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  1. #181
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Rowyne View Post
    I've always thought that too. Unless there is a cap on how many buffs you can have, it should automatically be AoE, IMO. Very few situations where I would only want to buff one person (time and enmity).
    In an idealistic situation I imagine some monsters/bosses would debuff and it would be practical to only do single buff on say.. a tank only. This would be in order to prevent aggro to casters, but fights dont like that exist right now. Furthermore I doubt well see complex fights for a good while until all the combat mechanics can support that style of casting, which they currently dont.
    (0)

  2. #182
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Rowyne View Post
    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.
    And yet you want to turn this game into a FFXI-clone, never mind the fact that that game's spell lists were SO convoluted that macros were the only practical way to fire off spells quickly. Sounds like you WANT this game to be broken, just because you hate a particular feature.
    (2)

  3. #183
    Player
    Zangetsu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Kory Zangetsu
    World
    Excalibur
    Main Class
    Black Mage Lv 72
    I love the AOE toggle on game pad. So sexy!
    (0)

  4. #184
    Player

    Join Date
    Mar 2011
    Posts
    837
    They definitely need to do something about the AoE toggle. I think they either need to eliminate it altogether, or limit it to certain spells and possibly increase the mana cost when AoE mode is engaged (though I'd much rather them work it into specific abilities meant to be used for AoE).
    (1)

  5. #185
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    are people just really running out of things to complain about?.... OP sorry but the toggle is not that hard to use, nor is it in the way, and the "controller" comment, FFXI and FFXIV are designed for controller use first, and keyboard/mouse second. This is not a debate, it is fact, and it will stay that way.
    (4)

  6. #186
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Meaningful content "should" be more important than [tweaks/revamps/additions] to combat.
    If we prioritize the latter, "Great, combat is now (slightly more) fun. I still have nothing to do. (/quit or /vacation)"
    Of course, non-issue since different teams work on each branch of content (or so we're told).

    Static AoE toggle icon, like how target filter shows now, would be great.

    For now, commit it (the current toggle) to muscle memory.
    (3)

    XI: Zeroblade, Titan Server

  7. #187
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vanguard319 View Post
    And yet you want to turn this game into a FFXI-clone, never mind the fact that that game's spell lists were SO convoluted that macros were the only practical way to fire off spells quickly. Sounds like you WANT this game to be broken, just because you hate a particular feature.
    LOL, good Gods, no. I would never want this to be FFXI-2. How did you infer that? That game's UI was nothing but an archaic menu-driven console port. The menu-driven spell selection was the problem, not the number of choices.

    My comment about macros was indeed a jab at FFXI. You had no choice but to live by macros to get anything done, because the UI prevented you from performing actions in a smooth and timely manner. I'd like to think we've advanced since then.

    FFXIV is indeed somewhat better than its predecessor. You have an action bar, which would make you think that you can pick your action through a minimum of selections (two clicks--select target, select spell). But no, there are other issues, such as the action bars not being all visible all the time and the confirmation/toggle.

    It feels like a PC/console hybrid. I definitely think SE can do better.
    (0)
    Last edited by Rowyne; 06-20-2011 at 12:23 PM.

  8. #188
    Quote Originally Posted by Vanguard319 View Post
    And yet you want to turn this game into a FFXI-clone, never mind the fact that that game's spell lists were SO convoluted that macros were the only practical way to fire off spells quickly. Sounds like you WANT this game to be broken, just because you hate a particular feature.
    I'm having a hard time determining if this is sarcasm or not.

    Quote Originally Posted by Rowyne View Post
    FFXIV is indeed somewhat better than its predecessor.
    If by somewhat better you mean graphically, it is indeed.
    (0)

  9. #189
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rowyne View Post
    You have an action bar, which would make you think that you can pick your action through a minimum of selections (two clicks--select target, select spell). But no, there are other issues, such as the action bars not being all visible all the time and the confirmation/toggle.
    You would have the same problem without the aoe toggle
    select main target -> select spell -> select spell target
    (1)

  10. #190
    Player
    Reaux's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Note to everyone one they are saying get rid of toggle, not moogle! DONT YOU DARE TOUCH MY MOOGLE'S SE!
    (0)

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