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  1. #41
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    I can't believe there are people that are actually against what the OP is proposing. Yes, we should very much overpower the lower level dungeons. If I am taking my time out to help people, I have earned that right to use those abilities. The lower level dungeons are insanely boring. There is absolutely no reason why we shouldn't have all of our abilities when going into these instances. The fact that level sync exists in its current state keeps me out of lower level dungeons.
    (2)

  2. #42
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    I never get bored in low-level dungeons. Something I find enjoyable is figuring out how to maximize efficiency after such extreme down-synching. If you're only using 2 abilities, even as low as Sastasha, you're actually doing something horribly, horribly wrong.

    I find it rewarding to help out new players and find new ways to speed up the process of utterly destroying low-level dungeons. I also think it's awesome to burst through the low-level dungeons in 20 minutes.

    Sometimes I wonder if people should only get DFR bonus rewards if they are awarded by the players who are not in the duty due to DFR. I'm always half afraid of all these players running DFR low-level dungeons and doing the opposite of helping new players, basically, and then just reaping rewards.
    (0)

  3. #43
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kimikryo View Post
    You know, I help people all the time, and you won't see me begging for my high level skills. Why? Because I know how to play my classes also on low levels to their full potential not needing the extra skills.
    Yeah of course a low level tank has problems keeping hate with missing skills. But it wouldn't make the live easier for new tanks, if other player had even more skills to use to make their live hard.
    Yes Yes we all know you're quite skilled at low level easy content.
    (1)

  4. #44
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kimikryo View Post
    You know, I help people all the time, and you won't see me begging for my high level skills. Why? Because I know how to play my classes also on low levels to their full potential not needing the extra skills.
    Yeah of course a low level tank has problems keeping hate with missing skills. But it wouldn't make the live easier for new tanks, if other player had even more skills to use to make their live hard.
    You sure love missing the point. Or you're trying too hard to argue for the sake of it.

    Nobody's complaining about being unable to play to their full potential with a limited skillset. They're complaining that it's boring, not that it's too hard.

    Don't think it's boring? Good for you. You're free to feel that way without sounding like a condescending d-bag.
    (3)

  5. #45
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Doo View Post
    Yes Yes we all know you're quite skilled at low level easy content.
    I think that poster has a point. I regularly observe downsynched level 50 characters using awful rotations in low-level content, leading by bad example, not explaining mechanics, et cetera. Basically, if you're doing that, you're not really helping new players, and shouldn't be complaining about how the down-synching system works. I have no objection to abilities carrying through a down-synch if they're nerfed for that, but let's face it: That's so much work that it doesn't really warrant the time on behalf of the developers. And your motivation should be helping new players, not me-me-me. I'd rather the developers work on new endgame content than make things even easier for these people who aren't willing to adapt to low-level situations.

    Also, if it's so easy, I wonder why so many people are inept at adapting...
    (3)

  6. #46
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Moirear View Post
    Also, if it's so easy, I wonder why so many people are inept at adapting...
    Because of this type of attitude http://forum.square-enix.com/ffxiv/t...ate-Fluid-Aura
    (0)

  7. #47
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    It would be so nice to be able to use all my abilities in low level dungeons. I absolutely hated doing low level roulette on my lancer because it kept putting me in sastasha where the best combo is just a "Heavy Thrust" followed by "Impulse Drive" spam with a few offensive cross class abilities thrown in. Since I leveled dragoon almost entirely on low level roulette, I never had a chance to practice any rotation other than the sastasha impulse spam.

    It is also silly that while leveling my white mage, if I get tossed into a low level dungeon the tank will often be the one stone-skinning the group.

    The abilites are all based on potency anyway, so just by scaling stats down they will do less. A high level player will do more damage than a low level player, but the stuff is so easy anyway that it doesn't really make a difference. It just allows level synched players to use their full rotations instead of building bad habits.
    (2)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  8. #48
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Moirear View Post
    Also, if it's so easy, I wonder why so many people are inept at adapting...
    Mm, yes, Cure I spam is so hard!

    No, wait, that's not the right word. It's boring.
    (1)

  9. #49
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Naunet View Post
    Mm, yes, Cure I spam is so hard!

    No, wait, that's not the right word. It's boring.
    I'll bite, and keep it short, because the following is quite universally true:

    If you only use one ability in a dungeon, you're actually awful.

    Less universally so, but there are no low-level dungeons until Haukke Manor story mode where you need to spam heals on the tanks to keep them alive, because they are handed sufficient gear and skills to not drop dead immediately. And by then you already have more of your bread and butter abilities to be less bored. :P
    (2)

  10. #50
    Player
    Ildur's Avatar
    Join Date
    Dec 2013
    Posts
    102
    Character
    Ulanan Ulan
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I'll bite, Moirear, and keep it short, because the following is quite universally true:

    Healers only have only one or two buttons to heal their party in any of the pre-level 40 dungeons: Cure/Psychic and Esuna (if CNJ or WHM).

    So your theorem about using only one skill == derp is invalid, because that's all they can do. DDing is not healing, so don't confuse your role. Sure, you can drop dots and stones or whatever, but that's not part of the healing mechanic.
    And remember that Scholars don't get their area heal (which is lolworthy) much, much later than White Mages. So every dungeon is designed to be beateable with Cure/Psychic spam.
    But things would be more fun if they had more skills, wouldn't it? They could spice things up a bit. Right now all they can do is "LOL Cure" and probably pretend to be a fake DD for a bit. BORING.
    (3)
    Last edited by Ildur; 02-11-2014 at 11:45 AM.

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