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  1. #1
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by zaviermhigo View Post
    If you have UI lag, that might be on your end. I seriously have no UI lag in this game, and I just upgraded my GPU to a Geforce GT 440, since then literally no UI lag at all. Only lag I've gotten is inside of towns actually and it has been more like not receiving packets for a second. I really don't want something drastic to be changed about a battle system when there are things people can do to fix lag on their end. Especially since they said they're going to make users low end computers be able to run this game better, why couldn't wait to bitch? You wait till then, see if "they" fixed it, and then you see if you can fix it, if not then bitch. But seriously wait.
    well everyone feels lag in a different way. Slow UI might be more accurate to describe it. THE UI is slow and not very responsive in some parts, no matter what hardware you have. Some don't call it lag, some do, and some just don't care as much as others, but its definitely there. I have it on almost all menus, trading, and retainer interactions especially, and sometimes while fighting as well.

    Its a known issue and im playing on an I-7 30% overclocked 580 and ssd... so its hardly a hardware issue.
    (2)

  2. #2
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Anty View Post
    well everyone feels lag in a different way. Slow UI might be more accurate to describe it. THE UI is slow and not very responsive in some parts, no matter what hardware you have. Some don't call it lag, some do, and some just don't care as much as others, but its definitely there. I have it on almost all menus, trading, and retainer interactions especially, and sometimes while fighting as well.

    Its a known issue and im playing on an I-7 30% overclocked 580 and ssd... so its hardly a hardware issue.
    ^ This.

    The UI is slow and unresponsive, no matter what kind of rig you're running. Add to that unnecessary roadblocks and button pushes just to get a simple spell off, and it adds up to a whole lot of frustration.

    The UI definitely needs some streamlining, which could have happened without splitting out all the spells (as was suggested, the AoE toggle could have been moved to a static widget and out of the casting process). But SE has other plans. Those who are up in arms about SE removing the toggle because they're speculating that it'll just give us two sets of the same spell may find out they're wrong (so, please, can we stop the angry finger pointing). As has been stated, they are looking at spells on a case-by-case basis. Maybe we shouldn't just be able to AoE everything. Maybe AoE's will come in a handful of special spells. Maybe they're restructuring the CON/THM spellbook. Maybe it'll be granted through Materia. We don't know yet.

    But a change needed to happen and I'm hopeful that it'll be for the better.

  3. #3
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rowyne View Post
    ^ This.

    The UI is slow and unresponsive, no matter what kind of rig you're running. Add to that unnecessary roadblocks and button pushes just to get a simple spell off, and it adds up to a whole lot of frustration.

    The UI definitely needs some streamlining, which could have happened without splitting out all the spells (as was suggested, the AoE toggle could have been moved to a static widget and out of the casting process). But SE has other plans. Those who are up in arms about SE removing the toggle because they're speculating that it'll just give us two sets of the same spell may find out they're wrong (so, please, can we stop the angry finger pointing). As has been stated, they are looking at spells on a case-by-case basis. Maybe we shouldn't just be able to AoE everything. Maybe AoE's will come in a handful of special spells. Maybe they're restructuring the CON/THM spellbook. Maybe it'll be granted through Materia. We don't know yet.

    But a change needed to happen and I'm hopeful that it'll be for the better.
    I agree with your post 100%, except for that last sentence. This change didn't NEED to happen. The AoE toggle functions just fine, the problem lies on the user end. I play with the bare minimum of specs, and Z toggling has only benefited me. It's pretty clear that the only time people have issues with the toggle is due to common oversights with ANY AoE attack (not paying attention to your surroundings), and MP/Hate management, which have nothing to do with the toggle itself.

    If AoE toggle was just a placeholder for some better asset of the revamped battle system, then I hope whatever they've got up their sleeves is 100x better. But right now all I see this as is a major nerf to the way I play my class.

    I'd be happy to eat my shoe in this case, because this seems pretty set in stone, and I like playing CON. I just really hope that the change isn't in response to this (and the other anti AoE toggle) thread, because the OP, and other's proposed solutions are all a major step backwards from what we have.
    (3)
    Last edited by Tsuga; 06-23-2011 at 08:28 AM.

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