I'm a new player within the last 2 weeks and my impression is that the game is either very laggy with multiple disconnects within dungeons or it's under maintenance. The first time I have ever seen an 10 hour downtime in any game happened last week.Maintenance doesn't really happen *that* often.... lol
I mean sure, last night there was some, and today but... How often does this really happen?
People complain there isn't enough to do in this game and only play it on monday. Wut, it's not monday... WHY ARE ALL YOU PEOPLE HERE!?!
Feb 26 - 5 hours
Feb 25 - 3 hours
Feb 21 - 3 hours
Feb 20 - 2 hours
Feb 19 - 10 hours
Feb 18 - 2 hours <-- This is when I started playing
So far, 25 hours of downtime since I started playing. That is more than a bit excessive.
02/26/2014 8:20 AM
Japan Data Center Worlds Technical Difficulties (Feb. 26)
We are currently experiencing technical difficulties wherein players are frequently disconnected from Japan data center Worlds on FINAL FANTASY XIV: A Realm Reborn. The issue is being addressed, and new updates will follow as additional information becomes available.
We apologize for any inconvenience this may cause.
[Date & Time]
From Feb. 26, 2014 at around 5:29 a.m. (PST)
[Details]
Frequent disconnects from Japan data center Worlds.
[Affected Worlds]
- Aegis
- Alexander
- Anima
- Asura
- Atomos
- Bahamut
- Belias
- Carbuncle
- Chocobo
- Durandal
- Fenrir
- Garuda
- Gungnir
- Hades
- Ifrit
- Ixion
- Kujata
- Mandragora
- Masamune
- Pandaemonium
- Ramuh
- Ridill
- Tiamat
- Titan
- Tonberry
- Typhon
- Ultima
- Unicorn
- Valefor
- Yojimbo
- Zeromus
- Earth
This is all I can find
Last edited by Amaranth; 02-27-2014 at 01:48 AM.
Player
the emergency maintenance is longer than the scheduled maintenance was
That's actually part of the joke. Too many IT Pros in these types of threads claiming they know how to do it better than SE, when they know nothing of the environment. I'm in IT and the only thing I can say is that there is no real way to know when fixing A will affect B, and fixing B will affect C. I've tested many things in a test environment and it checked out under test circumstance, but once rolled out, people found something wrong with it and it had to be revised. It's just how it is.
You're twisting it - What you describe is 'Hero', I've seen WK used in all gaming forums.
You should never have a job in QA. In my line of work, ONE mistake in QA means I lose my job, my certification to ever do my job again, and I will probably end up in jail for negligence. Just because this is a video game doesn't mean SE can slack on the professionalism. There is obviously a deficiency in SE's QA department that needs to be handled.
I've played WoW at launch. Only fault it had back then was the lack of PvP rewards, but there was never any problems with connection, not to mention I had dial up at the time.
If I had to guess, maintenance will end early... Most do. It is possible they are just allotting themselves a huge span of time just in case it DOES take that long. After all, emergency maintenances aren't planned and likely require some experimentation during the maintenance to fix whatever issues need addressing.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.