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  1. #1
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    Jun 2011
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    Areas like those in the screenshot have been in since beta.

    I thought the development team were bringing new stuff to the game, not just re-releasing stuff Tanaka and co. already made ten months ago.

    What gives?

    This isn't really a complaint. Im just incredulous is all.
    (5)
    Last edited by giftforce; 06-20-2011 at 07:32 PM.

  2. #2
    Player
    AreeyaJaidee's Avatar
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    Mar 2011
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    Ul'Dah
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    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by giftforce View Post
    Areas like those in the screenshot have been in since beta.

    I thought the development team were bringing new stuff to the game, not just re-releasing stuff Tanaka and co. already made ten months ago.

    What gives?

    This isn't really a complaint. Im just incredulous is all.
    There are many other areas of Game Mechanics to be be advanced.
    Given SEs current workload it is beyond "Ignorant" to expect a full area design for a dungeon instance. Of course, everyone online is a Multi-Million-Dollar Video Game Developer and knows EVERYTHING about how ANYTHING should be done the RIGHT way. (Spare us all your delusions.)

    It is also common that ALOT of people don't know all the unreleased zones and models which have been sitting on their HardDrive the past year yet remain unaccessible.

    IF you DO know about these it is because you are one of the few privileged to find the various posts on 3rd party forums showing inaccessible zones.

    It is quite simple: Either be patient or leave FFXIV and its forums and go play WoW.
    (1)
    Last edited by AreeyaJaidee; 06-21-2011 at 09:04 AM.
    Living life one day at a time~!
    Mending the past with the joys of today!

  3. #3
    Player
    Reaux's Avatar
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    Jun 2011
    Location
    Ul'dah
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    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AreeyaJaidee View Post
    There are many other areas of Game Mechanics to be be advanced.
    Given SEs current workload it is beyond "Ignorant" to expect a full area design for a dungeon instance. Of course, everyone online is a Multi-Million-Dollar Video Game Developer and knows EVERYTHING about how ANYTHING should be done the RIGHT way. (Spare us all your delusions.)

    It is also common that ALOT of people don't know all the unreleased zones and models which have been sitting on their HardDrive the past year yet remain unaccessible.

    IF you DO know about these it is because you are one of the few privileged to find the various posts on 3rd party forums showing inaccessible zones.

    It is quite simple: Either be patient or leave FFXIV and its forums and go play WoW.

    God forbid someone question SE about a product they purchased....yeah that's right. We bought this game. There was a promise of product and services that have yet to be rendered. We are allowed to complain about it as much as we want and if you don't like it go play WoW >.>

    How is that for simple?
    (0)

  4. #4
    Quote Originally Posted by Reaux View Post
    God forbid someone question SE about a product they purchased....yeah that's right. We bought this game. There was a promise of product and services that have yet to be rendered.
    I'm pretty sure I've been playing FFXIV off and on since Alpha around may of last year.
    (1)

  5. #5
    Player
    Reaux's Avatar
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    Jun 2011
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    Ul'dah
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    Rorota Rota
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    Hyperion
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    Arcanist Lv 50
    Quote Originally Posted by Elexia View Post
    I'm pretty sure I've been playing FFXIV off and on since Alpha around may of last year.
    Since CB for me. Came back after they announced big new patch so I'm hoping it's Super! That's sorta how most people playing are. Play for patch, get bored, stop playing, come back for new patch...

    The content they have been releasing isn't bad, just not enough at once. You can get through it all within a week or 2, maybe less.

    I think that's where a lot of the impatience and malcontent is. We have sidequests but not a lot, we have NMs, but not a lot. I remade my character just to enjoy the lowbie sidequesting which is actually fun. But, once I hit rank 20 there really aren't more for me to do.
    (0)
    Last edited by Reaux; 06-21-2011 at 10:22 AM.

  6. #6
    Player
    Davorok's Avatar
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    Mar 2011
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    Ul'Duh
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    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    /wait

    Davorok waits patiently.
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.





  7. #7
    Player

    Join Date
    May 2011
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    Quote Originally Posted by AreeyaJaidee View Post
    There are many other areas of Game Mechanics to be be advanced.
    Given SEs current workload it is beyond "Ignorant" to expect a full area design for a dungeon instance. Of course, everyone online is a Multi-Million-Dollar Video Game Developer and knows EVERYTHING about how ANYTHING should be done the RIGHT way. (Spare us all your delusions.)

    It is also common that ALOT of people don't know all the unreleased zones and models which have been sitting on their HardDrive the past year yet remain unaccessible.

    IF you DO know about these it is because you are one of the few privileged to find the various posts on 3rd party forums showing inaccessible zones.

    It is quite simple: Either be patient or leave FFXIV and its forums and go play WoW.
    Wait, wait, wait... if their workload doesn't include creating new stuff - areas, dungeons, armor, weapons - then why is their workload causing so many delays and taking so long in general? Would you have me believe that it takes 6 months, with several delays, to develop auto-attack and fill some dungeons with mobs that are seen everywhere else in the game, and that will drop gear that the models of which we also already have?
    (3)

  8. #8
    Player
    Mireille's Avatar
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    Apr 2011
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    Limsa Lominsa
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    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by giftforce View Post
    Areas like those in the screenshot have been in since beta.

    I thought the development team were bringing new stuff to the game, not just re-releasing stuff Tanaka and co. already made ten months ago.

    What gives?

    This isn't really a complaint. Im just incredulous is all.

    I can't say I really agree with that line of reasoning. I always expected that content that was close to ready at the time they decided to go back to the drawing board would be held in the wings for a time when the remaining 'beta' players would be on their knees begging for new content. Before they can really start to add newly designed content they have to finish the changes to jobs and game mechanics. Just my opinion, I'm not a game designer or anything, but I think from a business standpoint them doing that would make sense. Again just my personal opinion.

    Besides just because the areas MAY HAVE already been there doesn't mean that the battle content itself isn't designed by the new team.

    Edit: grammar
    (0)
    Last edited by Mireille; 06-21-2011 at 02:24 PM.