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  1. #551
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Then what's stopping you? Not my R50 going into a R30 dungeon.
    A global policy affects everyone.

    With a cap in place for the rank 30 dungeon, there is no doubt that it takes skill to beat it.

    Without a cap in place for the rank 30 dungeon, any idiot can waltz through it with their rank 50 character, so completing it holds no prestige at all.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  2. #552
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    what they should do is outside of cap'ing them they should add more play value to all missions and dungeons by adding lots of items that are unrepairable. materia u can't get elsewhere, perhaps decent gear u break and toss, materia that has timers on them so when u put them on theres a limited time of use b4 it is useless and u need to go get another one from the same mission set or dungeon. this will keep people wanting to redo them and keeps it so theres always people to do them with for a long time.
    (0)

  3. #553
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Yeah, cause everyone wants to enter the dungeons with their R50s even though most the posts on this board prove otherwise. I seriously doubt he won't be able to find people around R30 to do this content.
    Your argumentation sounds logical, but defies to take into consideration human nature.

    If everyone was handed out the very best artifact weapons at the start of the game - who would refuse? Would it lead to a happier player population in the long run? Game companies would profit a lot from hiring psychologists, and not just underpaid guys who come up with copy-pasted graphics and convoluted damage equations.
    (1)
    Last edited by Rinsui; 06-22-2011 at 06:18 PM.

  4. #554
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Yeah, cause everyone wants to enter the dungeons with their R50s even though most the posts on this board prove otherwise. I seriously doubt he won't be able to find people around R30 to do this content.
    your 50s arent the only threat, people will tell 25s they are too low to do it if the dungeon is really hard, and ask for people 35 + dynamis minimum level was 65, most ls wouldnt allow 65s in. If you as a developer dont set the rules, the players will. If its so difficult 25s have trouble beating it, and even level 30s, the community will start to say you need to be 35 to do it, and not want to party with people who are lower. or they will only take a 25 if a 50 is going to easymode it.

    people will not give up their 1 chance at drops per day if doing so is difficult and may fail.
    (2)

  5. #555
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    your 50s arent the only threat, people will tell 25s they are too low to do it if the dungeon is really hard, and ask for people 35 + dynamis minimum level was 65, most ls wouldnt allow 65s in. If you as a developer dont set the rules, the players will. If its so difficult 25s have trouble beating it, and even level 30s, the community will start to say you need to be 35 to do it, and not want to party with people who are lower. or they will only take a 25 if a 50 is going to easymode it.

    people will not give up their 1 chance at drops per day if doing so is difficult and may fail.
    This. A MMO is not a single-player game. Your choice automatically involves other people.
    And I certainly don't want cheaters (because using a LV 50 character in a LV 30 dungeon is right that) to ruin my game.
    (3)

  6. #556
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Rentahamster View Post
    A global policy affects everyone.

    With a cap in place for the rank 30 dungeon, there is no doubt that it takes skill to beat it.

    Without a cap in place for the rank 30 dungeon, any idiot can waltz through it with their rank 50 character, so completing it holds no prestige at all.
    But wouldn't you get a sense of accomplishment if you did it at R30 yourself? I don't understand why we should impose caps so we can force people to feel accomplished? Stop looking for affirmation from others and just be happy that you did something at the level you were supposed to do it.This all boils down to epeen and elitism to me. I would feel more accomplished if I did this dungeon at R30 when everyone else was doing it at R50.
    (2)

  7. #557
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Physic View Post
    your 50s arent the only threat, people will tell 25s they are too low to do it if the dungeon is really hard, and ask for people 35 + dynamis minimum level was 65, most ls wouldnt allow 65s in. If you as a developer dont set the rules, the players will. If its so difficult 25s have trouble beating it, and even level 30s, the community will start to say you need to be 35 to do it, and not want to party with people who are lower. or they will only take a 25 if a 50 is going to easymode it.

    people will not give up their 1 chance at drops per day if doing so is difficult and may fail.
    As iv said before...... your ASSUMING way to much. Until dungeons come out and we know for a FACT its hard for 25s or 30s to clear, your reasoning fails.

    In regards to all the winning going on, Dungeons are OFFICIALLY uncapped. As the dev reply states, the team wants to see how the current settings work in practice before they make any changes so just deal with it. If it turns out as horrible as some of u think it will be uncapped, then im sure they will update it later on. I'd rather have dungeons soon then have it get delayed any longer as a result of all the complaining.

    Also i think i said this in a earlier post, I would rather have the dev team work on the new battle system and job system rather then have them waste their time creating and balancing lv cap for the current system that we know will be scrapped in a month or 2.
    (1)
    Last edited by Shura; 06-22-2011 at 06:36 PM.

  8. #558
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    it does not boil down to epeens, it boils down to peoples idea of fun and what they expect from there game of choice. i did all 3 cities in ffxi ...starting with sandoria... sandy was awsome, game launched, everyone doing them at right levels pretty much, full parties. large groups killing threw zones together. doing it all as intended.

    then other 2 were done at rank 75, easy to do, was ok for something to do but no where near the entertainment value of doing it with others. the caped ones of course were still the more entertaining of them all.

    i've been saying this alot lately, but i am starting to think it seriously the best solution, pve mmo's should start creating different types of servers like pvp mmo's do, they have all pvp ones and non pvp ones. pve games should create multiple servers like this for different game types. and again no one i know needs caps for there epeen but for entertainment value.
    (2)

  9. #559
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Physic View Post
    your 50s arent the only threat, people will tell 25s they are too low to do it if the dungeon is really hard, and ask for people 35 + dynamis minimum level was 65, most ls wouldnt allow 65s in. If you as a developer dont set the rules, the players will. If its so difficult 25s have trouble beating it, and even level 30s, the community will start to say you need to be 35 to do it, and not want to party with people who are lower. or they will only take a 25 if a 50 is going to easymode it.

    people will not give up their 1 chance at drops per day if doing so is difficult and may fail.
    That sounds fine with me, it's perhaps what the developers had in mind. The dungeon may be really difficult for R25s and it may be just right for R35s but if you put in a forced cap of R30 then my choice of having difficult or easy content is taken away. I would feel even more accomplished if me and my friends took our R25s and defeated a dungeon meant for R35s.
    (2)

  10. #560
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by weeble View Post
    it does not boil down to epeens, it boils down to peoples idea of fun and what they expect from there game of choice. i did all 3 cities in ffxi ...starting with sandoria... sandy was awsome, game launched, everyone doing them at right levels pretty much, full parties. large groups killing threw zones together. doing it all as intended.

    then other 2 were done at rank 75, easy to do, was ok for something to do but no where near the entertainment value of doing it with others. the caped ones of course were still the more entertaining of them all.

    i've been saying this alot lately, but i am starting to think it seriously the best solution, pve mmo's should start creating different types of servers like pvp mmo's do, they have all pvp ones and non pvp ones. pve games should create multiple servers like this for different game types. and again no one i know needs caps for there epeen but for entertainment value.
    Fun is subjective. There's someone out there that will find going through the R30 dungeon with a R50 fun.
    (2)

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