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  1. #1
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    The system makes people make a choice, like the devs intended for it to do, you can choose to be the best at one job per class, or do a little work so you can be the best at both, and you still haven't said how it is impossible to play a job without max stats, you keep saying that if you don't have max stats, then the game keeps you from playing that job, that is not the game, that is all in your head, I don't need max mind to heal primals, so if my stats are shifted to int, and someone needs me to heal, I can still go scholar, and get the job done without swapping stats, however if someone wants me to heal turn 4, I would go ahead and swap my stats, that being said, if I healed turn 4 that week, that means I wouldn't be doing that on summoner, so wow, that is using one hymn that week. I look forward to seeing more jobs per class, making more people make choices, with a game full of people complaining about lack of choice, this is actually one of the only choices you can make right now, but the same people that complain about not being able to make choices are complaining about having to make a choice. Is what I am about to do worth that 10k seals? If it is then swap the points, if it's not, then don't, make a choice for your character. If you want to just do two characters on one server to avoid this, guess what, they allow you to do that, it is yet another choice you can make.

    Another thing I enjoy about it is how much it pisses people like you off, they have already said in interviews why the system is the way it is, and that is the way it is going to stay. If they ever do change it because a new thread pops up each week whining that it does need to be changed because, "It's stupid, I don't like it" why would they stop with this, next thing you know we will be playing XI with better graphics.

    You can also edit your posts, to add more to them, unless your goal is to bump your post count, if it is keep going, I look forward to you hitting your daily limit to keep you posting again for 24 hours.
    (1)
    Last edited by Mcshiggs; 03-08-2014 at 01:18 PM.

  2. #2
    Player
    Ticklefairy's Avatar
    Join Date
    Nov 2012
    Posts
    19
    Character
    Ticklefairy Sunshine
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mcshiggs View Post
    snip
    Not trying to boost post count, I just didn't know how to get around the 1000 word limit. It was annoying me, actually, so thanks for the tip.

    And what you're describing isn't a choice. It's something you have to work around. You just said that if you wanted to heal T4 you'd do so and then spend 10k seals just to switch back to SMN. It's a needless timesink. Right now it's only one class so sure...people can do the 10k seals. But what about if there's 2 classes or 3? Eventually it's going to get to the point where people are going to have to have two characters so that they don't have to deal with the BS timesink that is farming seals just so they can switch back and forth between their jobs. Which goes against the entire point of the Armory System.

    The stats were supposed to be a way that you could make your class/job unique. Maybe you're a more durable healer or a tank that does more damage. But the fact is that no one does that because it's not useful or effective. So that "customization" they intended isn't happening.

    And speaking of intention, just because the devs say that something is "working as intended" doesn't mean it's A. Better that way or B. Actually working as intended.

    SE has already said that about multiple things (One example being Dark Device FATE farming) and then turned around and changed them. They can change their mind or come around just like anything else.

    The stats aren't a choice. They are a limiter. The stats aren't doing anything on any of the classes (because there's no choice since the allocation is a no-brainer) except for the ACN. And what does it do for the ACN? Nothing but limit your play. That's bad design.

    Like I've said a million times, why is it totally cool/fine to you that you have to essentially choose to specialize in SCH/SMN but you don't have to choose between any other jobs? You cite healing T4 as SCH and then doing other stuff as a SMN as an example...well I can do exactly that as WHM and BLM with absolutely no timesink or penalty. So are you saying that you want every class/job to be that way? Because that's just going to end up with people having two characters. Which would be stupid.

    I really think you need to open your mind a little because you seem to have this mindset of "That's the way they made it which makes it correct." The developers are not inherently correct in their design choices and I'm saying that this is incongruent with the rest of the way the system works. They can cover their butts by saying how "It's working as intended. We meant for this to be this way. Everything's working fine," but it's not ok. It's dumb.

    Remember when WAR were underpowered and they said that it was totally fine and Warriors were great and working as intended? Same thing. People kept at it and assured SE that something needed to be done. That resulted in SE fine-tuning the job and now they are really well balanced compared to PLD.

    We need to be looking for ways for this game to step forward and this Bonus Attribute system isn't contributing anything at all. All it's doing is making me not play SMN because I prefer SCH. So SMN is left in the dust for no good reason, but every other job in the game is free for me to play at my leisure with no silly timesinks or "choices" involved. That fluidity is what the Armory System is capable of and intended to be used for.
    (0)
    Last edited by Ticklefairy; 03-08-2014 at 10:05 PM.

  3. #3
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ticklefairy View Post
    Like I've said a million times, why is it totally cool/fine to you that you have to essentially choose to specialize in SCH/SMN but you don't have to choose between any other jobs? You cite healing T4 as SCH and then doing other stuff as a SMN as an example...well I can do exactly that as WHM and BLM with absolutely no timesink or penalty. So are you saying that you want every class/job to be that way? Because that's just going to end up with people having two characters. Which would be stupid.
    You keep bringing this up. ACN is the only one with two jobs. When CNJ has two jobs, the same rules will apply to it as ACN. You will ALWAYS be able to freely change between BLM and WHM and min/max each, if you CHOOSE to allocate all stats to spec WHM. You will have to choose between WHM/??? just like you do for SCH/SMN. Same thing will happen for BLM/???, PLD/???, etc.

    Do I think the system is perfect? No, but I also don't see anything wrong with making the players have to make a hard choice about something, and making it matter.
    (0)
    Last edited by L-D-Omlette; 03-09-2014 at 01:00 AM.