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  1. #1
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    Mar 2011
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    Quote Originally Posted by Eldaena View Post
    I wasn't thinking new abilities, but what if they take sacrifice over to conjurer, and debuffs from conjurer over to thm? That's the kind of thing I'm wondering about....it's almost like conjurer needs to turn into black mage or white mage, but where does that leave thm? Time mage and red mage? I don't know.

    It's almost like each class needs to split into at least two jobs to make sense.

    Edit:

    Con - BLM or WHM
    Thm- TIM or RDM
    Gla - PLD or DRK
    Pug - MNK or THF
    Lnc- DRA or ...
    Mrd- Beastmaster or ...Warrior?
    Arc- RNG or Corsair?

    I dunno how to fill in the holes. >.<
    I've been saying this for so long ; ;

    2 jobs per class would be the best and most fun way of doing this system. Each class could fill 2 party roles depending on what's needed. PUG could tank as Monk and then have some more thief-based class, like boxer or something. LNC could DD on DRG and then have a tank. MRD could tank on WAR, DPS/Debuff on DRK. GLD could tank on PLD, DPS on berserker or something.

    That way, Conjurer could be black mage and white mage, thaum could be red mage and... some form of healer or something that performs differently to WHM (through sacrificial type stuff, could get martyr and that)

    Definitely seems like the best and most flexible system.

    Edit: As for future classes, as others have said I could see Arcanist becoming time mage and scholar/mathematician/sage/something intellectual, and musketeer becoming corsair/gun mage/sniper etc.

    They've got plenty of options just drawing on old games, whilst keeping the characteristics of the current classes and splitting them up.
    (1)
    Last edited by Sephr; 06-17-2011 at 06:37 PM.

  2. #2
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    Quote Originally Posted by Sephr View Post
    2 jobs per class would be the best and most fun way of doing this system.
    Maybe in winter we'll see 2nd jobs for each class. This is just where it starts.
    (0)

  3. #3
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    Eldaena's Avatar
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    Mar 2011
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    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Peregrine View Post
    Maybe in winter we'll see 2nd jobs for each class. This is just where it starts.
    ; - ; My wonderland is shattered.
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  4. #4
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    Quote Originally Posted by Peregrine View Post
    Maybe in winter we'll see 2nd jobs for each class. This is just where it starts.
    Even if it takes till winter that's fine with me, just knowing they don't want to stop at one job per class would be a nice reassurance.
    (0)

  5. #5
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    Quote Originally Posted by Sephr View Post
    Even if it takes till winter that's fine with me, just knowing they don't want to stop at one job per class would be a nice reassurance.
    They've really made it hard on themselves by sticking to this system. Classes will be a pain in the neck to add themselves since 3 classes already make the other classes worthless except for substitute classes you settle for. Then not only do you have to add the class, you have to add the jobs to it and balance those. Basically every time you add something to the game, you have to balance it three times. They couldn't even balance FFXI, and they only had to balance each addition once. Painful.

    If classes didn't exist, it'd be much easier, but you can't level jobs. If jobs didn't exist then it would be more generic garbage jobs that no one cares about in a FF.

    This solution is completely inefficient and difficult to develop. I honestly don't think they realize how hard this is going to always be. They've pretty much commited themselves to years of painful development.
    (0)

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