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  1. #251
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    Quote Originally Posted by Shika View Post
    If this is the case, then surely these players won't be bothered about the gear that drops in the lower level dungeon? The same as if gear drops from NMs for my CON for example that is below my current rank- if it is no longer effective I don't care to go and get it. I don't see that being a problem- should I insist that SE makes all NM drops for rank 50 only?
    circular arguement

    they dont want 50s getting the gear easily
    the 50s dont need the gear
    then why does it need to be capped?
    because they still dont want the 50s getting the gear easily

  2. #252
    Player
    Sigmakan's Avatar
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    Mar 2011
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    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Shika View Post
    If this is the case, then surely these players won't be bothered about the gear that drops in the lower level dungeon? The same as if gear drops from NMs for my CON for example that is below my current rank- if it is no longer effective I don't care to go and get it. I don't see that being a problem- should I insist that SE makes all NM drops for rank 50 only?
    Its not all about gear! Did the CoP missions drop any worthwile gear/loot? No. But those instanced dungeons were extremely fun because they were challenging. The level cap was a key part in maintaining that challenge.
    (0)

  3. #253
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    ok i'm not sure how much more i can explain it. if i want to run through the r30 dungeon to see what is in it or to help a ls mate get something he needs then that is my business. this is an instanced dungeon and you will not even know i am there. i find helping other people and exploring fun.
    would it not be fun to help him, and explore, while actually having some threats to your life? or having a clock ticking on your exploration? to have to do the content multiple times?

    To have to fight some gatekeeper NM at the appropriate level to get to the room with the stunning waterfall view, and gold treasure chest?

    Having the game put you at a level appropriate level, can add a lot more content, and entertainment than just running through it.

    as the game stands most people dont know the tricks and weakness and strengths of many mobs in the game because it simply doesnt matter, because you can just outlevel 90% of the games content. The gatekeeper NM could be the most epic designed monster in the game with special abilities, limit breaks, heck it might be able to summon bahamut, but when the level 50 dude kills it in 3 hits, you would never see that.

    people complain battle is boring, and easy, when a lot of that is because they are fighting the monsters when they pose no challenge, the worst part is SE seems to be continously promoting this, then claiming their focus is "Creating a battle system that fosters skillful play." and then caps sp at 10 levels, and allows you to steam roll monster design/placement and strategies by over leveling everything.

    they should at the very least limit rewards based on levels in the party.
    (0)

  4. #254
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shika View Post
    Either do it at the correct ranks, or don't do it at all. At least they are starting to put something else in the game other than leves ^^

    we will be. it stated + that means above that point and since it is uncapped that can be all the way to 50. if we want to go help others and those others want help that is our business.
    (0)


    http://crystalknights.guildwork.com/

  5. #255
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    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by DurtiMonkeyToe View Post
    Promathia missions were a chain of storyline missions and you would miss out on the expansion's story by not capping it, not just a single instance. I'm not missing anything if I decide not to run the r30 dungeon.
    CoP missions were a means to an end. Mid level content is also a means to an end. For a new player entering the game they will most likely go through the R30 dungeon and no skip it to gear up for the R50 dungeon. This is how progession works.
    (0)

  6. #256
    Player
    Sigmakan's Avatar
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    Mar 2011
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    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Peregrine View Post
    Because there's no level cap mechanic and would require several additional decisions on how to handle gear level and the coding that would make that happen. Because they do as little as they can get away with.

    It wasn't assumed they would be, obviously.
    yet they can enforce a minimum level requirement?
    (0)

  7. #257
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    Quote Originally Posted by Richard View Post
    CoP missions were a means to an end. Mid level content is also a means to an end. For a new player entering the game they will most likely go through the R30 dungeon and no skip it to gear up for the R50 dungeon. This is how progession works.
    cop as a means to an end was a story driven chain
    this is not a chain of quests/missions

    they are 2 seperate dungeons

  8. #258
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Richard View Post
    it's not really about gear drops or targeting a specific audience. it's about making the game challenging to those who want a challenge and making it casual for those who want to be spoon fed.
    A r50 going back and getting r30 gear isn't spoon feeding. That's like saying The Rock beating you in an arm wrestling match is being spoon fed a victory. He's bigger, badder, and stronger than you because he worked to get there. Don't get mad at the Rock because you can't be bothered to go out and lift a few weights.
    (0)

  9. #259
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    Quote Originally Posted by Sigmakan View Post
    yet they can enforce a minimum level requirement?
    its called "the quest wont be available to enter these until you are X level"

    same way they do the leve requirements


    but there is nothing in place to do the opposite

  10. #260
    Player
    Physic's Avatar
    Join Date
    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    circular arguement

    they dont want 50s getting the gear easily
    the 50s dont need the gear
    then why does it need to be capped?
    because they still dont want the 50s getting the gear easily
    dont want you ruining the game for everyone lower than you. If it was just you doing it who cares, but it will be the rule rather than the exception.
    If they limit drops it would be enough of a deterent for level 50s, but still allow people who just want to explore and see stuff to go in there and murder everything
    (0)

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