

They had no plans to change it a month ago. Tell me the last time you haven't changed your mind about something for a whole month.
Did it the enrage and noticed slightly more dmg from ads or feelt like dmg was high and no couldent kill it, but normal way was atlest a win![]()

I'll just leave this here~

My static has beaten it through rot passing many times. We just take the easy route so we cant smash through to turn 5 which we are currently working onThere's nothing "wrong" with it, but it's not the intended method. I always find it hilarious reading the PF write ups about T2 Enrage. "T2 Enrage Strat, know or be booted"
It's so ironic since the strategy basically implies you have no idea how to actually do the fight properly.



I'm very happy about this change. Hopefully in the future coil turns all enrages will actually wipe a group instead of making it easier. This way, if my group does need a PuG and we list "experienced only", we will actually get someone who knows the mechanics.

are you kidding me even if you put experienced only you don't have a guaranteed win some nub might join you lol so it makes no difference

Could be a boss in the upcoming turns has a similar "pass the rot" mechanic that can't be cheesed. Maybe SE is giving people a chance to learn or re-learn how to do it. *shrug*
Error 3102 Survivor
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