    Posts
    40
    Character
    Ty'phon Mobos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    If you parry 25% of the time for 25% mitigation, that is 6.25% average damage mitigated. How is that benefit trivial?
    (0)

  2. #2
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Acala View Post
    we should also all stat str since there is no reason to fall below ~420 hp or whatever 30 vit gives...
    Having a strong HP pool is consistent, and helpful, but Item Level typically denotes HP, not the secondary stats. The point of this thread os debating 2ndary stats, not primary.
    However, I have been sacrificing HP lately on easier content in favor of DPS accessories with great results. I have successfully tanked Titan Ex with a Co-tanking warrior, both of us in 30 Strength Spec points, and i90 Strength accessories. we BOTH were able to increase our damage output by 35% and our group killed Titan before his full arena bombs exploded. Neither of us died. Fight was entirely do-able with -780 HP from a typical max.

    Quote Originally Posted by Pizzaparty7 View Post
    If you parry 25% of the time for 25% mitigation, that is 6.25% average damage mitigated. How is that benefit trivial?
    Nobody parrys 25% of the time, and were not talking aobut getting rid of 25% parry, were talking about getting rid of 1.74% Parry. Please be realistic with the thread, and true to live numbers.
    (8)

  3. #3
    Player
    Koneko-Senpai's Avatar
    Join Date
    Apr 2014
    Posts
    5
    Character
    Koneko Tachibana
    World
    Siren
    Main Class
    Gladiator Lv 50

    parry..

    What are you using to see the damage mitigated ACT keeps track of % chance of parry during a fight why just look at total damage, its a bad representation especially if the boss can crit, the boss doesnt always hit for the same amount of damage each attack total damage also doesnt take into account how well you timed your cooldowns
    (0)

  4. #4
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Koneko-Senpai View Post
    What are you using to see the damage mitigated ACT keeps track of % chance of parry during a fight why just look at total damage, its a bad representation especially if the boss can crit, the boss doesnt always hit for the same amount of damage each attack total damage also doesnt take into account how well you timed your cooldowns
    Because of the nature of RNG, total damage is the only real objective way to look at the contributions of Parry (and Block); you can't rely on it to mitigate any predetermined amount of incoming damage (only estimate what it may) and certainly can't rely on it to activate when it would be needed the most. Sure there are personal instances in which a Parry or Block activation prevented death, but the frequency with which it happens is abysmal currently.
    (0)

  5. #5
    Player
    Koneko-Senpai's Avatar
    Join Date
    Apr 2014
    Posts
    5
    Character
    Koneko Tachibana
    World
    Siren
    Main Class
    Gladiator Lv 50

    TOTAL DAMAGE?

    Total damage has to be the worst indication of how much damage is actually mitigated ACT has a parry chance for a reason, Total damage doesnt take into account what if the boss crits what if you didnt use a cooldown when you should of, theres alot of variables in total damage, say 503 parry gives you a 20% chance to parry and 603 gives you a 25% chance that becomes you have a 25% chance to parry or 25% chance to block with onion shield thats alot of mitigation
    (0)

  6. #6
    Player
    Koneko-Senpai's Avatar
    Join Date
    Apr 2014
    Posts
    5
    Character
    Koneko Tachibana
    World
    Siren
    Main Class
    Gladiator Lv 50
    ACT literally tells you how many times you parried/how many times attacked
    (0)