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  1. #651
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TheVedis View Post
    why should i be forced to play it the way you want to?
    Ultimately, one style of play will be imposed on us over another. Unless they follow through with some of the compromises I've seen in this thread. (Or maybe it was one of the other many threads on this subject. ಠ_ಠ ) As it stands, why should I be forced to play it the way you want me to, without any level cap?

    With that said, I am for a joint solution. Higher level players can enter and destroy the dungeon, but with a penalty imposed on drops. (Risk vs. Reward) Level-sync, level-cap and level-scaling options are available, for the people who want to enjoy and experience the dungeon as it was designed to be played.
    (1)

  2. #652
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    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by normalforce View Post
    Ultimately, one style of play will be imposed on us over another. Unless they follow through with some of the compromises I've seen in this thread. (Or maybe it was one of the other many threads on this subject. ಠ_ಠ ) As it stands, why should I be forced to play it the way you want me to, without any level cap?

    With that said, I am for a joint solution. Higher level players can enter and destroy the dungeon, but with a penalty imposed on drops. (Risk vs. Reward) Level-sync, level-cap and level-scaling options are available, for the people who want to enjoy and experience the dungeon as it was designed to be played.
    let me ask you this, who is imposing on who

    Pro cap people are stating that they refuse to let people in at 50, and want everyone to be rank 30 when they go in

    that is imposing

    pro uncapped people say let people go in at any rank, this lets people who want 30 max in with them, still go in with players no higher then 30!

    thats not imposing on anyone, thats giving them a choice


    ALOT of the pro cap people think itl be imposible to get people at the proper range to go in with them, thats not an issue with the game, thats an issue with their mindset, i know for a FACT people will go into the dungeon at the proper rank still, because they want the challenge. because thats how they WANT to do it, even if they have 50s.


    the only side who wants to "force" people to play a certain way is the pro-cap players
    the pr-uncap players just want the choice to play how they want and not be forced to do it a certain way


    also as ive stated before on penalizing players
    DONT DO IT

    people in these forums have been so against ANY kind of penalty for so long(fatigue anyone?)
    but now that gear may be involved, they are all for it? if only to stop those who may obtain it easier then they do. That sounds a little lopsided to me.

  3. #653
    Player
    Kidkaze's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    117
    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by DurtiMonkeyToe View Post
    Because this is YOUR OPINION. One that I don't share. If the r30 dungeon is capped, I will likely run it just for the experience and then never touch it again. The only 'replayability' I am going to get from a r30 dungeon is if it is on farm status, much like the r30 NMs are in game now. If I have to spend 60 minutes each and every time I go to run the r30 just for the chance that I MIGHT get an 'ok' piece of r30 gear, their is no incentive for me to ever go back. It's a waste of time and effort at that point.

    Now, if I cut that time in half by running as a r50, then I will go to that dungeon every chance I get. THAT is what I call replayability.
    But then, the issue of lack of fairness pops up in what you propose. Say there is *a* decent loot drop that could last you till 50 in the dungeon. Why is it fair that you can steamroll through with your r40+ to farm it when the r25's have to "sweat" it out, trying out different methods and tactics, and it is technically their dungeon? I believe that there is merit in completing it as r25-30, regardless of your actual rank, so if indeed the dungeon run IS hard, you come out looking good with your new peacock charm or whatever.

    Im really just playing devil's advocate here for the sake of it, though I would love for the areas to be capped, if they are not, Im not going to cry over it lol.
    (0)

  4. #654
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    Not wanting to put time and effort to gear up? That's called lazyness and spoiled kid syndrome. On a side note, maybe if it wasn't so damn easy to level up and the leveling process would be more like the FFXI days, spending time to get gears that would like you 10 level would be worth it. But even in FFXIV, if the gear (assuming there would be gears dropped in the dungeons but there are nothing confirming it) is BIS for the next 10-15 level, it would be stupid not to put time and effort to get it, and not capping them would just make getting them easy (unless you could not loot cross class gears?)

    What if instead of dropping gears the dungeon would give reputation to a faction or currency drop to exhange for gears that could be relevant even at high level? Making them uncap just removes any type of development to those dungeons as opposed to capping them so that getting those items is fair to everyone.

    Again, it comes down to what SE intends to do with those dungeons and their purpose... my guess right now is just a band-aid content to stop people from crying that there is nothing to do with no real purpose behind them. I hope I am wrong.
    Here is the problem with your statement, I don't need the gear. I know this argument has been pounded into this debate over and over again, but it still hasn't sank it's teeth in. I'm NOT going to waste 60 minutes running a dungeon for a slight chance to get ANY gear, least of all gear for a rank 30 job that I am only leveling to get a skill or two, a skill or two that might or might not be in the game after all the battle, class, and job adjustments and additions.

    AND making a r50 run through r30 content to get gear is just as unfair for the r50s who don't want it.
    (0)

  5. #655
    Player

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    Quote Originally Posted by Kidkaze View Post
    Im really just playing devil's advocate here for the sake of it, though I would love for the areas to be capped, if they are not, Im not going to cry over it lol.
    they arent going to be capped

    it was already announced

    and you may not be crying, but several other people are, and those are the same people insulting those of us who accept the truth, and like the truth

  6. #656
    Player
    Ashthra's Avatar
    Join Date
    Jun 2011
    Posts
    202
    Character
    Ashthra Silentwind
    World
    Hyperion
    Main Class
    Thaumaturge Lv 32
    Quote Originally Posted by DurtiMonkeyToe View Post
    Because this is YOUR OPINION. One that I don't share. If the r30 dungeon is capped, I will likely run it just for the experience and then never touch it again. The only 'replayability' I am going to get from a r30 dungeon is if it is on farm status, much like the r30 NMs are in game now. If I have to spend 60 minutes each and every time I go to run the r30 just for the chance that I MIGHT get an 'ok' piece of r30 gear, their is no incentive for me to ever go back. It's a waste of time and effort at that point.

    Now, if I cut that time in half by running as a r50, then I will go to that dungeon every chance I get. THAT is what I call replayability.
    So don't run it and move on with your life. Let the people who would enjoy the dungeon try it at the level it was intended -- WITHOUT needing to reroll. Did making BCNMs capped ruin the experience for people? No. Why? Because the fight was difficult enough that the reward -- should you get it -- was worth the effort going into it. In fact, personally, capped BCNMs were my favorite part of FFXI, because they could double as content for high levels to go back and do (and still be challenged), and it was also low level content for the ones leveling up that wanted to challenge themselves for some extra loot.

    Stop trying to cheese it.
    (0)

  7. #657
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kidkaze View Post
    But then, the issue of lack of fairness pops up in what you propose. Say there is *a* decent loot drop that could last you till 50 in the dungeon. Why is it fair that you can steamroll through with your r40+ to farm it when the r25's have to "sweat" it out, trying out different methods and tactics, and it is technically their dungeon? I believe that there is merit in completing it as r25-30, regardless of your actual rank, so if indeed the dungeon run IS hard, you come out looking good with your new peacock charm or whatever.

    Im really just playing devil's advocate here for the sake of it, though I would love for the areas to be capped, if they are not, Im not going to cry over it lol.
    How is it FAIR to FORCE a r50 to run r30 content for gear that is still relevant? That seems like a ridiculous statement. It's trying to FORCE content is the problem. Instead of developing content for r50, you propose that SE design content for MID-RANK players and then FORCE r50s to run it at that level instead of putting r50 gear in r50 content?
    (0)

  8. #658
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    let me ask you this, who is imposing on who

    Pro cap people are stating that they refuse to let people in at 50, and want everyone to be rank 30 when they go in

    that is imposing

    pro uncapped people say let people go in at any rank, this lets people who want 30 max in with them, still go in with players no higher then 30!

    thats not imposing on anyone, thats giving them a choice


    ALOT of the pro cap people think itl be imposible to get people at the proper range to go in with them, thats not an issue with the game, thats an issue with their mindset, i know for a FACT people will go into the dungeon at the proper rank still, because they want the challenge. because thats how they WANT to do it, even if they have 50s.


    the only side who wants to "force" people to play a certain way is the pro-cap players
    the pr-uncap players just want the choice to play how they want and not be forced to do it a certain way


    also as ive stated before on penalizing players
    DONT DO IT

    people in these forums have been so against ANY kind of penalty for so long(fatigue anyone?)
    but now that gear may be involved, they are all for it? if only to stop those who may obtain it easier then they do. That sounds a little lopsided to me.
    it is imposible to delevel, therefore at some point in time there will be a lot more people above the cap than under. New people and people leveling another class will have a much harder time to find a group of people of similar level on TOP of having to fight to not have people over the "challenging" level because people will rather have it easy and invite high level to come help. So your "uncapping" mind also impose YOUR play-style on people because ultimately they won't be able to run the dungeon the way it was designed because there won't be enough people at that level. You can't deny that.

    Saying that if you want to go back and have a challenge to level another class is again just thinking of yourself and not that some of us doesn't want to play multiple classes to high level, so telling them to level another class is again imposing them YOUR way of playing.

    And also, normalforce speaks of the optional capping/syncing/scaling w/e option so therefore giving even MORE options to everyone so everyone can play the way they want to. Again, stop recycling irrelevant arguments and making a fool of yourself.
    (0)

  9. #659
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ashthra View Post
    So don't run it and move on with your life. Let the people who would enjoy the dungeon try it at the level it was intended -- WITHOUT needing to reroll. Did making BCNMs capped ruin the experience for people? No. Why? Because the fight was difficult enough that the reward -- should you get it -- was worth the effort going into it. In fact, personally, capped BCNMs were my favorite part of FFXI, because they could double as content for high levels to go back and do (and still be challenged), and it was also low level content for the ones leveling up that wanted to challenge themselves for some extra loot.

    Stop trying to cheese it.
    Call someone else out please, you're wasting your effort on me. Nothing I have done in this game has been 'cheesing' it. Not to mention the fact that I have already said that IF the dungeons are capped, I will run it once and then move on. And when I get bored of running the r50 dungeon, I will be back to the forums calling for more content because I am done with both the r50 AND the r30. CAPPING the dungeon is going to EXCLUDE more people than it would INCLUDE.
    (0)

  10. #660
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by DurtiMonkeyToe View Post
    Here is the problem with your statement, I don't need the gear. I know this argument has been pounded into this debate over and over again, but it still hasn't sank it's teeth in. I'm NOT going to waste 60 minutes running a dungeon for a slight chance to get ANY gear, least of all gear for a rank 30 job that I am only leveling to get a skill or two, a skill or two that might or might not be in the game after all the battle, class, and job adjustments and additions.

    AND making a r50 run through r30 content to get gear is just as unfair for the r50s who don't want it.
    I know monkey but again it's not all about you... :/ You might not need the gear so YOU might not want to do it. Some other people might need the gear.

    ALSO your level 30 friend might need the gear and would like help from you and some other friends who just happen to be level 50 BUT that level 30 doesn't want to be carried like a child and watch people clear everything for him, he might want a challenge and would prefer to do it the normal way. Now you might have a lvl 30 class and good for you but you might not and might not even be interested in leveling another class, so in the end you can't help any lower player get stuff without ruining the game for them.

    So its not all about YOU again... it's about the future of the game and it's community.
    (0)

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