Quote Originally Posted by Tibian View Post
Finally. Single player console games cannot be compared to an MMO where communication and precision is important. Turn based toggles worked wonderfully in the FF games created nearly 15-20 years ago. Welcome to 2011.
Sorry, didn't realize we were playing a MMOFPS...

The toggle AoE is one of the few things that I believe to be innovative about this game. As mentioned before, the whole Fire (Single Target) and Fire (AoE) is unnecessary and too cumbersome. With the current game mechanic, skills cost action points in order to place them on the action bar. This is a necessary component of a game where cross class skills exist. If we were to add Spell(AoE), then mage classes would complain because they did not have enough Action point to place their skills. Then when provided enough action points by the devs, they would complain that they did not have enough abilities slot to place Spell, Spell(AoE), and other cross class skills.

You're placing the devs in a catch 22; "messed up" if they don't, "messed up" if they do. Let's not let them worry about silly things like players being too lazy to press 'z'. They have more pressing matters on their hands, like I don't know, the fact that the FATE of Final Fantasy XIV rest in their hands. I'm just saying....