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  1. #631
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Roaran View Post
    Level another class then? If you're really desperate level another character to r30 before the patch. You aren't meant to spend eternity doing this r30 dungeon. It's a stepping stone to the higher levels and more particularly the r50 dungeon where the real challenge is supposed to be.

    once again, you r way of thinking is that the level 30 is a waste of time. so you want to zerg it. your way of thinking is that level 30 content should be marginalized, that type of thinking leads to endgame heavy systems, and since the game is new, and none of this is endgame, its a bad idea.
    (3)

  2. #632
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Great post by MeowyWowie.

    Not coming back on the coutnless reasons and impacts of this non-existant feature, but if people fail to understand the logic behind this quote, they're trolls or mentally challenged:

    Quote Originally Posted by MeowyWowie View Post
    Because just like the science of physics will tell you, everything always takes the path of least resistance.

    Go back to the flying chocobos, painter or "insert random complaint here" threads please, or bring something constructive / meaningful arguments to this discussion.
    (4)

  3. #633
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Just like another thread like this, I disagree with this thread as well. These rank 30-45 dungeons is far to low to be capped for low-mid rank content.
    (1)

  4. #634
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Roaran View Post
    Level another class then? If you're really desperate level another character to r30 before the patch. You aren't meant to spend eternity doing this r30 dungeon. It's a stepping stone to the higher levels and more particularly the r50 dungeon where the real challenge is supposed to be.
    Shows that you don't care about other people's concerns at all and you don't understand, nor do you see to try to, them. Not everyone wants to level another class just so the can get a challenge out of mid-content. Telling people to go level another class they don't enjoy to be entitled to a challenging experience is just a stupid answer to a valid concern. It doesn't show maturity at all.
    (2)

  5. #635
    Player

    Join Date
    Mar 2011
    Location
    L.L. (Rabanastre)
    Posts
    29
    I am curious to know what the Dev's definition of "difficult" is. (As mentioned in that one post saying the dungeons will be "difficult")

    Is fighting Uraeus in a 8 Man party considered "Difficult" ?
    Is fighting Uraeus in a 6 Man party considered "Difficult" ?
    Is fighting Uraeus in a 4 Man party considered "Difficult" ?

    I think I honestly would be a little disappointed if on my first run through the rank 45+ dungeon, that my party is able to clear it.
    I almost don't want to be able to beat it on the first try.

    Hopefully/Maybe the new battle adjustments might make this challenging at first until people adapt and adjust. We will see.

    As for the rank 25+ Dungeon. All my DOW/DOM jobs are rank 45+ so that sux because I'm not expecting it to be fun after the first run through. And It'll only be fun then cause it will be new.
    (2)
    Last edited by Cogs; 06-23-2011 at 10:43 AM.


    bluegarter.guildwork.com

  6. #636
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    I say who gives a flying fek? These are instanced dungeons and no one is going to get in the way of others when doing them, regardless of rank. A rank 2000000000 going into a rank 25 dungeon is not going to ruin a rank 25 person's playing experience there since that individual is not going to see that awesome higher ranked person!. Have we not had confirmation that the drops from these areas are no-drop? If that is the case, then seriously, why waste so much precious energy on this topic? The higher ranks are not going to be bottom feeding like they would if these dungeons were not instanced.

    Play your game the way you want to play it stop trying to dictate how to have it played for me - that is Square Enix's job, not yours.
    (1)

  7. #637
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Apricot being an apricot aside,
    people, try to read both side's arguments before you repeat the same ignorance over and over.
    It's getting old.
    (2)

  8. #638
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    If the mobs are balanced in a way to be difficult to beat for their intended rank then capping them would make that content last longer and more enjoyable for those who are willing to put in the effort to form a party of the right rank. Though im not sure exactly what SE intends the lower rank dungeon to be? Is it a way to get gears at lower ranks? or is it a way to gain sp other than leves? or both? If the sp gains are great enough players wont want rank 50 players in their parties if sp is gimped by doing so. And if sp gains were a large part of the reward then setting a cap might end up like level sync.
    (1)

  9. #639
    Player

    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    35
    Introducing level caps in this game and bringing in "challenge" would be the only thing that would bring me back to this game. Give MEANING and VALUE to things. Let players EARN something. What the hell is the point if you don't. Everything feels empty and everything is so worthless. There's nothing that differentiates players. No one is great or no one is the highest rank in a certain craft. Everyone is everything! Anyone can accomplish anything, just find which way is easiest for you. Soon you wont even need to try...just show up. Ya the r50 will do it for you.

    And no lvl 50 character is helping a lower lvl in these dungeons.....he/she will be doing it for them. You're just sitting back. That's not a "way" of playing the game, that's not playing the game at all.

    Sadly that's the game that some people want on these threads. i guess it's Yoshi's decision to make the game the way he wants it and it'll be my choice if i want to play or not
    (6)

  10. #640
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    My fav line in these threads is the dead horse line by Vedis:

    its about them wanting to force you to experience the same way they do
    hahaha I wanna ro-sham-bo this r30 content on my R50 in 2 weeks so I never have to do it again.

    Someone should start a poll and see who wants challenging content that has high replay value(LVL CAP) vs easy content that is no longer desired once you've completed it(No LVL CAP)
    (0)

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